Server started; please wait for map to refresh.
Ganaroth has connected.
Riot has connected.
vonel has connected.
|
|
vonel:
wait...
so does that mean I'm on your side now and have to fight the party?
|
|
|
Ganaroth:
Sorry,
forgot I made the joke.
|
|
|
Ganaroth:
A
little embarassing. My attention went to something else, and I
immediately lost track of the fact that I said that, lol.
|
|
|
Ganaroth:
Hokay.
I'm just about ready to go. Sorry for the sudden psych issue that
killed last session. I wish I wasn't vulnerable to things like
that. But regardless, here I am now.
|
|
|
Riot:
We
are missing a fox person it seems
|
|
|
Ganaroth:
You're
right. I was talking to him on discord, so I guess I assumed.
|
|
|
Ganaroth:
I
forgot that he's off at 3:30.
|
|
|
Ganaroth:
Well,
I guess I could try to get a couple of other things done.
|
=^v^= has connected.
|
Ra'ven:
oi
|
|
|
Ganaroth:
Everyone
doing ok today?
|
|
Ra'ven:
not
terrible but yaknow sorta eh work week
|
|
|
Ganaroth:
And
also, let me know when you're ready, since I basically am.
Sympathy on the work week.
|
|
Ra'ven:
i
still resent me loosing my most common pair of shoes
|
|
|
Ganaroth:
Oh,
last time Akaiku mentioned that you folk should sort out the
potions.
|
|
Ra'ven:
yes
|
|
|
Ganaroth:
So
you might want to spend a couple of moments doing that.
|
|
Ra'ven:
heal+save
for minor action seems relelvent for the "can't attack also
bloodied" state of people
|
|
Ra'ven:
anyone
remember how many potions we had left? I'm pretty sure Lucky had
one at least
|
|
|
Ganaroth:
(If
you can't remember how many you have, I don't mind reseting this.
Let's give you 4 Vit potions, and 2 other potion-type consumable
of whatever type you want.)
|
Riot:
(( I do not for the life of me
remember ))
|
|
Ganaroth:
(Which
is valid, given that I don't either, and I forget shit constantly.)
|
=^v^=:
(( I do not use consumables in games
ever so this is a new dimention in gameplay ))
|
|
Ganaroth:
(I'm
trying to make consumable more of a thing. They're a long-standing
fantasy staple.)
|
|
|
Ganaroth:
(I
kinda miss the existence of potions and scrolls as a real gameplay
feature. Scrolls are way harder to re-implement, though.)
|
|
|
Ganaroth:
(I'm
satisfied with wands/staffs/rods/etc as they are, though.)
|
=^v^=:
(( so 4 vit potions, going to say
luck has one and kay has one, since kay is tank and low minor use and
luck is melee with low minor use. unsure where other 2 should go. Maybe
io or ra, cause mobility but idk ))
Riot:
(( what does a vitality potion do
again ))
=^v^=:
(( spend surge, get 20? hp and a save
as a minor, we changed it to be able to use on ally within 5 ))
|
|
Ganaroth:
(25
hit points + Save)
|
Riot:
(( Ah gotcha ))
|
|
Ganaroth:
(And
yeah, we're allowing potion throws, because that worked well in
bg3)
|
|
|
Ganaroth:
(No
aoe potion throws, though. Lol.)
|
Riot:
(( So are you suggesting using that
for the "can't attack" people vs just second wind and then saving at the
end of the turn? ))
Riot:
(( just so I'm tracking ))
=^v^=:
(( I mean if they are bloodied, they
could use the potion, which might break out the can't attack ))
|
|
Ganaroth:
(I'm
not suggesting any course of action for any player. I'm just
saying that you have potions.)
|
=^v^=:
(( if not they can ALSO second wind ))
=^v^=:
(( if they want ))
=^v^=:
(( or grant a save to adjacent etc ))
Riot:
(( Yeah I meant Akaiku, sorry lol ))
=^v^=:
(( also i believe other then potions
we have 1 non-second-wind healing power between the party right now ))
=^v^=:
(( aside from regeneration etc ))
=^v^=:
(( so ya, aside from luck and kay who
else wants a potion? ))
=^v^=:
(( lil? ))
|
|
Ganaroth:
(Ok,
since nobody has an opinion, just give those to whomever you want,
Akaiku.)
|
|
|
Ganaroth:
(Same
with whichever non-vit potions you want.)
|
=^v^=:
(( what level non-vit potions and not
healing right? ))
|
|
Ganaroth:
(Up
to level 15, and they could be more healing if you want, but not
Vit, so they'll be less powerful. Other options might be more
efficient, if you can think of them.)
|
|
Ra'ven looks sadly at level 16 potion
of heroism xP
|
=^v^=:
(( how about a cure mod potion and
pell gets a flash flower ))
=^v^=:
(( flash flower lets you say one
person hit with a lightning power you just did is also blind untill eont
))
|
|
Ganaroth:
(nobody
seems to have an opinion, Akaiku, so you get to choose.)
|
Riot:
(( sounds good to me ))
|
|
Ganaroth:
(Ok,
so did the angel of love go, or not?)
|
|
|
Ganaroth:
(before
I ran away.)
|
=^v^=:
(( lets say the vit potions are on
lil and itzen, ra has the cure mod and pell has the flash flower also
angel didn't go cause it's prone ))
|
|
Ganaroth:
(I
have no idea what out of turn stuff might have happened, so it's
usually best to ask rather than assume)
|
|
Angel of Love 5:
|
|
|
(1) Lucky
|
—
|
Rolled
24
vs. AC
( Miss )
|
|
Hit:
The target is immobilized until the end of
its next turn.
|
|
Apply
The
target is immobilized until the end of it's next turn.
|
|
Ra'ven has received initiative.
|
Angel of Love 5:
I've finished my turn.
|
|
Angel of Love 5:
(Ra'ven,
do your own bidding and bust a cap.)
|
|
Ra'ven:
|
The wounds seem to burn off...
|
|
Effect:
She gains +1 to speed in beast form and
bloodied regeneration 2 until end of encounter.
|
|
Special:
Her rider also benefits from this
regeneration, if she has one.
|
|
=^v^=:
(( that doesn't have a condition wtf
me ))
|
|
Ganaroth:
(Me
with Dungeon Alchemist, earlier. "Aw, this map is really cool, but
it comes with a watermark..." Pauses, realizes something, selects
and deletes the watermark. "This is an actual map, not just the
image. I can FIX that!")
|
|
Ra'ven:
|
The wounds seem to burn off...
|
|
Effect:
She gains +1 to speed in beast form and
bloodied regeneration 2 until end of encounter.
|
|
Special:
Her rider also benefits from this
regeneration, if she has one.
|
|
Apply
Bloodied
regeneration 2 and +1 move
|
|
|
|
Ganaroth:
(Lycanthropy
is an adaptation, not a disease.
)
|
|
Ra'ven:
|
Wind
through the Willows (attack)
:
blast 3
|
|
|
|
(2) Angel of Sorrow 1
|
—
|
Rolled
17
vs. AC
|
—
|
19
damage
.
|
|
|
|
(2) Angel of Protection 5
|
—
|
Rolled
30
vs. AC
|
—
|
19
damage
.
|
|
Hit:
Slowed and can't charge until end of next
turn.
|
|
Effect:
She shifts up to 3 squares to a square in
or adjacent to the blast.
|
|
Apply
Slowed
and can't charge
|
|
Also everything is on fire
|
|
Trigger:
She uses an encounter or daily attack
|
|
Effect:
All hit targets take ongoing 5 fire
|
|
Apply
Take
ongoing 5 fire damage
|
|
=^v^=:
(( luckily not in the aura before
missing ))
|
Angel of Protection 4:
(One
hit, clearly. And yup!)
|
=^v^=:
(( though that's vs reflex ))
|
Angel of Protection 4:
(I
mean, yeah, but I can't think of anything at this level that has a
17 reflex.)
|
=^v^=:
(( just making sure nothing is 30
ref, also wrong angel you damaged ))
|
Ra'ven:
|
Trigger:
She hits with an attack during her turn.
|
|
|
|
(1) Angel of Protection 4
|
—
|
( Autohit )
|
—
|
7
fire damage
.
|
|
Effect:
She shifts (teleports?) 1 square. If the
target wasn't hit by the triggering attack, it also takes -2
to attack rolls until end of next turn.
|
|
Apply
-2
to attacks that include Ra'Ven
|
|
|
Angel of Protection 4:
(Kay,
all dealt)
|
|
Ra'ven thinks maybe slows suck but
|
=^v^=:
(( pell u want in this scrum up by
ra? ))
Riot:
(( sure ))
|
Ra'ven:
|
Fiery
Rift
: Close burst 5
|
|
An ally disappears in a ball of flame to appear next to
her.
|
|
Effect:
Teleport ally to adjacent.
|
|
(4) Pell
|
—
|
Pell
|
Effect:
The ally is teleported to a square
adjacent to Ra'ven. All foes adjacent to the square the ally
left take 5 fire damage.
|
|
=^v^=:
(( you are now adjacent to ra
somewhere whereever ))
|
Ra'ven:
You have spent an action point.
Current APs:
0
|
=^v^=:
(( elll what's the bonus ))
=^v^=:
(( oh wait I hit prot angel didn't I
))
|
Ra'ven:
|
Thunderbolts and lightning, very very frightning
|
|
Effect:
Slide anyone hit with thunder or lightning
1 square.
|
|
|
Eileen:
|
See the power of the science!
|
|
|
Tactical Presence:
When an ally you can see
spends an action point to make an attack, the ally gains a +
2
bonus to the first attack roll of that attack.
Tactical
Assault:
When an ally who can see you spends an action
point to make an attack, the attack's damage roll gains a +
5
bonus.
|
|
|
Ra'ven:
|
Open
the Gates of Battle (attack)
|
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
21
vs. Reflex
|
—
|
22
damage
.
|
|
|
Special:
Does an additional
5
damage to target at full hp.
|
|
Also everything is on fire
|
|
Trigger:
She uses an encounter or daily attack
|
|
Effect:
All hit targets take ongoing 5 fire
|
|
Apply
Take
ongoing 5 fire damage
|
|
=^v^=:
(( weef prob ))
|
Angel of Protection 4:
(Unless
you have a couple more bonuses to add, yeah.)
|
|
Angel of Protection 4:
|
Effect:
While the angel is not bloodied, attack
rolls against it take a -2 penalty.
|
|
|
Ra'ven:
|
Trigger:
Ra'ven misses an enemy with a thunder or
lightning attack.
|
|
Effect:
Reroll with a bonus equal to number of
people with stones. (+2)
|
|
|
Angel of Protection 4:
(Go
fer it.)
|
|
Ra'ven:
|
Open
the Gates of Battle (attack)
|
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
37
vs. Reflex
|
—
|
27
damage
.
|
|
|
Special:
Does an additional
2
damage to target at full hp.
|
|
Also everything is on fire
|
|
Trigger:
She uses an encounter or daily attack
|
|
Effect:
All hit targets take ongoing 5 fire
|
|
Apply
Take
ongoing 5 fire damage
|
|
|
Angel of Protection 4:
(That
definitely hits better)
|
=^v^=:
(( thirty seven prob good! ))
|
Ra'ven:
|
Much more sharp and scary then they look.
|
|
|
Effect:
Her melee attacks when she is in
beast form and has combat advantage do an additional
2
damage
|
|
Lucky has received initiative.
|
Ra'ven:
I've
finished my turn.
|
:
Rolled
20.
Saving throw
|
|
|
Success:
Ra'ven has overcome
The
target is slowed (save ends).
.
|
|
|
Angel of Protection 4:
(Lucky,
kill the absolute fuck out of someone!)
|
=^v^=:
(( you know, after you can attack ))
Riot:
(( Okay, so "take potion, use save"? ))
=^v^=:
(( minor action, take potion, gain 25
hp, use surge, make save ))
Riot:
(( Okay cool ))
|
Lucky takes a potion
|
|
Lucky:
Gained 25 HP.
Spent a healing surge.
HP:
53 / 73—
Surges:
5 / 6 —
APs:
1 —
Daily Items:
1
|
|
Lucky:
|
:
Rolled
6.
Saving throw
|
|
|
Failure:
Lucky remains with The target cannot attack
(save ends)..
|
|
|
Angel of Protection 4:
(Sympathy)
|
Riot:
(( well shit ))
|
Angel of Protection 4:
(happens,
sadly.)
|
Riot:
(( she still gets one at the end of
her turn though, right? ))
=^v^=:
(( yes ))
Riot:
(( Not gonna move this turn also yeah
I know that's diff terrain ))
=^v^=:
(( queution, what is your move with
that? ))
Riot:
(( She's normally 6 so it'd be 3 ))
Riot:
(( shit I guess I have to move so she
can get in range the next turn ))
=^v^=:
(( note, angel 4 is no longer
generating difficult terrain I think ))
|
Angel of Protection 4:
(Yeah,
correct.)
|
Riot:
(( Ahhhh okay ))
Riot:
(( then I can stay here and be fine ))
=^v^=:
(( its why I was rather insistant on
bloodying it ))
|
Angel of Protection 4:
(Yup.)
|
Lilium has received initiative.
|
Lucky:
I've
finished my turn.
|
:
Rolled
3.
Saving throw
|
|
|
Failure:
Lucky remains with The target cannot attack
(save ends)..
|
|
|
Angel of Protection 4:
(Cries)
|
Riot:
(( Godamnit girlypop ))
=^v^=:
(( riprip ))
|
Angel of Protection 4:
(*dies*)
|
=^v^=:
(( f's in chat ))
=^v^=:
(( badguys in a burst 1 formation
gooo ))
|
Lilium:
|
Fire
Wind
: Area burst 1
within 10 squares
|
|
A howling gust of firey wind savages liliums enemies,
scattering them.
|
|
|
|
(3) Angel of Sorrow 1
|
—
|
Rolled
34
vs. Fortitude
|
—
|
6
fire damage
.
|
|
|
|
(4) Angel of Protection 4
|
—
|
Rolled
35
vs. Fortitude
|
—
|
6
fire damage
.
|
|
|
|
(3) Angel of Protection 5
|
—
|
Rolled
27
vs. Fortitude
|
—
|
6
fire damage
.
|
|
Hit:
You slide the target 1 square.
|
|
|
Angel of Protection 4:
(All
hits)
|
vonel:
(( any were specific you guys want
them? ))
=^v^=:
(( if you have no better plan for
slids, can you swap the protect and sorrow's spots? ))
|
Lilium:
sure
|
=^v^=:
(( the other protect ))
=^v^=:
(( so mercy is all flanked so itzen
can stab ))
=^v^=:
(( sweet ty ))
vonel:
(( don't you also have the punch if
slide thing? ))
=^v^=:
(( not this round ))
vonel:
(( got ity ))
=^v^=:
(( woo they are both bloodied ))
=^v^=:
(( no more difficult terrain aura ))
|
Angel of Protection 4:
(Lilium
went and bloodied the other Prot angel too, yeah.)
|
Eileen has received initiative.
|
Lilium:
The
target is dazed until the end of your next turn.
ended on Angel of Sorrow 2
I've finished my turn.
|
|
Eileen:
|
Inspiring
Word 2
: Minor - Close
burst 5
|
|
Eileen calls out to a wounded ally and offers inspiring
words of courage and determination that invigorates her
comrade.
|
|
(0) Eileen
|
—
|
Eileen
|
Effect:
The target can spend a healing
surge and regain
18
+
7
hit points.
Mark of Healing:
The target can also
make a saving throw.
|
|
|
Eileen:
Gained 25 HP.
Spent a healing surge.
HP:
49 / 73—
Surges:
9 / 10 —
APs:
1 —
Daily Items:
1
|
|
Eileen:
|
:
Rolled
8.
Saving throw
|
|
|
Failure:
Eileen remains with The target cannot attack
(save ends)..
|
|
=^v^=:
(( save ends op ))
|
Angel of Protection 4:
(Way
more so than they normally are, yeah!)
|
=^v^=:
(( can elieen grant ranged basic to
ally within 5 or is it vs target within 5? ))
vonel:
(( sadly no one with in 5 can ba ))
=^v^=:
(( pell is within 6, you can shift? ))
vonel:
(( true that ))
|
Eileen:
|
Direct
the Strike
: Ranged 5
|
|
Eileen directs an ally to attack as an enemy lowers its
guard.
|
|
(5) Pell
|
—
|
Pell
|
Effect:
The target makes a basic attack as
a free action against an enemy of your choice that you can
see and is within 10 squares of you.
|
|
=^v^=:
(( pell, hit a guy ))
Riot:
(( who am I attacking? ))
=^v^=:
(( sorro or protect it seems? ))
vonel:
(( How about the prot 4 ))
|
Pell:
|
|
|
(2) Angel of Protection 4
|
—
|
Rolled
21
vs. AC
|
—
|
16
Lightning damage
.
|
|
Hit:
and slide 3 squares.
|
|
Special:
Counts as a melee basic attack
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
=^v^=:
(( sad ))
Riot:
(( rip ))
Pell has received initiative.
|
Eileen:
I've finished my turn.
|
:
Rolled
14.
Saving throw
|
|
|
Success:
Eileen has overcome
The
target cannot attack (save ends).
.
|
|
=^v^=:
(( woo ))
|
Angel of Protection 4:
(Sorry
about you folk's rolls today. At least that one worked!)
|
Riot:
(( actually before I shift ))
=^v^=:
(( nova the guyz? ))
|
Pell:
|
Going to do more damage to them
|
|
(2) Angel of Sorrow 1
|
—
|
Angel of Sorrow 1
|
Effect:
Nearest enemy he can see is cursed.
|
|
Apply
Made
conductive by Pell
|
|
=^v^=:
(( you can nova them from where you
were too ))
Riot:
(( Oh. Eh, either way. ))
|
Pell:
|
Effect:
Pell has +1 to attacks vs bloodied foes
|
|
=^v^=:
(( only matters if you want to punt
them towards lucky ))
|
Pell:
|
|
|
(3) Angel of Sorrow 1
|
—
|
Rolled
26
vs. Fortitude
|
—
|
18
lightning damage
.
|
|
|
|
(2) Angel of Protection 4
|
—
|
Rolled
18
vs. Fortitude
|
—
|
18
lightning damage
.
|
|
|
|
(3) Angel of Protection 5
|
—
|
Rolled
30
vs. Fortitude
|
—
|
18
lightning damage
.
|
|
Polearm Momentum:
If the target is pushed or slid
2 or more squares, knock them prone.
|
|
|
Hit
Push the target
3
squares and slide them 2 squares.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Angel of Protection 4:
(Hits
Sorrow 1 and Prot 5, even through sorrow's presence. You feel some
influence try to push your magic off-course, but it's
insufficient.)
|
|
Pell:
|
Trigger:
He hits a conductive foe
|
|
|
|
(3) Angel of Sorrow 1
|
—
|
( Autohit )
|
—
|
2
damage
.
|
|
Riot:
(( If you want them slid anywhere, go
ahead and move 'em where ya want ))
|
Angel of Protection 5 's Warding
transfers some of Sorrow 1's damage to it.
|
|
Angel of Protection 5:
(4,
sorry)
|
=^v^=:
(( though it didn't work with aoe
only single target? ))
|
Angel of Protection 5:
(I'll
never not make a mistake.)
|
=^v^=:
(( I don't really remeber exactly so
I might be wrong! ))
|
Angel of Sorrow 1:
(no,
you're right.)
|
Kaylen Fisher has received initiative.
|
Pell:
I've
finished my turn.
|
=^v^=:
(( but it's usually that way so you
can't double tap ))
=^v^=:
(( lets push that sorry over there,
then slide it back so it's prone ))
|
Kaylen
Fisher:
|
Effect:
Teleport 5 squares. If you end this move
adjacent to an enemy, you gain a +2 power bonus to the next
attack roll you make against that enemy during your turn.
|
|
|
Kaylen
Fisher:
|
|
|
(1) Angel of Sorrow 1
|
—
|
Rolled
21
vs. Reflex
|
—
|
13
force damage
.
|
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
28
vs. Reflex
|
—
|
13
force damage
.
|
|
|
Angel of Sorrow 1:
(The
1 hit.)
|
=^v^=:
(( err +2 to hit cause of the power I
juuuust used ))
|
Angel of Protection 4:
(Oh,
then the other hits too.)
|
|
Kaylen
Fisher:
|
|
When an enemy you hit with an arcane at-will
attack power attacks you before the start of your next turn,
that enemy takes damage (of the same type the attack power
deals) equal to the ability modifier to the attack power's
damage.
5
|
|
|
Kaylen Fisher:
I've finished my turn.
|
|
Angel of Sorrow 2:
|
|
|
(5) Kaylen Fisher
|
—
|
Rolled
38
vs. AC
( Hit )
|
—
|
19
damage
.
|
|
Hit:
and the target is slowed (save ends). This
attack deals 2d6 extra damage against a slowed target.
|
|
|
This attack deals
6
extra damage against a slowed target.
|
|
Apply
The
target is slowed (save ends).
|
|
|
Kaylen
Fisher:
|
Trigger:
An attack hits you or an ally within 10
squares of you.
|
|
Effect:
You reduce the damage the target takes
from the triggering attack by [5 + ConBonus]. Aegis of
Shielding: The next successful attack you make before the
end of your next turn deals extra damage equal to [ConBonus].
|
|
|
Effect:
You reduce the damage the target
takes from the triggering attack by
9
.
Aegis of Shielding:
The next successful attack you
make before the end of your next turn deals extra damage
equal to
4
.
|
|
Apply
The
next successful attack you make before the end of your next
turn deal extra damage equal to your con modifier
|
|
|
Angel of Sorrow 2:
(hold
on, I think that's the dude with the fucked up attack bonuses
again.)
|
=^v^=:
(( true but he rolled an 18 ))
|
Angel of Sorrow 2:
(Checking,
then ACTUALLY JUST FIXING IT)
|
|
Kaylen Fisher:
Suffered 10 dmg. Lost 5 HP and 5 temp
HP.
HP:
82 / 87—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Angel of Sorrow 2:
(Oh,
I did fix it.)
|
|
Angel of Sorrow 2:
(Cool)
|
Itzen has received initiative.
|
Angel of Sorrow 2:
I've finished my turn.
Ayalin THINGS HERE
|
|
Itzen:
|
|
|
(1) Angel of Sorrow 1
|
—
|
Rolled
31
vs. AC
|
—
|
9
damage
.
|
|
|
|
(1) Angel of Sorrow 1
|
—
|
Rolled
32
vs. AC
|
—
|
9
damage
.
|
|
Hit:
she shifts 1 square and slides the foe into
the square she vacated
|
|
Special:
This is a basic attack
|
|
Effect:
All damage delt with this sword is
necrotic, as a free action once per round she can swap modes
|
|
|
Itzen:
|
Trigger:
She makes a melee attack in beast form
having combat advantage
|
|
|
Effect:
She does an additional
9
extra damage.
|
|
|
Angel of Sorrow 2:
(sorry,
just a moment)
|
|
Angel of Sorrow 2:
(sorry
for being so slow today! Back)
|
Riot:
(( all good ))
|
Itzen:
|
Just becaue you point it out doesn't mean the foe can
adapt to it.
|
|
(2) Ra'ven
|
—
|
Ra'ven
|
Effect:
The target gets +
5
damage vs Itzen's oath target until end of her next turn.
|
|
Apply
Gain
+5 damage vs Itzen's oath target
|
|
Io has received initiative.
|
Itzen:
I've
finished my turn.
|
=^v^=:
(( how high is roof? can io flap over
prone angel without provoking? ))
|
Angel of Sorrow 2:
(The
roof is higher than average; Io should be able to do that.)
|
|
Io grants save prob to lucky, who will
hopefully be her namesake!
|
|
Io:
|
=^v^=:
(( woo a 2, io wins still, lucky make
save ))
=^v^=:
(( discharge ye entropy! ))
|
Angel of Blood:
(yay!)
|
|
Lucky:
|
:
Rolled
4.
Saving throw
|
|
|
Failure:
Lucky remains with The target cannot attack
(save ends)..
|
|
Riot:
(( fuckin ))
|
Io:
I've
finished my turn.
|
:
Rolled
11.
Saving throw
|
|
|
Success:
Io has overcome
The
target cannot attack (save ends).
.
|
|
Riot:
(( I am frothing at the mouth ))
=^v^=:
(( protec take 5 fire maybe? 5 fire
that bypasses 5 resist ))
|
Angel of Protection 4:
(Sorry,
deciding stuff. This is the one that has an active ward. ok)
|
=^v^=:
(( makes sense it had the lower
number, I applied the slow to kay that was forgot ))
|
Angel of Protection 4:
|
|
|
(1) Pell
|
—
|
Rolled
24
vs. AC
( Hit )
|
—
|
15
radiant damage
.
|
|
|
Angel of Protection 4:
(I
need to make an icon for having an active ward. But it's probably
not worth it to build it in at this point.)
|
=^v^=:
(( wrath it for fun? ))
=^v^=:
(( pell? ))
Riot:
(( yeah one sec ))
|
Pell:
|
Trigger:
A foe damages him
|
|
(1) Angel of Protection 4
|
—
|
Angel of Protection 4
|
Effect:
Triggering foe takes
5
fire damage
|
|
|
Pell:
Suffered 15 dmg.
HP:
27 / 77—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
|
Angel of Protection 4:
I've finished my turn.
|
:
Rolled
18.
Saving throw
|
|
Success:
Angel of Protection 4 has overcome
Take
ongoing 5 fire damage
.
Aftereffect:
Angel of Protection 4 is now subject to
Take
5 cold damage.
|
|
|
Angel of Protection 4:
(Takes
the old "wish I hadn't saved" condition.)
|
|
Angel of Sorrow 1:
|
|
|
(1) Ra'ven
|
—
|
Rolled
26
vs. AC
( Hit )
|
—
|
18
damage
.
|
|
Hit:
and the angel can push the target up to 2
squares.
|
|
|
Angel of Sorrow 1:
(Hits?)
|
=^v^=:
(( blast it wasn't the other one I
flurried ))
=^v^=:
(( it does! ))
|
Ra'ven:
Suffered 18 dmg.
HP:
4 / 70—
Surges:
8 / 8 —
APs:
0 —
Daily Items:
1
|
|
Angel of Sorrow 1:
I've finished my turn.
|
|
Angel of Love 5:
|
|
|
(1) Lucky
|
—
|
Rolled
30
vs. AC
( Hit )
|
|
Hit:
The target is immobilized until the end of
its next turn.
|
|
Apply
The
target is immobilized until the end of it's next turn.
|
|
Ra'ven has received initiative.
|
Angel of Love 5:
I've finished my turn.
|
Riot:
(( Poor Lucky lol ))
|
Ra'ven:
Gained 2 HP.
HP:
6 / 70—
Surges:
8 / 8 —
APs:
0 —
Daily Items:
1
|
|
Angel of Love 5:
(Apologies
if you can prevent that. I'll backtrack if so.)
|
Riot:
(( narp ))
|
Angel of Love 5:
(But
yeah, poor Lucky...)
|
|
Angel of Blood:
(I
wish I had something to do with that, but the best he could do was
make it so you couldn't easily use separate move powers this turn,
lol)
|
|
Ra'ven:
|
A quick jab opens the way for many more
|
|
|
|
(1) Angel of Sorrow 1
|
—
|
Rolled
26
vs. Reflex
|
—
|
18
thunder damage
.
|
|
Hit:
Until end of next turn she can do 1 thunder
damage (or cosiderably more if she is werewolf'd and has
combat advatage) as a free action to anyone who enters a
square adjacent to her.
|
|
|
|
Ganaroth:
(...I
wonder what enemy you haven't seen might show up soon. -.-)
|
=^v^=:
(( mebbi hit ))
|
Ra'ven:
|
Much more sharp and scary then they look.
|
|
|
Effect:
Her melee attacks when she is in
beast form and has combat advantage do an additional
3
damage
|
|
|
Angel of Sorrow 1:
(LOL)
|
=^v^=:
(( so hit? ))
|
Angel of Sorrow 1:
(Ward
causes prot to die. It's funny when having a ward is worse than
not.)
|
=^v^=:
(( that's extremely unfortunate for
that other angel ))
|
Angel of Sorrow 1:
(Fuck.
I meant to do the other one...)
|
|
Ra'ven is standing by for clarification
|
|
Angel of Sorrow 1:
(Well,
I fucked that up. I guess I'll just daze him or something, since I
can't remember.)
|
|
Ra'ven:
|
Thunderbolts and lightning, very very frightning
|
|
Effect:
Slide anyone hit with thunder or lightning
1 square.
|
|
=^v^=:
(( though I'm hitting this anyways ))
|
Ra'ven:
|
A transfer of the violence
|
|
Trigger:
A creature within 5 of her is reduced to 0
|
|
|
She does an additional
10
necrotic damage to a target she hits with her next attack
|
|
|
Ra'ven:
|
Trigger:
Ra'ven reduces a foe to 0, or an adjacent
foe is reduced to 0
|
|
Effect:
Ra'ven becomes invisible until end of her
next turn
|
|
Special:
This affects her rider as well if she has
one.
|
|
Apply
Ra'ven
is invisible till end of her next turn
|
|
|
Angel of Sorrow 1:
(thumbs
up)
|
|
Ra'ven:
|
Wait that's actually a big number!
|
|
Trigger:
She hit with wolf's den and a foe enters
a square adjancet to her and grants combat advantage to her
|
|
|
|
(1) Angel of Sorrow 1
|
—
|
( Autohit )
|
—
|
19
thunder damage
.
|
|
=^v^=:
(( woo +5 dmg from itzen ))
|
Ra'ven:
|
Really painful, still sets on fire
|
|
Trigger:
She hits with an attack during her turn
while in wolf form and having combat advantage.
|
|
|
|
(1) Angel of Sorrow 1
|
—
|
( Autohit )
|
—
|
19
fire damage
.
|
|
Effect:
If the target wasn't hit by the triggering
attack, it also takes -2 to attack rolls until end of next
turn. She can shift 1.
|
|
Apply
-2
to attacks that include Ra'Ven
|
|
Riot:
(( Oh wait was that dead angel
conductive? ))
Riot:
(( I feel like it was ))
=^v^=:
(( psure at least one of the protect
ones were ))
Riot:
(( Also that low health Sorrow is
supposed to be as well ))
Riot:
(( Yeah I think that protect angel
was, so I need to get my THPs ))
Lucky has received initiative.
|
Ra'ven:
Slowed
and can't charge
ended on Angel
of Protection 5
I've
finished my turn.
|
|
Pell:
|
The magics, not quite spent, form a barrier
|
|
Trigger:
A conductive foe is reduced to 0 hp or
fewer.
|
|
|
Effect:
Pell gains
10
temp hp.
|
|
|
Pell:
Gained 10 temp HP.
HP:
27 / 77 + 10 temp.—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
Riot:
(( She can't exactly do anything so
we're just gonna Save and end turn lol ))
=^v^=:
(( hopefully save! ))
Lilium has received initiative.
|
Lucky:
I've
finished my turn.
|
:
Rolled
6.
Saving throw
|
|
|
Failure:
Lucky remains with The target cannot attack
(save ends)..
|
The
target is immobilized until the end of it's next turn.
ended on Lucky
|
Riot:
(( GODAMNIT ))
|
Angel of Sorrow 1:
(sorry.)
|
Riot:
(( It's fine I'm not actually mad lol
))
Riot:
(( It's just incredibly silly ))
=^v^=:
(( sliding foes next to ra does a lot
of dmg right now ))
Lucky has received initiative.
=^v^=:
(( remembering that one fight where
von's hammer catgirl failed to save vs stun for entire combat ))
|
Angel of Sorrow 1:
Uh,
what just happened?
|
Riot:
(( No clue, I was gonna ask you lol ))
|
Angel of Sorrow 1:
(Like,
Lilium disappeared.
|
Riot:
(( Oh yeah she did ))
=^v^=:
(( wasn't me ))
vonel:
(( hit the worng button and cut/pated
my token ))
|
Angel of Sorrow 1:
(As
did one of the prot angels)
|
|
Ra'ven does large damage to foes slid
adjacent rn
|
|
Lilium:
|
Fire
Wind
: Area burst 1
within 10 squares
|
|
A howling gust of firey wind savages liliums enemies,
scattering them.
|
|
|
|
(3) Angel of Sorrow 1
|
—
|
Rolled
27
vs. Fortitude
|
—
|
3
fire damage
.
|
|
Hit:
You slide the target 1 square.
|
|
|
Angel of Sorrow 1:
(Ok,
I'm depressed enough about various things right now that I'm
considering just ending the fight. Anyone cool with that?)
|
vonel:
(( If you want to, sure. ))
Riot:
(( Do what ever is best for you and
your emotional state, friend ))
|
Angel of Sorrow 1:
I
feel like a complete tool. There is a minute by minute
accumulation of my own apparent bad decisions going on right now,
and there's nothing I can do to salvage this as a result. I'm
going to end this. The last angel falls to the ground, though you
can already hear the shouts of more reinforcements approaching.
|
|
Angel of Sorrow 1:
Feel
free to continue, if you want.
|
|
Ra'ven:
"These
hurt when they gang up on you... which direction now?"
|
|
Lucky:
"I've
got zero clue. Not towards the shouting, probably."
|
|
Eileen:
"Yeah
no real clue either, either we try and hide some were till they
leave or we just start going away from the voices."
|
|
Lucky mimes at them to cheese it
|
|
Ra'ven looks to Io, "Any sense for
what the godthing is?"
|
|
|
Ganaroth:
(Can
you define "godthing?")
|
=^v^=:
(( the source of soma was supposed to
be down here also some sorta divinity ))
Riot:
(( I think the thing thats blood is
being used for the drug / angel sustenance ))
|
Io:
"I
have no idea. It's not as if I can sense them; I only know they
must exist because the Soma does. I have a certain sense for
dragons, as they fall under my "portfolio," if you wish to call it
that. I am the god of dragons. I am not, however, the god of GODS,
and have no special awareness of their presence, or whom they
might be."
|
Riot:
(( lol portfolio ))
|
Io:
(I
think. It's also possible I said otherwise. In which case, that
seems about standard for me.)
|
|
Itzen:
"Perhaps
we go (whatever direction is upward on the map)? The one
reinforcement came from the other direction..."
|
|
Io:
(Yeah,
portfolio is what a god's sphere of responsibility has
traditionally been called in DnD. There was a period in 2nd
edition where they divided things up into specific spheres
instead, which were sorta a parallel version of schools of magic,
but that didn't last.)
|
Riot:
(( huh I did not know that ))
|
Lucky:
"Sounds
good to me. Let's beat feet before more of these fuckers give us
problems."
|
|
Eileen nods
|
|
Io:
(Yeah.
Back during that period, it was actually optional whether the
"cleric" class existed at all. Instead you had specific priest
classes, which had their own custom spell lists and some attendant
abilities, so some priests couldn't actually heal at all, since
"healing" was a specific sphere. It's a decent concept, but it
wasn't implemented satisfactorily, because 2e was nightmarishly
NOT modular.)
|
|
Kaylen Fisher:
"Sounds
good to me. If nothing else, we can just keep causing a ruckus."
|
Riot:
(( did 2e use THAC0 ))
|
Kaylen Fisher:
Yup
|
Riot:
(( I am glad I did not play back then,
ngl ))
Riot:
(( I am but a simple story driven
nerd, and THAC0 confuses and infuriates me ))
|
Kaylen Fisher:
(No,
that's a totally valid opinion. I'm glad I did, because it led to
other things, but I definitely wouldn't go back.)
|
|
Kaylen Fisher:
(I
still haven't head a satisfactory explanation for why thaco.)
|
You move towards the north. A couple of times, as you pass the oddly
regular freestanding chambers, you see another angel exit. They look
about for a few moments before locking on to you, but by that point
you're already past, leaving them to try to catch up. At the northenmost
extreme, you find a sturdy metal grating blocking the way to an open
chamber with a visible sarcophagus. A faint blue light shines from
within, and a thin mist seems to collect around the floor.
|
Ra'ven:
"Omnous!"
|
|
Kaylen Fisher moves over quickly to
examine the opening. "Uh... ok. A magic lock, yeah. Looks like
there's a barrier across the door. Look." She points toward the
ground. The thin mist appears to be pressing up against something
at the threshold, unable to cross the grating. "Ugh. And the grate
has a physical lock." She points to the heavy lock visible on the
entryway. "If anyone can do that while I work on the barrier, I'd
be much obliged. Gonna take a sec."
|
|
Ra'ven is all about unloocking things
|
|
Pell:
|
Riot:
(( So is Pell lol ))
Riot:
(( Apparently ))
|
Ra'ven:
|
Suprising agile for a tail
|
|
Effect:
She can draw or stow an object of less
then 1lb as a free action. She can also make thievery checks
and use thieves' tools with her tail.
|
|
|
Ra'ven waits to see if pell succeeds
tho
|
Pell is surprised to discover that the lock foils his efforts! Every
time you try to turn a tumbler, it seems as though two others click to a
different position!
Riot:
(( WELL DAMN ))
|
Ra'ven:
|
|
Ra'ven tries as well
|
|
|
Ganaroth:
(I
hope you're not annoyed that Ra'ven hit the required number, Pell.)
|
|
Pell grumbles his annoyance at the
lock.
|
Riot:
(( no lol ))
Riot:
(( it was funny ))
|
|
Ganaroth:
(Ok.
I know it can get annoying, though.
)
|
Ra'ven manages to get it to work. Being able to hold a third pick with
your tail is a huge advantage in this case.
The barrier falls, and the grating opens before any of the
reinforcements can descend on you.
|
Ra'ven waves people inside
|
|
Lilium slips in
|
The room on the other side is older than the rest of this basement
level... significantly so. Enough, in fact, that the stone shows clear
signs not only of use, but of weathering. Sharp corners have been
smoothed away by generations of wind and water, before whatever happened
to enclose it. The sarcophagus shows the unclear lines of a woman in
plate armor that somehow gives the impression of being no more
encumbring on her than cotton or silk. To the side, you can see a slowly
rotating cube of bright blue energy. The light is cold... but somehow it
is a soothing ice, rather than a killing kind.
|
Lilium:
"Let's
hope they don't bother to look in here." She says as she goes to
look at the sarcophagus a bit more closely.
|
|
Kaylen Fisher closes the grating
firmly. "Oh, they'll find us. But we might have a moment. 'Sides,
we want them to keep chasing us, not lose track!"
|
Anyone who is hear may feel free to make a religion or history check.
|
Kaylen Fisher:
*here
|
|
Eileen:
"Rather
not have our backs to a wall in the next fight..."
|
|
Lucky:
|
|
Eileen:
|
|
Pell:
|
|
Lilium:
|
Riot:
(( Poor Luck. Just not living upto her
namesake tonight ))
|
Itzen:
|
|
Ra'ven just chills cause she can't
roll higher then highest current rolls
|
=^v^=:
(( gan can roll Io if io would have
thoughts ))
|
Kaylen
Fisher:
|
Eileen notes a number of features that suggest that the woman depicted
might have been either an elf or an eladrin. The style of the carving
seems reminiscent of similar burial sites in Evenbough, including the
one you yourself were found in. Itzen, on the other hand, is able to
note a number of sigils that have occasionally been used in conjuction
with faiths and philosophies that emphasize dreams, illusions, and
sleep. There are also a series of crescents and circles, both regular
and not, that form a procession around the rim of the sarcophagus, but
you're not sure what they are supposed to mean.
|
Itzen explains
|
|
Eileen relates.
|
|
Ra'ven:
"Oooh,
think it's someone sleeping?"
|
|
Lucky:
"I
wonder if we can wake her?"
|
|
Eileen:
"Waking
the dead... you two..."
|
|
Lucky shrugs. "Wouldn't be the first
time. Well, sorta."
|
"I think I know her... but it's not right. This is the burial place of
an aspect, not the whole of her." They seem demoralized. "I'd hoped that
something could be done, but not as she is now..." They look up with a
tired expression. "It is appropriate that she is caught in slumber,
after a fashion, as that is her domain. I... don't know if she could be
awoken. We are beings that can survive being separated, so this would
not by itself be fatal to her. But what affects it might have, I could
not guess."
|
Io:
(Dammit,
that's Io.)
|
|
Io:
(Again,
never going to not make a mistake.)
|
|
Ra'ven:
"So
not dead then?"
|
|
Ra'ven:
"Perhaps
we can just kidnap her then? I mean, it's someone you know so
probably predates everything by unreasonable amounts."
|
|
Io:
"Here
lies Sehanine Moonbow, goddess of the Moon, of Dreams, of slumber
and transcendence. Dreaming, not dead."
|
|
Eileen turns to look at the light
sorce and walks towards it.
|
|
Lilium:
"I...
I guess we found there... Ummm sorce?"
|
|
Lucky:
"Do
you think the other... aspect of her might be here, too?"
|
|
Ra'ven:
"What
sorta bow is a moon anyways?"
|
|
Io:
"Well,
the Sehanine Moonbow PART of her, at least. It's difficult to
explain, though I suppose it might be easier for you. We contain
multitudes, by many names, and the names mortals know us by may
only represent a small part of ourselves." They chuckle a little
under their breath. "Er... yes, I suppose it wouldn't translate.
Before the wolf, a sphere of light hung in the sky during the dark
times, like a candle to break the threat of darkness. This was the
silver light of the moon... which I suppose has been replaced by
your silver and argent cycles."
|
|
Io:
"Interestingly,
she would have quite possibly have been your patron, in the world
as it was, Itzen. Roughly half of lycanthropes were."
|
|
Io:
(were
hers. bad grammar.)
|
|
Itzen:
"She
was not patron of wolves then?"
|
|
Io:
"Not
specifically. She held dominion over the protective aspects of
many beasts, though I believe that wolves and bears were always
her particular favorites." They sigh. "They got on well enough
with Bahamut, but despised Tiamat. I'm not certain what she would
think of me. Sehanine Moonbow, Alessuraleen, Selune, Artemion...
She was so much, and now she is... this."
|
|
Itzen frowns slightly "Would she
disapprove of her power being used for the sort of enslavement it
currenty is to forgive a bit of disturbance?"
|
The cube of light is somehow cold, but inviting in that paradoxical way
you first felt on entering. It seems to sing gently to you. You're not
sure why it sounds like something familiar that shouldn't be.
|
Ra'ven:
"I
mean the you you are right now hasn't done anything sinister or
mean or bad at all, Io..."
|
|
Io:
(that,
of course, was toward Eileen, since she's looking.)
|
|
Io:
"The
me that I am is the sum of all things that were Bahamut and
Tiamat. I am every bit as responsible for her actions. All of that
which was capable of montrousness still lives in me. And she would
know that."
|
It sounds as though a number of enemies are gathering just out of sight.
At the very least, you can hear them moving around, though you don't
immediately have an idea about the numbers or types.
|
Eileen:
"....any
one... any one else feel like everything in here is weirdly
familiar?"
|
|
Ra'ven:
"Most
normal people are capable of both virute and monsterousness
though..... was that not true of you before?" (does anyone?)
|
|
Kaylen Fisher:
"Uh...
not really?" She looks around. "I'm pretty sure anywhere like THIS
in Si En Kelar was looted at least two centuries ago. It's kinda
peaceful, though. Even with the baddies right outside."
|
Some of you absolutely feel this. Itzen, Lucky, Ra and Lilium can feel
it. The only ones who don't seem to be Pell and Kay.
|
Ra'ven hmms, "I do sorta, but that
happens to a lot of strange places..."
|
|
Io:
"Of
course I was. But that doesn't change that Tiamat left a legacy of
pain and destruction behind her, and I am every bit as guilty as
she was."
|
|
Lilium nods, "Yeah... but I've never
been in a place like this before, so that's a biut odd."
|
|
Lucky:
"I
feel
something
, that's for sure. This place is fuckin'
weird."
|
|
Itzen:
"Perhaps
it is that patronage thing, beings that are attuned to her...
portfolio?"
|
|
Ra'ven:
"I
mean that was long ago and basically everything is different from
now, plus you seem to regret it right? Probably should be
forgiven."
|
|
Lucky:
"Wouldn't
make much sense, as I've never heard of her. Not really religious,
anyway, myself."
|
|
Io:
"Hmm.
That''s interesting. I wouldn't have thought you'd feel anything
at all." They frown. "It makes sense, in a way, but that kind of
connection was always by our own choice. We could MAKE a
connection to those that resonated with us. But with her in this
state, I can't imagine she's making any choices at all. So why...?"
|
|
Io hops over to Eileen. "What do you
have here?"
|
|
Ra'ven:
"Perhaps
she's reaching out to whoever she can instinctivly?"
|
|
Lucky inspects the sarcophagus
|
|
Ra'ven:
"Lots
of people do that when sleeping."
|
|
Eileen glances at her weapon for just
a moment before looking to Io, "Some kind of light sorce, it's
cold but not in a "going to kill you way." Like it's strangly
inviting and soothing."
|
|
Kaylen Fisher nods at Ra's statement.
"That sounds like it could be. I mean, you spent like a million
years dead without dying, Io. Wouldn't surprise me if she could do
bullshit like that."
|
|
Io:
"Yes,
it is." Io stands on their hind legs, and reaches up toward it
with one claw. "It feels nostalgic..."
|
|
Ra'ven pulls up a seat on the
sarcophagus and pulls her bow at the door just in case someone
decides to enter
|
The deity supposedly within the sarcophagus doesn't do anything to smack
Ra'ven.
Io's claw touches the cube of light. Almost immediately, additional
dimensions make themselves known to them and Eileen. Shapes within
shapes, with lines stretching out in directions that you're certain
never existed before now. Io starts backwards, eyes wide, before
flicking Eileen a guilty expression. "Um... I think I may have just..."
With each word, the light grows brighter and brighter, and a soft melody
begins to play, deep in the quiet corners of your minds.
=^v^=:
(( is it brighter to others or just
them? ))
|
Io:
(Sorry.
Occasionally even the npcs get to do non-optimal things, if nobody
stops them.
It's brighter to everyone.)
|
|
Eileen:
"Well
that's something..."
|
|
Lucky looks up from where she'd been
focused on the sarcophagus, turning toward the light source.
"Uhhhh..."
|
|
Ra'ven:
"That's
pretty bright..." Ra sheields her eyes but keeps one towards the
door, incuring some rather annoying for her head turning back and
forth, "Um... what is it?"
|
A whisper in the mind. Like a thousand separate syllables that only
coincidentally come together to form words, dripping with malice and
scorn. "Oh.... there you are."
|
Itzen:
"Ah
perhaps this is that shared dream..." Itzen says, not hiding the
bit of annoyance in her voice particularly well
|
|
The Gray Angel:
"It
looks like I don't have to show up there myself to get rid of you
after all." A sharp snicker of venomous laughter. "Sweet dreams,
intruders."
|
|
Io:
"Um...
probably. I'm very sorry."
|
|
Lucky:
"Mother
fucker
."
|
|
Ra'ven springs up to see if she can
quickly bar/jam/etc the door in case this means they are about to
be knocked out
|
Make an acrobotics check to react in time!
|
Ra'ven:
|
|
Ra'ven rolls a 20
|
|
Lucky:
|
Riot:
(( Oh wait ))
Riot:
(( Just Ra ))
Before the light grows to blinding radiance, Ra'ven is able to spring
back towards the gate, slamming it back into place. You hear a
satisfying *click* from the lock, and you register a tiny popping in
your ears as the air pressure stabilizes, the barrier raised again as
well. Moments later, the cube flashes, the light obliterating your view
of the chamber... but the radiance, beyond all understanding, is soft
and welcoming even as it encompasses your entire vision.
...AND THEN...
Riot:
(( Dude Where's My Car And Then No And
Then.gif ))
vonel:
(( 'Cause I got high, because I got
high, because I got high ))
You awaken. The air is cold and sharp, and above you where you lie
staring up at the sky is a tremendous field of stars, covering the
entire canvas of the sky, rather than as walls the sides of the world. A
silver light shines down, like the silver orb of Garmera, but the source
is too round, and covered with grey speckles. All around you is the dark
violet of unnatural stone, and the luminescence of flora and fauna
unfamiliar to you, like the images of half-remembered hallucinations.
|
Io:
(one
moment!)
|
=^v^=:
(( DA DA DA, DA, DA, DA ))
You're lying on the ground, not that it appears to matter, since the
world around you seems silent, save for the trilling of oddly musical
insects. Io rights themselves, looking around with a distinctly guilty
expression.
|
Io:
"...So,
that might have been my fault."
|
|
Eileen:
"Yes...
yes it was... not that I blame you. I was probably going to try
that myself, you just beat me to it."
|
|
Ra'ven:
"You
poked a glowing singing rock... someone was going to."
|
|
Pell:
"I
am beginning to regret ever leaving the bar."
|
|
Io:
"Sigh...
Well, I thank you for treating my error with good humor, at
least." They look around. "Oh. Well, now you know what a moon
looks like. I suppose I was right in finding this nostalgic." They
look over a Ra, and jump, clearly startled. "Well. Are you well,
Ra'ven? You have a little something on your... everywhere."
|
|
Io:
(I
will leave it to Akaiku to elaborate.)
|
|
Eileen looks over at Ra
|
|
Lilium is a bit to focused on the
unfamiliar flora and fauna to be paying attation to much else.
|
|
Io:
(Also,
just for the record, because it doesn't necessarily look like it,
going to dreamland wasn't actually a given. There are 3 corpse
areas on the basement map, and each of them had a different
outcome! You just, uh, happened to pick the one I forecasted to
the greatest degree, lol.)
|
|
Ra'ven seems to be a vaguly shaowy
flicker of herself making it hard to stare, glowing red eyes and
dark wolfen features, her face tattoo a harsh buring fire that
strangly does not light up things, her fingers and toes appear
like jagged claws.
|
|
Kaylen Fisher:
"Wow."
She gets up, moving slightly backwards with no apparent conscious
thought. "That looks really cool, and also horrifying. Do you
normally look like this when you're dreaming? Uh, assuming this is
a dream, by the way."
|
|
Ra'ven raises a hand and looks down at
it with a sigh that comes out with a hiss, then says a bit
dejectedly but with a much heaver infernal accent then normal,
"Well, this could be worse...."
|
|
Kaylen Fisher:
"Not
that it's a problem!" She quickly puts up her hands. "I already
knew that there was some hellfire going on, after all. It's just
different to see it visualized."
|
|
Lucky:
"Well,
that's new."
|
|
Ra'ven:
"No,
no it's a problem... this is somewhat what I saw when I saw
something tearing up my frends and family..." she sighs, "... so
that I'm not doing that is good at least..."
|
|
Kaylen Fisher:
"...Yeah,
that is good." She hesitates, then moves forward, putting her hand
on your shoulder (if that's ok. She'll stop short if not.). "I
don't think you will, though."
|
|
Eileen eventually sits up, "All right
then, and if you try we'll slap you around until you stop."
|
|
Ra'ven is fine with it, though ra is a
bit more fuzzy and prickly then one would expect
|
=^v^=:
(( a rather sharp fur, as opposed to
soft ))
|
Eileen:
"Regardless...
Io is this that shared dream thing you were talking about that the
soma induces?"
|
|
Kaylen Fisher:
(Gonna
move you over, k? Not sure how much longer you want to go, though
I think we've done a decent amount for this week, so we're not
behind.)
|
=^v^=:
(( I saved the gaem either way ))
|
Kaylen Fisher:
(Thanks.
I appreciate it.)
|
|
Kaylen Fisher:
(Thoughts?)
|
vonel:
(( can stop here, need to get food ))
|
Io:
"Titania,
Somnin, Morphea, Njorun, Mamu, Caer Ibormeith..."
|
Riot:
(( Oh wow that's cool looking ))
|
Io:
(Pell
actually recognizes the last one, incidentally, though not as the
name of a deity. It was the name of a fortress of learning in the
Reach, dedicated to preserving the learning of your nation against
the terrible calamities that occasionally wrack a land adjacent to
the Iron Empire.)
|
Riot:
(( Was gonna say, looks like Reach
speak ))
|
Io:
(yar!)
|
|
Io:
(Anyway,
I guess it's good to end for the day. I genuinely hope to continue
on sunday!)
|
|
Io:
(Oh,
and y'all can short rest if you want.)
|
|
Io:
(be
well!)
|
|
Lucky:
Took a short rest.
Gained 18 HP.
Spent a healing surge.
HP:
71 / 73—
Surges:
4 / 6 —
APs:
1 —
Daily Items:
1
|
|
Io:
Took a short rest.
HP:
64 / 66—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Pell:
Took a short rest.
Gained 38 HP.
Spent 2 healing surges.
HP:
65 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Pell:
Gnight!
|
Riot is disconnected.
|
Kaylen Fisher:
Took a short rest.
HP:
82 / 87—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
Ganaroth is disconnected.
|
Eileen:
Took a short rest.
Gained 18 HP.
Spent a healing surge.
HP:
67 / 73—
Surges:
8 / 10 —
APs:
1 —
Daily Items:
1
|
|
Lilium:
Took a short rest.
Gained 18 HP.
Spent a healing surge.
HP:
75 / 75—
Surges:
8 / 11 —
APs:
1 —
Daily Items:
1
|
|
Itzen:
Took a short rest.
HP:
69 / 69—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
|
|
Io:
Took a short rest.
HP:
64 / 66—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Kaylen
Fisher:
Took a short rest.
HP:
82 / 87—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Ra'ven:
Took a short rest.
Gained 34 HP.
Spent 2 healing surges.
HP:
40 / 70—
Surges:
6 / 8 —
APs:
0 —
Daily Items:
1
|
|
Ra'ven bloody regens rest
|
|
Ra'ven:
Gained 30 HP.
HP:
70 / 70—
Surges:
6 / 8 —
APs:
0 —
Daily Items:
1
|
=^v^= is disconnected.
vonel is disconnected.
vonel has connected.
=^v^= has connected.
|
|
vonel:
going
to make food
|
|
Ra'ven:
i
am merrely eating bread
|
Ganaroth has connected.
Riot has connected.
|
Ra'ven:
watched
end of red ranger isekai, which was sorta an end but mostly a
'wanna hope for a part 2 right?'
|
|
Ra'ven:
someone
posted a be gay do crimes meme with gushing over magic girls
|
|
|
Ganaroth:
I
mean, that tracks on both counts?
|
|
|
Riot:
Spitballing
ideas for my "AU Vi gets brought back to life" fic, and had the
idea that Vander and a retired Grayson are gonna be a thing and
Powder is gonna
hate
it
|
|
Ra'ven:
evil
lord of an intergalactic empire is probably a really terribe show
but it's doing that thing that I'm a sucker for; having an almost
novel take on generic slop anime
|
|
|
Ganaroth:
That's
hilarious.
|
|
|
Riot:
Like
Powder finds them having drinks at the bar and smiling and she
just squints at them, pointing an accusatory finger between them,
saying "I don't like... Whatever this is." before stomping off
|
|
|
Ganaroth:
Later:
Powder invents soundproofing, for "reasons."
|
|
|
Riot:
lmao
not gonna go into that level of detail into Vander's private life
but yeah just adding it in as a fun way to make the kids groan
|
|
|
Ganaroth:
No
worries, it were just a joke.
|
|
|
Riot:
15
year old Vi finding out: "Really? A
cop
Vander?"
|
|
|
Riot:
Vander:
"Need I remind you that your girlfriend has repeatedly mentioned
how she wanted to be an enforcer one day, back when they still
existed?" Vi: "She's not my-" she sputters, before giving up and
crossing her arms, glaring at him
|
|
|
Ganaroth:
I'm
glad the slop anime is doing something good? I'm probably not
going to watch it. I often try to watch those shows just for
kicks, and then run out of steam by like episode 5 or 6. By that
point, I've usually gotten the single joke that the series is
based around.
|
|
|
Ganaroth:
Hmm.
So, what DID happen after they defunded the police?
|
|
|
Riot:
Eh,
I hadn't thought that far ahead but I figure community support
officers or something similar
|
|
|
Riot:
And
Zaun, being independent, probably has its own organization
|
|
Ra'ven:
this
anime's single joke is that the guy who was isekai's is a horrible
monster god who feed on suffering and said god did it to make this
guy get everything he asked for in an ironic monkey paw fashion
but I assume everything goes right for the guy etc w/e
|
|
|
Ganaroth:
That
actually reminds me, what is the political status of Zaun in this
timeline? I don't believe anything firm was mentioned in the show
itself.
|
|
Ra'ven:
remove
cops embrace batman
|
|
Ra'ven:
but
the cool telltale one or lego one
|
|
|
Riot:
In
my take on it, it's independent and they work with Piltover via
trade deals etc
|
|
|
Ganaroth:
Telltale
Batman supremacy.
|
|
Ra'ven:
out
of curiousity, is Io currently non-natural origin?
|
|
|
Ganaroth:
Makes
sense. I totally imagine that Zaun would have a community-elected
militia, or something of that nature.
|
|
|
Riot:
lmao
I'm reading a silly fic where Vi goes back in time to her bridge
massacre era self and makes sure Powder has a good life, and she
has become a sort of superhero of Zaun
|
|
|
Riot:
I
refer to it as the Time Traveling Zaunite Superhero Vi fic
|
|
|
Ganaroth:
Honestly,
I could get behind that. Does she still have the gauntlets?
Because that would go a ways toward selling the vigilante aura.
|
|
|
Riot:
I
think she's currently 15 and wears a mask that Powder and Ekko
invented so no one recognizes her (she kept them away from Vander
until the most recent chapter, because she didn't want anything
bad to happen to him), but I don't remember if she has any
gauntlets
|
|
Ra'ven:
just
have the communist revolutionary vanguard help police
|
|
|
Ganaroth:
If
she's still 15, she probably doesn't have the gauntlets, since
they weren't invented 'til later. I mean, it's not like they
couldn't be written in, of course.
|
|
|
Ganaroth:
They
helped them by defunding them, so they could do something
productive with their lives.
|
|
|
Riot:
Yeah
I was thinking the old mining gauntlets, she deffo doesn't have
the hextech ones
|
|
|
Ganaroth:
Oh,
I don't think he said anything, but Von is getting some food, and
will be back soon.
|
|
|
Ganaroth:
I
like this mod that gives extra functionality to summon spells, for
people that don't like crowding the battlefield, or who are
playing with full party mods or whatever, so that you're not
leading an actual army around. Basically it lets you sacrifice the
summoned creature for a unique buff based on whatever critter it
was. It's cool. It's not all that balanced, though. Most of them
are just useful and cool, but the ability you get from the Earth
Myrmidon is so bonkers that you don't normally want other things,
lol. Still, if they could fix that auto-pick, it's a cool addition.
|
|
|
vonel:
It's
almost done, sort of forget to eat this morning
|
|
|
Ganaroth:
Is
all good, no worries!
|
|
|
Riot:
I
was wondering how the author was gonna reconcile Vi giving up her
life with Cait to go back in time and do all of this over
|
|
|
Riot:
It's
because she was the only one left alive at the end of the battle
|
|
|
Riot:
Cait,
Ekko, Jinx, Sevika
|
|
|
Ganaroth:
I
guess a TPK would do it.
|
|
Ra'ven:
what
origin does Io count as?
|
|
Lilium:
Okay
I have food and am good to go.
|
|
|
Ganaroth:
(That's
an obvious one, but I could have said something else and justified
it, so asking was a good idea
)
|
=^v^=:
(( isn't that immortal? ))
|
Itzen:
suppose
I mean creature type
|
|
|
Ganaroth:
(Ah.
Well, that's a different question. Small Immortal Magical Beast.)
|
|
|
Ganaroth:
(With
Dragon and God keywords)
|
|
Itzen might do a thing and it'd be
funny if it only affected Ra and Lil
|
|
Itzen:
anyways
gaem?
|
|
|
Ganaroth:
(Ya
sure, letz game. Let's see if you get far enough to shoot the
overseer.)
|
|
Itzen talks the master to death
|
|
|
Riot:
I
never beat Fallout 1
|
|
|
Riot:
Had
the game breaking bug that caused it to crash whenever you entered
the Master's lair
|
|
|
Riot:
And
back then patches were hard to get a hold of
|
|
|
Riot:
Dialup
and shitty websites
|
|
|
Riot:
And
interplay's website in particular was trash
|
|
Itzen dialed all the ups
|
|
Itzen:
tbf
I played fallout 1 after 2, so I had 3g cell internet at the time
|
You find yourself amidst a dark landscape lit by the luminescence of the
alien flora around you, and the bright pinprick of shining insects as
they dart about in the warm breeze. Under the light of the unfamiliar
celestial objects, you can hear the steady crash of waves all around
you, calling attention to the edge of the precipice. It's a fairly small
platform, leading upwards what, in the distince, looks like a misty
portal, just bright enough to see in the dark. A faint whisper: "You
worry. You agonize. You poison the present with thoughts of your future.
Give them to me. I will share your burdens. We will share your burdens.
A brave soul supported by others gains strength far beyond their own.
Know peace. Know love. Know the end of fear."
|
Lucky:
"Well
that
feels ominous."
|
|
Lilium:
"Yeah."
|
|
Io looks about warily. "When someone
tells me to let go of my fear, it immediately warns me that
something frightening is about to happen. Damn this... Using her
essence as an insensate recreational haze. It's disgusting."
|
|
Itzen:
"This
is a strange cave..." she shakes her head and looks toward
Ra'ven's new look, "You, for your part, seemed to be a werewolf
before, but perhaps that isn't the case.." a pause, "I do know a
few litanies for keeping ones wits, but me speaking them is
perhaps a bit of an..
imposition
upon Those With Rules"
|
|
Itzen seems mostly saying that to Ra,
but she glances at Lil and Io
|
|
Itzen:
"Such
thing are, after all, a bit of my job..."
|
Shudders, as though they touched something foul, and for a moment you
see them separate: A dragon of shining metal, and the other
multicolored, with five heads. The metal one looks sad, while the
multiheaded one seems angered. "You have an interesting view of the
world, Itzen, if you believe yourself free from rules. All beings are
subject to them; the difference of gods is that we ARE them."
|
Io:
(sorry,
supposed to be /e of Io)
|
=^v^=:
(( I just made up a silly term for
the split between 'natural' and 'everything else' so ha ))
|
Itzen nods, "So you get the
difference!"
|
|
Itzen:
"The
beings with rules core to their existance, vs the ones that exist
around them."
|
|
Itzen:
"I
can speak with a sort of Authority that calls upon the Rules, in a
general sense."
|
|
Io looks at you, curious. "I thought
the difference was self-evident. We are composed of idea to a far
greater degree that matter, while our opposites... well, not hard
to figure out." They seem amused. "Authority, eh? Is that what you
call it..."
|
|
Itzen:
"I
am, however, working with you, so using such things on you without
asking seems slightly rude."
|
|
Itzen:
"It
shoudln't
be, as it's merely a metaphysically different eloquence, but I
have had those take offense."
|
|
Kaylen Fisher:
"This
is a really cool primer to the terminology of the word, and all,
but we probably need to get out of here. Here's a thought: Are we
actually physically here, or are our bodies just laid out on the
floor? Because if it's the second one, we're on a serious time
limit before someone slits our throats."
|
|
Ra'ven:
"I
locked the door at least."
|
|
Kaylen Fisher:
(I
meant to say terminology of the world, but it almost looks like it
isn't a typo, lol)
|
|
Ra'ven:
"Plus,
dreamtimes are not the same as waking times, least for me..."
|
|
Kaylen Fisher:
"Yeah,
that'll slow them down, but there isn't a door made that can't
eventually be breached." She purses her lips. "There could be some
perceptual dilation, sure. That does work in dreams. But we don't
have a way of knowing if, or how much."
|
|
Lucky:
"I'm
sure they have the keys."
|
|
Ra'ven:
"It's
a sealed room with 2 different sorts of locks and rather
untouched, so it's possible it's difficult to get them."
|
|
Lilium:
"Given
who was in the room, maybe only Grey has the keys?"
|
|
Ra'ven:
"Also
Up is all messed up, where is the cieling? Where is the Wolf if it
doesn't have it?", she says accidently omniously
|
|
Kaylen Fisher:
"If
I had a Hextant, I'd be able to measure the perturbation ratios,
and at least figure out what direction any dilation might be..."
She continues to absently mutter to herself.
|
|
Itzen:
"It
IS a dream, so such measurements from within would be suspect,
correct?"
|
|
Io:
"I
would expect the Gray to have the key to this room, if nobody
else."
|
|
Ra'ven:
"They
specifically said they don't need to come get us and we can just
die there before we went in, so maybe we have a bit..."
|
|
Lilium:
"We
just need to keep going right? There has to be someone else here,
even if it's just someone from our memories>'
|
|
Lilium looks around to see if there's
some kind of path.
|
|
Ra'ven:
"Hopefully
not mine unless it's Vul..."
|
|
Kaylen Fisher:
"Actually,
that's the whole point of Hextants! You use it to measure ratios
of arcane propagation within a volume of space. That rate is a
constant in normal space, but the further removed, the greater the
errors that begin to occur, slowing it down or speeding it up,
accelerating, fragmenting... all sorts of things. That this is a
dream world COULD mess with it, but unless this vision
specifically thought to include those ratios, I would still see
divergence." She then deflates. "I mean, if I had one."
|
|
Kaylen Fisher:
"Of
course, assholes who want to trap you in a dream without you
knowing would just make it somehow impossible to get your hands on
one. That's a lot easier than actually getting the ratios to show
up correctly would be..."
|
To the south, a narrow path winds along the rocks. The dropoff is a good
fourty or fifty feet on both sides, though one would drop you into the
water, and the other into a twisted and lambent jungle. The path is wet
and slick from the ocean spray, and where the rock seems level,
crumbling sheets of salt cruch unsteadily under your feet.
|
Ra'ven:
"Well,
if we are here, maybe we can wake up that entombed woman...."
|
|
Ra'ven:
"Moonbow
was it? Since she was trapped asleep and this dream is powered by
her right?"
|
|
Lilium frowns, "That's a bit
dangerous..."
|
|
Ra'ven:
"I
mean our current situation is fatally trapped with no help coming,
though?"
|
|
Ra'ven:
"Plus
she's Io's friend, sort of..."
|
|
Lilium:
"i
meant the cliff down."
|
|
Io:
"Goddess
of Dreams, Goddess of the Moon, Goddess of Illusion and Mischief,
Sehanine Moonbow. Among other names. If we can wake her, I would.
But I don't know how, and we must attempt to save ourselves, or we
will never be able to help her. If we find something along the
way, perhaps. Or... I don't know. But I'm unwilling to risk the
Orb detonating simply because I wanted to search this dreamscape a
little longer." They shake themselves. "She has existed in this
form for some time now, it seems. Most likely she can wait a
little longer." They seem dejected, despite their words.
|
|
Ra'ven:
"Ya,
so she probably could get us out if we woke her."
|
|
Io:
"And
yes, it seems very dangerous. If one can't fly, at least."
|
|
Ra'ven:
A
pause, "Does anyone know some OTHER way to wake up?"
|
|
Kaylen Fisher:
"Is
the Gray dude in here with us? They said he "conducts" this dream.
That implies active participation, right?"
|
|
Ra'ven:
"Suppose
it'd be a bit silly to ask Io for help if we were currently
swallowed by a dragon they created..."
|
|
Io:
"There
is no dragon here that... Oh, a metaphor."
|
|
Lilium:
"If
he is in here could we try and defeat him? Maybe that would wake
us up."
|
|
Kaylen Fisher:
"Well,
I wasn't really implying that we should ask him nicely. If he's
controlling it actively, there's every chance that it falls apart
without him, isn't there?" She points at Lilium. "Yeah, that's
what I'm getting at."
|
|
Itzen:
"It's
a bit strange as this isn't exactly a plesent place."
|
|
Io:
"That,
I think depends on what you are used to, and probably what part of
the dream you're in. For me, this scenery is far more comforting
and familiar than anything I've seen in your world."
|
|
Lucky:
"Color's
hurtin' my eyes."
|
|
Ra'ven:
"I
mean it's dangerous, but I do like salt water... the lack of Wolf
is unnerving but you can just not look up..."
|
|
Ra'ven:
"it's
intresting at least, wouldn't say relaxing..."
|
|
Lilium:
"I...
I actually kind of like it."
|
|
Io:
"You
would, in fact, grow accustomed to it." They gesture with their
snout. "Sehanine is a fey goddess, one of the great rulers of the
Seldarine. This landscape recollects the feywild... the Land
Between the Winds, as I've heard Patience call it. It is a memory
of a natural world that no longer is, but was always meant to be."
The expression isn't human, but is also clearly a sad smile. "If
it seems beautiful to you, Lilium, it may be because you mourn the
death of the intended shape of things."
|
|
Itzen frowns slightly at that, then
goes to check the footing on the south path carefully...
|
|
Lilium nods
|
|
Ra'ven:
"Oh,
that place still exists in a few places..."
|
|
Ra'ven:
"Unless
it's supposed to be Wolfless I guess..'
|
|
Io:
"In my
world, it did not simply exist in a few places. It existed in all
places, and none, like a bright reflection of all the world just
out of sight. The fabric of your world is too stable... though I
find that word altogether too postitive. Stagnant, perhaps, would
be better. It was wolfless, for the most part, then. I have no
idea what the little attenuated pockets of it are like now."
|
You're able to pick your way across the path with a little effort. It's
slow going, but not dangerous as long as you're paying attention. You
don't get more than twenty-five feet in before you hear the whispers
again.
|
Phobos 1:
"This
gate has been prepared for you."
|
|
Phobos 1:
"Approach
with intent, and the dream shall reflect your just reward."
|
|
Phobos 2:
"Or
stay. Absorb the stars, the silver of the past. Bask in
acceptance, and slowly sink into the depths."
|
|
Phobos 2:
"So
many others wait to welcome you. Acceptance everlasting."
|
|
Eileen:
"Stay
and live in false bliss, or try and leave and be judged... s'well."
|
|
Itzen humphs at that, "Garmera accepts
everything and everyone, this place without Her is no place to
stay.." and keeps walking forward, a bit of an edge in her steps,
"Come on."
|
|
Itzen:
"I
am not paying most of you to sink into the Storm."
|
|
Phobos 2:
"You
have faith in Garmera. But there is a sliver of uncertainty, is
there not? Garmera has never spoken to you. Never looked you in
the eye. Never reached down to move the pieces of your life. You
take power, but so do so many followers of shallow and venal
philosophies."
|
|
Phobos 1:
"There
are other things that are more real, even here. The fruit you eat
here will be sweet, the nights warm, and the companionship real.
Garmera will never sate your hunger, will never shelter you from
the cold, never hold your hand against the fear."
|
|
Pell:
"There's
such a thing as 'too good to be true', and that sounds like it
fits the bill."
|
|
Itzen frowns more, "And what need of I
for her to do those? Having companions to rely on to share hope
and fear is the Third Gift."
|
|
Itzen:
"What
uncertainy I have is my specific place in the world."
|
|
Phobos 2:
"A
collection of half-made dolls, none of whom know themselves, or
know their world. The meaning in your lives is frozen dust, ready
to scatter at a breath. You will never find the answers in the
waking world." The voice suddenly sounds close to your ear.
"You'll find more truth here than in that husk of cobbled-together
maxims, formed out of desperation in a world that no longer
listens to prayers."
|
|
Phobos 1:
"Think
not that this is too good to be true. Recognize, instead, that
your life is too terrible to believe."
|
|
Itzen:
"This
place is made from dreams and trickery; I doubt the truth is
obvious."
|
|
Lucky:
"My
life's pretty good, actually. But thanks!"
|
|
Eileen:
"That
might be true, but I'd rather confornt the problems and deal with
them."
|
|
Ra'ven giggles slightly, which sounds
extremely strange coming from her sinister form, "I mean, I
somewhat recently decided to try not running away from life, so
you just missed me strange voice..."
|
At this point, anyone who wishes to advance forward should make some
kind of check. It's hard to tell exactly how it works, but as you seek
to brush off the whispered voices you can see the path in front of you
waver. When you resist, it flashes into momentary clarity. When you
refute, it seems to straighten, as though the world itself is vulnerable
to your words and thoughts.
|
Lucky:
|
|
Pell:
|
|
Itzen humphs and recites the gifts,
her words, however, carrya bit of a profound weight to them to
certain party memebers
|
|
Itzen:
|
The weight of her words on those from Elsewhere is heavy
|
|
Trigger:
She makes an intimidate or diplomancy
check against a target that isn't natural origin
|
|
Effect:
She uses arcana instead with a +2 bonus to
the check
|
|
|
Eileen:
|
=^v^=:
(( in this case I think she's using
them diplomatically, as an argument for what 'is' ))
|
Itzen:
|
=^v^=:
(( as a fun example of the gap, that
check assuming the same dice roll, would be a 19 for diplomancy vs
natural creatures ))
|
Phobos 1:
(Both
Lucky and Pell are able to find the way forward. You can move your
speed, or take a different move action. Eileen anger fails to
quell the dream, however, and the pathway seems to dance out of
your way as it nervously avoids you. Itzen calls on her magics to
briefly stabilize it.)
|
|
Lilium:
|
|
Phobos 1:
(Sorry,
you can start that move action at the beginning of the path.)
|
=^v^=:
(( I suppose Kay would probably be
trying to study the dream via arcana since she absoutly said she was
before ))
=^v^=:
(( i do not know what actions Io
would take ))
The flora... even ethereal, unnatural flora, bends to your command
Lilium can either take that move action, or do something exotic with the
plants. Up to you.
|
Kaylen Fisher:
|
|
Kaylen Fisher:
(Kaylen
manages.)
|
|
Io:
|
=^v^=:
(( what's the starting line anyways?
))
|
Io:
(The
start of the path.)
|
"This is nothing but a beautiful mockery. A stolen vision, soon to die."
=^v^=:
(( Io's 8 goign to be fun ))
|
Io:
(?)
|
=^v^=:
(( move speed, for purposes of
closing the gap ))
|
Io:
(Kay,
go for it, controller.)
|
|
Ra'ven shakes her head, "If it's a
pretty dream I'm far to scary to be here, after all.."
|
|
Ra'ven:
|
|
Io:
(No
joke)
|
=^v^=:
(( question, free action move okay? ))
|
Io:
(What
does that mean?)
|
|
Ra'ven:
|
Effect:
She moves her speed.
|
|
|
Io:
(Yeah,
you can use a free action power.)
|
=^v^=:
(( we can move action to move or move
action, can I move+that? ))
|
Io:
(You
can use a move action, and you can also use free actions as
normal.)
|
=^v^=:
(( also Ra is visually werewolfy and
probably using the power but should she still get the bonus speed from i
tt? ))
|
Ra'ven:
|
Okay the large spikey jackel is standing up now and my
what sharp claws it has...
|
|
Effect:
She has sharp teeth, horrific clawed
hands, also has +2 to speed. She can change back and shift 1
square as a minor action.
|
|
Apply
She
is a horned wolf/jackel/woman, has +2 to speed and can use
wolf powers.
|
|
|
Io:
(I'm
sorry, but you have to tell me you're in an encounter power form
that you can't keep on continuously.)
|
As you approach the dimly lit portal, a pair of figures shimmer into
being, like folds of night unveiling. The watch you, and one says. "They
seek escape, back to the nightmare, back to the danger, back to the
ruin."
The other speaks. "A great unkindness, to allow such a thing. It is
better here. It is complete in a way your world can never be. The dream
of perfection, against the reality of entropy. No. Too many depend on
this." It seems to raise a hand, though it mostly appears like curtain
of dark velvet against the night. "You will not condemn them."
At this point, is an init situation, unless you do something to pre-empt
it.
|
Itzen actually does have a thing to
shout at that
|
|
Itzen:
"This
building, this town and everything in it will be burned clean by
the Tear of Gamera if we do not stop it, then
nobody
will
be here to know this place!"
|
|
Pell:
"It's
impossible to fix the world if you hide away from it."
|
=^v^=:
(( what's the range on Elieen's
+init? ))
|
Eileen:
|
Effect:
You and each ally within 10 squares who
can see and hear you gain a +2 power bonus to initiative.
|
|
Expert Combat Leader:
The bonus to initiative from
Combat Leader increases to +3.
|
|
vonel:
(( stops at Kay and Lucky unless I'm
alowed to move her to at least the staret line of the path ))
=^v^=:
(( is Eil at least at the starting
line? ))
|
Phobos 1:
(Sorry,
there were some guys who weren't on the map, and I needed to
retrieve them. -.-)
|
|
Phobos 1:
(Yeah,
Eileen can get to the starting line.)
|
=^v^=:
(( so everyone but ra ))
vonel:
(( everyone by Ra ))
|
Phobos 1:
(Itzen
and Pell can both make diplomacy checks immediately prior to init.)
|
|
Itzen:
|
The weight of her words on those from Elsewhere is heavy
|
|
Trigger:
She makes an intimidate or diplomancy
check against a target that isn't natural origin
|
|
Effect:
She uses arcana instead with a +2 bonus to
the check
|
|
|
Itzen:
|
|
Phobos 1:
(Sigh....)
|
|
Pell:
|
|
Phobos 1:
(I
will never not make a mistake.)
|
Riot:
(( rip ))
The creatures seem unconvinced.
Itzen's supernatural speech appears to have some effect; one of the
creatures visibly hesitates even as the other moves to attack.
Ra'ven has received initiative.
Riot:
(( which one hesitated? ))
=^v^=:
(( still need to make checks to move
forwards? ))
|
Phobos 1:
(You
do need to make a check, yes. Phobos 1 hesitated.)
|
=^v^=:
(( maybe re-sort init ))
=^v^=:
(( sorry forgot to do io and kay ))
|
Phobos 1:
(Okay,
not sure what changed.)
|
Riot:
(( Eh I'll hold on using that Daily,
dunno if we're gonna have to fight Gray later ))
|
Phobos 1:
(ah)
|
Riot:
(( Oh it was 3 not 2. Eh whatevs ))
|
Phobos 1:
(Seems
likely-ish. 3? What?)
|
=^v^=:
(( the bonus to init ))
|
Phobos 1:
(ah.)
|
|
Ra'ven continues to be the big bad
wolf!
|
|
Ra'ven:
|
Okay the large spikey jackel is standing up now and my
what sharp claws it has...
|
|
Effect:
She has sharp teeth, horrific clawed
hands, also has +2 to speed. She can change back and shift 1
square as a minor action.
|
|
Apply
She
is a horned wolf/jackel/woman, has +2 to speed and can use
wolf powers.
|
|
|
Phobos 1:
(Nyooooom.(
|
|
Ra'ven:
|
Your force of personality lashes the terrain, preventing it from
slipping away.
Riot:
(( Oh Lucky and Pell are out of order
in the initiative window ))
Riot:
(( yay thanks ))
|
Phobos 1:
(Ok,
do any other characters need to alter their initiative before I go
on?)
|
=^v^=:
(( nope on my side ))
|
Phobos 1:
(Von,
yours?)
|
|
Lilium:
nopw
|
|
Phobos 1:
(Ok
then.)
|
|
Ra'ven then moves again to go to the
portal hopefully!
|
As soon as Ra'ven steps to that point, she feels the disorienting
instability of the place recede, giving her sure footing and allowing
her to act as normal. At the same time, you feel a tremendously
uncomfortable feeling as you get near the strange creatures, but you're
able to swiftly avoid them. In front of you, the portal stands like
dimly lit mist. It doesn't seem to be closed or locked.
|
Phobos 1:
(That
point is right there.)
|
|
Ra'ven:
"Should
I go ahead?"
|
You're essentially shouting the words from a distance at this point, and
nobody has a lot of time to answer. You can't see her expression, but
Kay's voice is testy. "Yeah, jump throught the strange portal by
yourself, great idea."
Lilium has received initiative.
|
Ra'ven:
I've
finished my turn.
Ayalin THINGS HERE
|
|
Phobos 1:
(I
mean, you CAN jump through. That's just Kaylen's opinion, because
she is naturally cautious around space-warping magic.)
|
|
Lilium:
|
|
Phobos 1:
(I
at least TRY to have characters answer based on what their
opinions would be, rather than what I personally think is correct.)
|
|
Lilium keeps bossing the plants around
|
Again, the plants bend to your will.
=^v^=:
(( I mean Ra would listen to Kay
about just leaving ))
|
Phobos 1:
(Is
all good. I'm just being clear that just because Kay doesn't like
it doesn't mean it's not an option.)
|
Kaylen Fisher has received initiative.
|
Lilium:
I've finished my turn.
|
=^v^=:
(( I'm just saying if Vul shouted "No
that's dumb" she'd fact Phobos and walk backwards into portal-hell ))
=^v^=:
(( face/whatever ))
|
Phobos 1:
(Lilium
is also free to use free actions, if she has any.)
|
vonel:
(( nothing that would be helpful
sadly ))
|
Phobos 1:
(Ah
well. Happens.)
|
|
Phobos 1:
(Kaylen.
May do SOMETHING.)
|
|
Kaylen Fisher keeps trying to magic
stabilize moving forwards after the crazy fast werejackel
|
|
Kaylen
Fisher:
|
|
Phobos 1:
(Hmm,
though. Are you really a werejackal, or are you actually a
Jacklewere? -Actual thing in 2nd edition. It did nothing that a
specific lycanthrope character from Ravenloft didn't do better. In
any case, Kayle succeeds, of course. It's actually not an easy
check, but Kay has good arcana.)
|
|
Kaylen Fisher actually runs!
|
=^v^=:
(( is running allowed or is there a
terrible price?? ))
|
Phobos 1:
(The
specific character was a werehuman house cat, which is a more
interesting concept as a singular entity than as a whole fucking
species. Opinion. Running is A-OK) Oh, shit, hold on. It's hasn't
ACTUALLY been relevant yet, but I need to put up the aura effect
that Ra noticed.)
|
|
Phobos 1:
|
Effect:
Any enemy that enters the aura must make a
saving throw or be forced to spend the remainder of their
movement moving away from the Phobos, provoking opportunity
attacks as normal.
|
|
Apply
Any
enemy that enters the aura must make a saving throw or be
forced to spend the remainder of their movement moving away
from the Phobos, provoking opportunity attacks as normal.
|
|
=^v^=:
(( it occurs to me I could make a run
button! ))
|
Kaylen Fisher haz ran'd
|
|
Kaylen
Fisher:
|
Effect:
Target one creature in the burst. You mark
the target. The target remains marked until you use this
power against another target. If you mark other creatures
using other powers, the target is still marked. A creature
can be subject to only one mark at a time. A new mark
supersedes a mark that was already in place. If the marked
target makes an attack that doesn't include you as a target,
it takes a –3 penalty to attack rolls. If that attack hits
and the marked target is within 10 squares of you, you can
use an immediate interrupt to reduce the damage dealt by
that attack to any one creature by an amount equal to [5 +
ConBonus]. At 11th level, reduce the damage dealt by [10 +
ConBonus]. At 21st level, reduce the damage dealt by [15 +
ConBonus]
|
|
(2) Phobos 1
|
—
|
Phobos 1
|
Target one creature in the burst. You mark the
target. The target remains marked until you use this power
against another target. If you mark other creatures using
other powers, the target is still marked. A creature can be
subject to only one mark at a time. A new mark supersedes a
mark that was already in place. If the marked target makes
an attack that doesn't include you as a target, it takes a
–3 penalty to attack rolls. If that attack hits and the
marked target is within 10 squares of you, you can use an
immediate interrupt to reduce the damage dealt by that
attack to any one creature by an amount equal to
9
.
At 11th level, reduce the damage dealt by
14
.
At 21st level, reduce the damage dealt by
19
|
|
Apply
The
target takes a -3 penalty to attack rolls that do not
include Kaylen, and are subject to her Aegis of Shielding.
|
|
|
Phobos 1:
(It
feels like the EMOTION of the dreamspace thickens around them; a
shell of fear and anxiety that you have difficulty passing
through.)
|
|
Phobos 1:
(nodnod)
|
|
Kaylen Fisher:
I've finished my turn.
|
=^v^=:
(( fwiw 'run' is a move action +2
squares but makes you take -4 to attacks and grant combat advantage till
start of next turn ))
Riot:
(( Oh. Big trade off there ))
=^v^=:
(( it IS, which is why it's not often
used ))
|
Phobos 1:
(Yeah.
It's essentially a "shit, moving faster this round really is the
most important thing I can do" button.)
|
|
Phobos 1:
|
|
|
(7) Ra'ven
|
—
|
Rolled
36
vs. Will
( Hit )
|
—
|
CRIT:
17
psychic damage.
|
|
Hit:
and if the target has no adjacent allies, it
is stunned until the end of the Phobos's next turn.
|
|
Apply
and
if the target has no adjacent allies, the target is stunned
until the end of the phobos's next turn.
|
|
=^v^=:
(( bonk ))
|
Phobos 1:
(You
stunned, unless you can negate a crit.)
|
|
Ra'ven:
Suffered 17 dmg.
HP:
53 / 70—
Surges:
6 / 8 —
APs:
0 —
Daily Items:
1
|
|
Phobos 1:
|
|
|
(2) Kaylen Fisher
|
—
|
Rolled
17
vs. Will
( Miss )
|
|
Hit:
During their next turn, the target must spend
an action, if possible, to move or shift as close as they
can to their nearest ally.
|
|
Apply
During
their next turn, the target must spend an action, if
possible, to move or shift as close as they can to their
nearest ally.
|
|
|
Phobos 1:
(wom
womp.)
|
Lucky has received initiative.
|
Phobos 2:
I've finished my turn.
|
|
Phobos 2:
(Asshole
fear monsters are assholes)
|
|
Lucky:
|
Riot:
(( fuckin 1 ))
Riot:
(( Guess she's staying here for this
turn lol ))
|
Phobos 2:
(I'm
sorry, Lucky. The patch seems to split into five as you attempt to
move through it, frustrating your attempt.)
|
=^v^=:
(( longbow is 20/40 range and quary
is closest site ))
=^v^=:
(( sight ))
=^v^=:
(( YOU COULD ARROW ))
Riot:
(( Can she see them from here? ))
Riot:
(( Yeah that was my plan already lol ))
|
Phobos 2:
(Yes,
you can see them, although it is dim light. The rock "lip" around
the path here is me being lazy with someone else's map. It's not
actually raised. Instead, think of that as the dangerous, unsteady
sides of this precarious trail.)
|
|
Lucky:
|
Effect:
Closest foe is subjected to Lucky's Quarry
and takes extra damage when hit. Using this again removes
the old quarry.
|
|
(16) Phobos 2
|
—
|
Phobos 2
|
|
|
Apply
Lucky
does extra damage to this guy
|
|
|
Lucky:
|
Twin
Strike (ranged)
: range
20/40
|
|
See if I can split the first one
|
|
|
|
(16) Phobos 2
|
—
|
Rolled
29
vs. AC
|
—
|
5
damage
.
|
|
Trigger:
Once per round when you hit your quarry
|
|
|
|
Effect:
Add extra
3
damage to attack, or 6 if a crit.
|
|
Riot:
(( forgot to do it twice, gimme a sec
to do another lol ))
|
Phobos 2:
(Your
twin strike appears to have eaten the other one in the womb.)
|
|
Lucky:
|
Twin
Strike (ranged)
: range
20/40
|
|
See if I can split the first one
|
|
|
|
(16) Phobos 2
|
—
|
Rolled
26
vs. AC
|
—
|
12
damage
.
|
|
|
Phobos 2:
(2
hits.)
|
Riot:
(( Nice ))
|
Lucky:
I've
finished my turn.
|
|
Phobos 2:
(I'm
sorry, it looks like you didn't add in the penalty for dim light.
That will make it miss.)
|
|
Phobos 2:
(Just
the 26 one.)
|
Riot:
(( Ah. I do not know the penalty off
hand ))
|
Phobos 2:
(It
just functions as concealment, which is -2)
|
Riot:
(( Got it ))
|
Phobos 2:
(The
other one still hit, though.)
|
Itzen has received initiative.
|
Itzen notices the darkness and brings
the light of the wolf
|
|
Phobos 2:
(Also,
it's now 5, so when we get to the top of the round, maybe it's a
good time?)
|
|
Phobos 2:
(BOOM
LIGHT!)
|
|
Itzen:
|
A blade of piercing light
|
|
Effect:
All damage delt with this sword is
radiant, as a free action once per round she can swap modes
|
|
Brilliant:
This sword shines with bright or dim
light of the color of the current phase of the wolf out to
20 squares at Itzen's behest but at lest 1 square
|
|
Umbra:
This does not work during a Umbral phase
|
|
=^v^=:
(( 20 squares bright light sword go ))
|
Phobos 2:
(Silver
Light, in a soothing glow. Not sharp and cold like Garmera's eyes
during Argent.)
|
|
Itzen continues her liteny against
lonelyness
|
|
Phobos 2:
(But
yeah, it glows now.)
|
|
Itzen:
|
The weight of her words on those from Elsewhere is heavy
|
|
Trigger:
She makes an intimidate or diplomancy
check against a target that isn't natural origin
|
|
Effect:
She uses arcana instead with a +2 bonus to
the check
|
|
|
Itzen:
|
=^v^=:
(( I mean she absoulutly wasn't
having it glow before now as she turned off that vs the angels ))
=^v^=:
(( sorry bout that lucky ))
|
Phobos 2:
(You
are able to force your way through again.)
|
|
Phobos 2:
(Grouping
up because they're THOSE kinds of monsters.)
|
|
Itzen also runs for it for fun
|
|
Phobos 2:
(You
have moved. So sayeth Galileo.)
|
|
Itzen:
|
Right, that guy going to hurt.
|
|
Effect:
Target is oathed until it dies, at which
point this power recharges.
|
|
Apply
Wolf
Cultist can roll twice and take highest with melee attacks
vs target if no other foe is adjacent to her
|
|
|
Itzen:
I've
finished my turn.
|
|
Phobos 2:
|
|
|
(3) Itzen
|
—
|
Rolled
27
vs. Will
( Hit )
|
—
|
17
psychic damage
.
|
|
|
|
(2) Kaylen Fisher
|
—
|
Rolled
34
vs. Will
( Hit )
|
—
|
17
psychic damage
.
|
|
Hit:
and the target is pushed up to 4 squares from
the attack's origin square.
|
|
|
Kaylen
Fisher:
|
Effect:
If an enemy pushes you, you can reduce the
distance you are pushed by 2. If an enemy pulls you and that
pull leaves you adjacent to that enemy, you can make a melee
basic attack against that enemy as an opportunity action.
|
|
Riot:
(( What's the pink aura again? ))
|
Phobos 2:
(it's
not an aura, it's just the aoe)
|
=^v^=:
(( though I suppose it pushed her 2
squares ))
Riot:
(( Ah ))
|
Phobos 2:
(Yeah.
Thanks to that reduction, I guess Kaylen doesn't have to make a
save. Itzen, on the other hand, needs to save or be shoved off.)
|
|
Itzen:
Suffered 17 dmg.
HP:
52 / 69—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
|
|
Itzen:
|
:
Rolled
15.
Saving throw
|
|
|
Success:
Itzen has overcome instant death.
|
|
|
Phobos 2:
(It's...
not instant death. But ok.)
|
|
Itzen gets prone'd
|
=^v^=:
(( you know what that's a bad palce
to be I'm going to do something silly ))
|
Phobos 2:
(ok.
I'll wait.)
|
=^v^=:
(( wait nevermind that was phobos 1
who did that attack ))
|
Phobos 2:
|
|
|
(4) Itzen
|
—
|
Rolled
27
vs. Will
( Hit )
|
|
Hit:
During their next turn, the target must spend
an action, if possible, to move or shift as close as they
can to their nearest ally.
|
|
Apply
During
their next turn, the target must spend an action, if
possible, to move or shift as close as they can to their
nearest ally.
|
|
|
Itzen:
|
Getting in her way will just make her hit harder
|
|
Trigger:
She gets hit by a foe that isn't her oath
target.
|
|
|
Effect:
She gains a cumlitive +
5
to damage vs her oath target until the end of her next turn.
|
|
Apply
She
gains +5 to damage rolls vs her oath target per hit
|
|
=^v^=:
(( wait that attack was a recharge
one, might expend it on the correct guy ))
|
Kaylen Fisher:
"Ugh...
Ok, maybe taking this fight through the door wasn't such a
terrible idea. These guys keep messing with our head, in a room
that already does that! Just getting to them is awful!"
|
|
Phobos 1:
|
|
|
|
—
|
Rolled
35
vs. Will
|
—
|
10
psychic damage
.
|
|
Hit:
and the target is pushed up to 4 squares from
the attack's origin square.
|
|
|
Phobos 2:
(ok,
ok...)
|
Eileen has received initiative.
|
Phobos 1:
and
if the target has no adjacent allies, the target is stunned until
the end of the phobos's next turn.
ended on Ra'ven
I've finished my turn.
|
|
Ra'ven is busy being stunned
|
|
Phobos 1:
(That
is correct, but it Eileen's turn anyway.)
|
|
Phobos 1:
(Party
member uses a power to just slide Ra through the portal. If so,
can we pretend that you were defenestrated?)
|
|
Eileen:
|
=^v^=:
(( could you also apply that stun
till eont from the correct phobos too? ))
|
Ra'ven was wondering why unstunned
|
|
Phobos 2:
|
|
|
(3) Ra'ven
|
—
|
Rolled
23
vs. Will
( Miss )
|
—
|
16
psychic damage
.
|
|
Hit:
and if the target has no adjacent allies, it
is stunned until the end of the Phobos's next turn.
|
|
Apply
and
if the target has no adjacent allies, the target is stunned
until the end of the phobos's next turn.
|
|
=^v^=:
(( ty ))
|
Phobos 2:
(IN
ANY CASE: Eileen reaches within herself, searching for memories,
tales, and the recent conversation with Io. It takes a long
moment, but suddenly the image of this place solidifies in front
of your eyes. The half-remembered dream becomes more real, like
something you've seen an touched before. It is balanced on the
cusp of change, but prevented from falling; a perfect recollection
of what was, and you're not quite sure how the picture in your
mind was rendered in such detail. RESULT: The map is stabilized
for a round for everyone.)
|
|
Phobos 2:
(Eileen
hits a special check.)
|
Riot:
(( Oh nice ))
|
Eileen:
I've finished my turn.
|
Even Io seems taken aback at how you forced it to settile.
Pell has received initiative.
|
Eileen:
"Time
to move!"
|
|
Pell:
|
Going to do more damage to them
|
|
(8) Phobos 1
|
—
|
Phobos 1
|
Effect:
Nearest enemy he can see is cursed.
|
|
Apply
Made
conductive by Pell
|
|
|
Phobos 2:
(kzzzzt.)
|
=^v^=:
(( ironically I think you might be
able to charge, not sure though ))
=^v^=:
(( ah yes 6 speed perfect ))
=^v^=:
(( you have reach xP ))
|
Phobos 1:
(Reach
weapons are nice for them.)
|
Riot:
(( Yeah just figuring out where I want
to put him ))
=^v^=:
(( theoretically next to itzen lets
you not get stunned by that thing ))
=^v^=:
(( 6 not 7 ))
|
Pell:
|
Become a Bolt and strike with great force
|
|
|
|
(2) Phobos 1
|
—
|
Rolled
34
vs. AC
|
—
|
17
lightning damage
.
|
|
Effect:
Fly up to your speed+2 and make the attack
at any point during it.
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
|
Hit:
Slide the foe
7
squares.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
Riot:
(( Yes I know ))
=^v^=:
(( o speed+2 ))
Riot:
(( yeppo ))
Riot:
(( Unless something changed I assume
that hits, right? ))
|
Phobos 1:
|
Effect:
The triggering enemy is weakened until the
end of its next turn, and the Phobos gains phasing, and
shifts up to its speed.
|
|
Apply
The
attacking creature is weakened until the end of its next
turn.
|
|
Apply
The
Phobos gains phasing until the end of its next turn, and may
shift its speed.
|
|
|
Pell:
|
Trigger:
He hits a conductive foe
|
|
|
|
(2) Phobos 1
|
—
|
( Autohit )
|
—
|
3
damage
.
|
|
Riot:
(( Okay does that prevent him from
being slid? ))
=^v^=:
(( depending on where it shifts to it
prevents it from being hit ))
|
Phobos 1:
(Yup.)
|
Riot:
(( Ah. ))
Io has received initiative.
|
Pell:
The
attacking creature is weakened until the end of its next turn.
ended on Pell
I've
finished my turn.
|
|
Phobos 1:
(Of
course, that's that guy's get out of jail free card down.)
|
|
Io:
|
Effect:
You spend a healing surge but regain no
hit points. You gain temporary hit points equal to your
healing surge value.
|
|
Special:
Io often uses this power between battles,
and begins the fight with the bonus (and penalty) applied.
|
|
Riot:
(( Sucks I burned an encounter power
to find that out ))
|
Io:
Gained 16 temp HP.
Lost a healing surge.
HP:
64 / 66 + 16 temp.—
Surges:
8 / 11 —
APs:
1 —
Daily Items:
1
|
Riot:
(( shoulda just walked over lol ))
|
Phobos 1:
(It
happens. It's only really bad when you burn a daily to find out
about that kind of thing.)
|
|
Io:
|
|
|
(7) Phobos 1
|
—
|
Rolled
19
vs. Fortitude
|
—
|
11
thunder or radiant. damage
.
|
|
|
|
(7) Phobos 2
|
—
|
Rolled
33
vs. Fortitude
|
—
|
11
thunder or radiant. damage
.
|
|
Hit:
the target is dazed until the end of your
next turn.
|
|
|
Covenant of Wrath: You also push the target a
number of squares equal to
5
.
If you target only one creature, deal an extra
3
damage.
|
|
Apply
The
target is dazed until the end of your next turn.
|
|
Effect:
Whenever you hit an enemy with a thunder,
lightning, or radiant power, you can slide that enemy 1
square. You gain a +1 bonus to speed when flying. You can
master and perform the Endure Elements, Enhance Vessel,
Summon Winds, and Water Walk rituals as if you had the
Ritual Caster feat.
|
|
|
Io:
|
Trigger:
Io uses a daily or encounter divine power
on their turn
|
|
Effect:
Slide an ally within 10 one square AND do
+1 damage per foe targeted.
|
|
|
Phobos 1:
(That
would be one hit.)
|
=^v^=:
(( don't think bos 2 is looking to
burn it's nope power ))
|
Phobos 2:
(nah)
|
=^v^=:
(( is the portal on a wall? ))
|
Phobos 2:
(Yes.
The portal is set against a crumbling rock face.)
|
Riot:
(( not gonna shove off the cliff? ))
Riot:
(( lol ))
=^v^=:
(( push ))
|
Io:
|
Effect:
Whenever you hit an enemy with a thunder,
lightning, or radiant power, you can slide that enemy 1
square. You gain a +1 bonus to speed when flying. You can
master and perform the Endure Elements, Enhance Vessel,
Summon Winds, and Water Walk rituals as if you had the
Ritual Caster feat.
|
|
=^v^=:
(( well, also a slide 1, so ))
|
Phobos 2:
(Yeah...
I remember back when I first tried playing this game, and I didn't
get how forced movement worked either...)
|
|
Phobos 2:
(That's
a pretty decent location. It would let people slip through their
auras)
|
=^v^=:
(( push means each square of movement
must be further away from the source then the last ))
|
Io radiant zaps the shadow monster and
dazes it, plus makes itzen next to an ally
|
=^v^=:
(( maybe the "spends move action to
get close to ally" can include standing up! ))
|
Io:
I've
finished my turn.
|
|
Phobos 2:
Checking
|
=^v^=:
(( actually it says a move or shift,
as opposed to a move action so who knows ))
|
Phobos 2:
(Crawl
contains a move per the description, on a separate line from where
it says move action. It's also the way to get closest, so I think
that works.)
|
=^v^=:
(( howso? she's already adjacent ))
|
Phobos 2:
(I'm
literally just adjudicating what you asked. I didn't mandate a
specific action.)
|
Ra'ven has received initiative.
|
Phobos 2:
(Ok,
so that it for the night, probably!)
|
Riot:
(( sounds good! ))
vonel:
(( sure ))
|
Phobos 2:
(Cool
cool. Hope you have awesome days, okies?)
|
Riot:
(( you too! gnight! ))
Riot is disconnected.
=^v^=:
(( o well ))
|
Ra'ven:
she
could stand and minor action shift adjacent to an ally too I think
|
vonel is disconnected.
|
Phobos 2:
(Yeah,
that would absolutely work. The power doesn't say that the action
has to be the first one, as long as you spend it.)
|
|
Phobos 2:
(hell,
you could theoretically take a whole turn, and then AP to get out
of there. You probably shouldn't, but it would work.)
|
=^v^=:
(( to be fair ))
|
Ra'ven:
this
is the second encounter
|
|
Ra'ven:
so
like, we probably get the ap back after it, so it's not actually
as bad a thing as it might be, depending on situation on other
side of portal!
|
|
Phobos 2:
(True.
It's a risk, of course, since the portal is opaque.)
|
|
Phobos 2:
(Roll
the dice, take your chances.)
|
|
Phobos 2:
(
)
|
|
Phobos 2:
(Anyway,
thanks!)
|
|
Phobos 2:
I
had fun tonight.
|
|
Ra'ven:
I
think everyone else is gone tho, also did we normaly target 5pm
end?
|
|
Phobos 2:
I'm
enjoying myself a little more than usual recently. No, I think we
target 6, but that would have been in the middle of the round, so
I asked if people wanted to stop at the top.
|
|
Phobos 2:
And
what responses I got were "ok, sure."
|
|
Phobos 2:
If
you don't think there was enough game, we could try to do a second
session again this week.
|
=^v^= is disconnected.
Ganaroth is disconnected.
=^v^= has connected.
vonel has connected.
|
Ra'ven:
oi
|
|
Ra'ven:
sup
|
|
|
vonel:
shoul
probably food before game
|
|
Ra'ven:
I
mean you do have hr for food
|
Riot has connected.
|
Ra'ven:
hi
|
|
Lucky:
hi
hi
|
Ganaroth has connected.
|
|
Ganaroth:
Heya!
How are things? Still things?
|
|
|
Ganaroth:
Not
much happening right now, I guess. I've just been messing around
in bg3 and such.
|
|
|
vonel:
things
still being things sounds about right
|
|
Ra'ven:
a
game crash ate 5.5 hours of my digimon world next order progress
|
|
|
Riot:
Yes
things are still things lol
|
|
|
Ganaroth:
Sad.
Losing progress is incredibly irritating.
|
|
Ra'ven:
work
is bouncing me between high priority things and I have been
extremely -.- over it
|
|
Ra'ven:
tomorow
I gotta ask this guy for the fourth time "NO REALLY HOW THE FUCK
DO YOU FORMAT THE EMAIL TO THE ROBOT SO IT WORKS IT'S IMPORTANT!"
|
|
|
Ganaroth:
I
certainly would be. But then, when it comes to switching tasks I
have a mental turning radius the size of Oklahoma.
|
|
|
Ganaroth:
Send
that robot a virus so that it gives you all the half-cents in the
system.
|
|
|
Ganaroth:
Speaking
as a person who really did see Superman 3 before Office Space. -,-
(It's not worth it.)
|
|
|
Ganaroth:
Y'all
ready to start?
|
|
Ra'ven:
sure
|
Last time, you found yourself in a bizarre scene after you were forced
into the Gray Angel's hallucination. The glowing sphere and countless
stars above you seem fundamentally wrong, and the unfamiliar luminescent
plant life, while beautiful, seems no more natural to you. Ahead is a
portal of mist, leading onward, but a pair of monsters has elected to
make a nuisance of themselves and get in your way.
|
|
Ganaroth:
(Sorry
that took so long. Aw dang... hold on, I'm sorry, I'll be right
back.)
|
|
Ra'ven spends her turn being panicky
and upset!
|
Lilium has received initiative.
|
Ra'ven:
I've
finished my turn.
|
vonel:
(( Any one remember if the purple
zone was any thing, or was it just the marker for an attack? ))
Riot:
(( cannot recall ))
=^v^=:
(( enemy push zone I think ))
=^v^=:
(( green is spot where you don't have
to make checks to go forwards ))
|
Lilium moves twice
|
|
Lilium:
You have spent an action point.
Current APs:
0
|
=^v^=:
(( oh hey u within 10 of Eil too ))
|
Eileen:
|
See the power of the science!
|
|
|
Tactical Presence:
When an ally you can see
spends an action point to make an attack, the ally gains a +
2
bonus to the first attack roll of that attack.
Tactical
Assault:
When an ally who can see you spends an action
point to make an attack, the attack's damage roll gains a +
5
bonus.
|
|
vonel:
(( that one is just see and hear ))
vonel:
(( within 10 is ini ))
|
|
Ganaroth:
(Fuck.
Back, finally. Again, sorry about that.)
|
|
|
Ganaroth:
(Ok,
ok. Whatcha doing, Lilium?)
|
|
Lilium:
|
Call
Forth the Spirit Pack
:
Close burst 5
|
|
Flaming spectral wolves leap forth to knock your enemies
down.
|
|
|
|
(2) Phobos 1
|
—
|
Rolled
29
vs. Reflex
|
—
|
18
fire damage
.
|
|
|
|
(3) Phobos 2
|
—
|
Rolled
20
vs. Reflex
|
—
|
18
fire damage
.
|
|
|
Hit:
The target is knocked prone. If the
target is marked by one of your allies, the target takes
6
extra damage.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
Kaylen Fisher has received initiative.
|
Lilium:
I've finished my turn.
|
=^v^=:
(( at least you hit the one that was
marked by an ally ))
vonel:
(( indeed ))
=^v^=:
(( it was till elieen goes that we
have free forward movement right? ))
|
|
Ganaroth:
(If
you were asking me, I'm going to have to admit that I didn't
actually write it down.)
|
=^v^=:
(( it's the second round, so she did
it last time, was just checking it was a full round till she went ))
=^v^=:
(( effect wise not timing wise ))
vonel:
(( RESULT: The map is stabilized for
a round for everyone. ))
|
|
Ganaroth:
(AH,
thanks. I remember that now.)
|
|
|
Ganaroth:
(A
little annoying, because my brain FEELS clear enough, but clearly
it's missing bits.)
|
Riot:
(( So that means until it's Eileen's
turn again, it's stabilized right? ))
|
|
Ganaroth:
(Yes.
Lets say end of Eileen's next turn.)
|
Riot:
(( Cool, that makes sense, since Lucky
hasn't moved since it got stabilized ))
|
Kaylen Fisher no longer has running
penalitys!
|
|
Kaylen Fisher does not have remainder
movement!
|
|
Kaylen
Fisher:
|
:
Rolled
17.
Saving throw
|
|
|
Success:
Kaylen Fisher has overcome running away 0
squares.
|
|
|
|
Ganaroth:
(Yeah,
makes sense.)
|
|
Kaylen
Fisher:
|
|
|
(1) Phobos 1
|
—
|
Rolled
24
vs. AC
|
—
|
14
damage
.
|
|
Hit:
and you teleport the target into a space
adjacent to you.
|
|
|
Aegis of Shielding
: When you use your aegis
of shielding immediate interrupt, you can use this power
against the target as part of the interrupt, even if the
target is beyond your reach.
|
|
=^v^=:
(( sad ))
|
|
Ganaroth:
(I'm
sorry, is a miss.)
|
|
Kaylen
Fisher:
|
Boots
of the Fencing Master Power
|
|
|
|
Ganaroth:
(You
did add in the CA, right? Just making sure.)
|
=^v^=:
(( hyup ))
|
Kaylen
Fisher:
|
Boots
of the Fencing Master
|
|
Effect:
When you shift, gain a +1 item bonus to AC
and Reflex defense until the end of your next turn.
|
|
Apply
When
you shift, gain a +1 item bonus to AC and Reflex defense
until the end of your next turn.
|
|
|
Kaylen Fisher:
I've finished my turn.
|
|
Phobos 2:
|
|
|
(6) Itzen
|
—
|
Rolled
25
vs. Will
( Hit )
|
—
|
24
psychic damage
.
|
|
|
|
(5) Pell
|
—
|
Rolled
27
vs. Will
( Hit )
|
—
|
24
psychic damage
.
|
|
|
|
(3) Lilium
|
—
|
Rolled
18
vs. Will
( Miss )
|
—
|
24
psychic damage
.
|
|
Hit:
and the target is pushed up to 4 squares from
the attack's origin square.
|
|
|
Itzen:
|
Dodging is merely a state of mind.
|
|
Effect:
She gets +3 to all defenses untill the end
of her next turn
|
|
|
Phobos 2:
(WHY
DIDN'T YOU oh wait you did.)
|
|
Phobos 2:
(Pell,
do you have something to stop that, or do you take the damage?)
|
=^v^=:
(( can countercurse or take half of
it as ongoing damage or something ))
Riot:
(( I'm gonna try this one more again ))
|
Pell:
|
Effect:
Instead of taking damage from the hit, he
gains ongoing damage equal to half the amount he would have
taken.
|
|
Apply
Ongoing
x damage of y type(see note)
|
|
|
Pell:
Suffered 12 dmg.
HP:
53 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( you don't take 12 damage yet ))
Riot:
(( Oh duh ))
=^v^=:
(( you take ongoing 12 psychic, which
would happen at the start of your turn ))
|
Pell:
Gained 12 HP.
HP:
65 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( you DO get pushed 4 though ))
=^v^=:
(( feel free to also hellfire counter
if you want ))
|
Phobos 2:
(Please
save against being pushed off the ledge!)
|
|
Pell:
|
:
Rolled
3.
Saving throw
|
|
|
Failure:
Pell remains with Falling.
|
|
Riot:
(( Cool ))
=^v^=:
(( wrath is free, you can use it with
other things ))
|
Phobos 2:
(Sorry,
Pell)
|
Pell takes a tumble down the hill, over loose and surf-slick stones into
the thicket of vegetation below. The landing is a bit painful, yes, but
rather worse is the low chittering that sounds from the tangle around
you, hungry and eager.
* Ganaroth rolls: 2d10 => 20
|
Phobos 2:
(OW)
|
Riot:
(( These guys are really fucking Pell
over hard ))
Riot:
(( Second time ))
|
Phobos 2:
(I
guess 20 is a possibility when rolling what would normally be an
"eh" fall damage instance.)
|
|
Pell:
Suffered 20 dmg.
HP:
45 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( alas, not trained in acrobatics
rip ))
=^v^=:
(( you are also prone ))
Lucky has received initiative.
|
Phobos 2:
and
if the target has no adjacent allies, the target is stunned until
the end of the phobos's next turn.
ended on Ra'ven
I've finished my turn.
|
Riot:
(( I forget, how do I move twice? ))
|
Phobos 2:
(Just
use two move actions.)
|
=^v^=:
(( move twice, you just don't get an
attack ))
Riot:
(( That's what I thought, just making
sure ))
|
Lucky:
I've
finished my turn.
|
Itzen has received initiative.
|
Itzen stands up
|
Itzen has received initiative.
Itzen has received initiative.
Itzen has received initiative.
|
Phobos 2:
(Sorry,
I was removing some tokens that are no longer relevant.)
|
=^v^=:
(( does that count as moving as close
to a player or do I also have to shift? ))
|
Phobos 2:
(Can
you show me what you did?)
|
|
Phobos 2:
(I
didn't catch it.)
|
=^v^=:
(( stood up ))
|
Phobos 2:
(Oh,
durr. Sorry, I actually legit thought that I had written down
something along the lines of "unless you're already there," except
in a way that makes me seem less stupid than that. No, if you are
already adjacent, you don't need to do anything.)
|
|
Itzen:
|
Half Wolf, Half Elf. Big eyes, ears, sharp teeth, the
works. Too fuzzy to be embarased.
|
|
Effect:
She turns into a werewolf, gains bite and
+2 power bonus ac and fort
|
|
Apply
Is
a wolf, +2 power bonus to AC and Fort
|
|
|
Phobos 2:
(Make
your save.)
|
|
Itzen charges, wondering how that
works out
|
|
Itzen:
|
:
Rolled
8.
Saving throw
|
|
|
Failure:
Itzen remains with run away.
|
|
|
Phobos 2:
(move
1 square away.)
|
|
Itzen:
She
gains +5 to damage rolls vs her oath target per hit
ended on Itzen
+3
to all defenses
ended on Itzen
During
their next turn, the target must spend an action, if possible, to
move or shift as close as they can to their nearest ally.
ended on Itzen
I've
finished my turn.
|
|
Phobos 2:
|
|
|
(2) Itzen
|
—
|
Rolled
32
vs. Reflex
( Hit )
|
—
|
6
psychic and cold damage
.
|
|
Hit:
and the target is slowed until the end of the
Phobos's next turn.
|
|
Apply
The
target is slowed until the end of the Phobos's next turn.
|
|
=^v^=:
(( dazed, can't attack ))
|
Phobos 2:
(Oh!
You're right.)
|
=^v^=:
(( hm, actually that's a funny
positioning ))
|
Itzen:
You have spent an action point.
Current APs:
0
|
|
Itzen:
|
Trigger:
She uses a daily or encounter attack
|
|
Effect:
Before the attack she or an ally within 5
can shift 1, or shift 2 if it ends with her flanking a
target.
|
|
|
Phobos 1:
(I'm
sorry, but you ended your turn.)
|
=^v^=:
(( you can action point after charges
))
|
Phobos 1:
(You
literally hit the "end turn" button, though.)
|
=^v^=:
(( my mistake? ))
|
Phobos 1:
(Yeah,
it's not like I can come down on anyone for messing up.)
|
=^v^=:
(( may I please instead continue my
turn since the only thing that has happened since is that one guy stood
up? ))
=^v^=:
(( also because I totally forgot I
get that one square shift which makes this potientially funny so ))
=^v^=:
(( also also forgot i had an action
point ))
=^v^=:
(( it's +2/+5 right Eil? ))
|
Phobos 1:
(sure)
|
|
Itzen:
|
The Gaze of the Wolf is Upon us!
|
|
|
|
(2) Phobos 2
|
—
|
Rolled
30
vs. Will
|
—
|
26
radiant damage
.
|
|
|
|
(2) Phobos 1
|
—
|
Rolled
25
vs. Will
|
—
|
21
radiant damage
.
|
|
Hit:
and the foe is pushed up to 4 squares
|
|
|
Effect:
She and her allies in the burst
gain
5
thp.
|
|
|
Phobos 1:
(A
hit)
|
=^v^=:
(( only 1 though? ))
|
Phobos 1:
(Only
1)
|
=^v^=:
(( curses when 12 misses ))
|
Itzen:
Gained 5 temp HP.
HP:
52 / 69 + 5 temp.—
Surges:
7 / 7 —
APs:
0 —
Daily Items:
1
|
|
Ra'ven:
Gained 5 temp HP.
HP:
53 / 70 + 5 temp.—
Surges:
6 / 8 —
APs:
0 —
Daily Items:
1
|
|
Kaylen Fisher:
Gained 5 temp HP.
HP:
82 / 87 + 5 temp.—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Itzen:
|
Effect:
She gets a +1 item bonus to ac and reflex
until end of next turn
|
|
Apply
Has
+1 item bonus to ac and reflex
|
|
=^v^=:
(( lil you get 5 thp too ))
|
Lilium:
Gained 5 temp HP.
HP:
75 / 75 + 5 temp.—
Surges:
8 / 11 —
APs:
0 —
Daily Items:
1
|
|
Phobos 1:
Recharge:
Rolled 4 vs. 5, and
Scatter in Fear
cannot be used this
turn.
|
|
Phobos 1:
|
|
|
(10) Eileen
|
—
|
Rolled
25
vs. Will
( Hit )
|
—
|
11
psychic damage
.
|
|
Hit:
and if the target has no adjacent allies, it
is stunned until the end of the Phobos's next turn.
|
|
Apply
and
if the target has no adjacent allies, the target is stunned
until the end of the phobos's next turn.
|
|
=^v^=:
(( take your 1 damage I guess? ))
|
Eileen:
Suffered 1 dmg.
HP:
66 / 73—
Surges:
8 / 10 —
APs:
1 —
Daily Items:
1
|
|
Phobos 1:
|
|
|
(2) Lilium
|
—
|
Rolled
25
vs. Will
( Hit )
|
|
Hit:
During their next turn, the target must spend
an action, if possible, to move or shift as close as they
can to their nearest ally.
|
|
Apply
During
their next turn, the target must spend an action, if
possible, to move or shift as close as they can to their
nearest ally.
|
|
=^v^=:
(( also itzen ))
|
Phobos 1:
(No
idea if it will be at all relevant, but I'm like eh.)
|
Eileen has received initiative.
|
Phobos 1:
The
Phobos gains phasing until the end of its next turn, and may shift
its speed.
ended on Phobos 1
I've finished my turn.
|
|
Phobos 1:
(Sorry
Eileen.)
|
=^v^=:
(( that attack appears to be a close
burst 2, so that targets itzen ))
|
Phobos 1:
(There
is a transcription error there. It's supposed to be 1 enemy in the
burst)
|
=^v^=:
(( oh, okay ))
=^v^=:
(( sup will or the like? ))
|
Phobos 1:
(I
don't remember what sups Eileen has.)
|
=^v^=:
(( fort at least ))
|
Phobos 1:
(My
guess is that there probably isn't sup willl.)
|
vonel:
(( sup fort ))
|
Eileen:
I've finished my turn.
|
=^v^=:
(( take your 12 ongoing psychic? ))
Riot:
(( I don't have init ))
=^v^=:
(( o ))
Down in the brush where Pell has landed, a hideously smiling maw appears
out of the shadows. It seems to grin at him for a moment before snapping
forward with glee.
|
Su Sentinel:
|
|
|
(1) Pell
|
—
|
Rolled
34
vs. AC
( Hit )
|
—
|
10
psychic damage
.
|
|
Hit:
and ongoing 10 psychic damage.
|
|
Apply
Ongoing
10 psychic damage.
|
|
|
Pell:
|
Trigger:
A foe damages him
|
|
(1) Su Sentinel
|
—
|
Su Sentinel
|
Effect:
Triggering foe takes
6
fire damage
|
|
|
Pell:
Suffered 10 dmg.
HP:
35 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( luckily that doesn't stack with
your already ongoing 12 psychic ))
|
Su Sentinel shrieks as its fur lights
up like a torch!
|
|
Su Sentinel:
(Dude
seems to be vuln 10 fire. All that greasy fur isn't good in this
situation.)
|
Pell has received initiative.
|
Su Sentinel:
I've finished my turn.
|
|
Pell stands up
|
|
Pell:
|
Going to do more damage to them
|
|
(1) Su Sentinel
|
—
|
Su Sentinel
|
Effect:
Nearest enemy he can see is cursed.
|
|
Apply
Made
conductive by Pell
|
|
|
Pell:
Suffered 12 dmg.
HP:
23 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Pell:
|
|
|
(1) Su Sentinel
|
—
|
Rolled
23
vs. Fortitude
|
—
|
14
lightning damage
.
|
|
Polearm Momentum:
If the target is pushed or slid
2 or more squares, knock them prone.
|
|
|
Hit
Push the target
3
squares and slide them 2 squares.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Pell:
|
The effect transfers out of my body and into yours, and
you are sad.
|
|
Trigger:
Pell hits with an attack
|
|
Effect:
Pell transfers one condition or instance
of ongoing damage to the target; that condition retains it's
original duration.
|
|
=^v^=:
(( probably give the ongoing 12,
though you do need to save vs the ogoing 10 still ))
Riot:
(( Yes give the ongoing 12 ))
Riot:
(( Question. So I assume that's 20
feet, and one move action (if I used an AP) would not give me enough to
climb that hill in one shot, even if I rolled well ))
=^v^=:
(( correct ))
|
Pell:
|
Trigger:
He hits a conductive foe
|
|
|
|
(6) Su Sentinel
|
—
|
( Autohit )
|
—
|
6
damage
.
|
|
Riot:
(( forgot about that too ))
=^v^=:
(( wait, no ))
|
Su Sentinel:
(hmm.
I think the map indicates that this guy needs to grab on, or
tumble down into the water.)
|
=^v^=:
(( err ya it'd be 4 squares and you'd
have to climb double that ))
Riot:
(( Gotcha, that's what I thought ))
Riot:
(( So I'd have to use two (successful)
move actions on Pell's next turn to climb back up ))
|
Su Sentinel:
(I
mean, I know it's a fall there, but the perspective makes it a
little weird to tell if this is the right spot... eh, Imma say it
is.)
|
|
Su Sentinel:
|
:
Rolled
15.
Saving throw
|
|
|
Success:
Su Sentinel has overcome fallin.
|
|
=^v^=:
(( yes, or have ra rescue or itzen
hit a guy within 5 of you with her basic ))
Io has received initiative.
|
Pell:
I've
finished my turn.
|
:
Rolled
16.
Saving throw
|
|
|
Success:
Pell has overcome
Ongoing
10 psychic damage.
.
|
|
|
Io tries to skill check move forwards!
|
|
Io more specifically tries to hold
onto that memory that Eileen imposed
|
|
Io:
|
Io's will clamps down, preventing this world from sliding away into
mutability.
|
Io:
|
|
|
(3) Phobos 1
|
—
|
Rolled
15
vs. Fortitude
|
—
|
10
damage
.
|
|
Hit:
and the target gains vulnerable 5 to all
damage until the end of your next turn.
|
|
|
Covenant of Wrath: Until the end of your next
turn, each ally in the burst gains a power bonus to attack
rolls equal to
5
.
|
|
Apply
Vulnerable
5 damage until the end of Io's next turn.
|
|
Apply
Until
the end of Io's next turn, each ally in the burst gains a
power bonus to attack rolls equal to Io's con modifier.
|
|
Effect:
Whenever you hit an enemy with a thunder,
lightning, or radiant power, you can slide that enemy 1
square. You gain a +1 bonus to speed when flying. You can
master and perform the Endure Elements, Enhance Vessel,
Summon Winds, and Water Walk rituals as if you had the
Ritual Caster feat.
|
|
|
Su Sentinel:
(I'm
sorry. 1s don't hit)
|
=^v^=:
(( that power doesn't say if that
wrath addon is a hit or an effect ))
=^v^=:
(( it appears to be rain of blood ))
|
Su Sentinel:
(I
expect that it's on a hit, since most (not all, I know) encounter
powers don't have miss effects.)
|
=^v^=:
(( pinged you the power out of the
iwi compendum ))
|
Su Sentinel:
(I
looked it up.)
|
|
Io:
The
target is dazed until the end of your next turn.
ended on Phobos 2
I've
finished my turn.
|
|
Su Sentinel:
(...Hmm.
Now that I'm looking at it, I kinda disagree with myself.)
|
|
Su Sentinel:
(Maybe
I'm wrong, but I don't remember a lot of powers that give bonuses
in an area if any enemy is hit in the same area. That's weird
architecture, isn't it? I think maybe people do just get those
buffs...)
|
Ra'ven has received initiative.
=^v^=:
(( the thp power itzen has gives the
buffs, if it works that way lil and itz gets +5 to hit for a round ))
|
Su Sentinel:
(I
think it works. I think it has fewer weird implications that way.)
|
|
Ra'ven:
|
Fiery
Rift
: Close burst 5
|
|
An ally disappears in a ball of flame to appear next to
her.
|
|
Effect:
Teleport ally to adjacent.
|
|
(5) Pell
|
—
|
Pell
|
Effect:
The ally is teleported to a square
adjacent to Ra'ven. All foes adjacent to the square the ally
left take 5 fire damage.
|
|
Riot:
(( Thank you Ra ))
|
Ra'ven throws off her panic and grabs
Pell through unclear adjacency to set him next to her
|
Riot:
(( you wanna pick or me ))
|
Su Sentinel:
(I
keep writing like two and a half sentences of apology for stuff,
and then realizing that's probaby not what's needed at the moment
)
|
=^v^=:
(( there isn't an adjacent that takes
out of the burst pattern so whatever you like ))
Lilium has received initiative.
|
Ra'ven:
I've
finished my turn.
|
|
Lilium:
|
A roaring wind batters your foes, scorching them with
fire and knocking them to the ground.
|
|
|
|
(2) Phobos 1
|
—
|
Rolled
32
vs. Fortitude
|
—
|
11
fire damage
.
|
|
Hit:
You knock the target prone.
|
|
|
Primal Guardian:
You also push the target
4
squares.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Phobos 1:
(Certainly
hits)
|
|
Lilium tries to push it off the cliff
|
|
Phobos 1:
(okay,
move him over to the edge, wherever you want him.)
|
|
Phobos 1:
|
:
Rolled
20.
Saving throw
|
|
|
Success:
Phobos 1 has overcome fallin.
|
|
Riot:
(( DM just rollin 20s today lol ))
vonel:
(( making it waist that at least ))
|
Phobos 1:
(Probability
definitely works that way.)
|
Kaylen Fisher has received initiative.
|
Lilium:
During
their next turn, the target must spend an action, if possible, to
move or shift as close as they can to their nearest ally.
ended on Lilium
I've finished my turn.
|
|
Phobos 1:
(Though
I dunno... sometimes I do feel like I blow all the good stuff I'm
owed on stupid decisions, so maybe there is something to it.)
|
|
Kaylen
Fisher:
|
|
|
(5) Phobos 2
|
—
|
Rolled
20
vs. Reflex
|
—
|
13
damage
.
|
|
Hit:
and the target is slowed until the end of
your next turn.
|
|
Miss:
This power is not expended
|
|
Effect:
You move up to your speed and make this
attack at any point during your move. This movement does not
provoke attacks of opportunity from the target.
|
|
|
Phobos 1:
(Sorry.)
|
|
Kaylen
Fisher:
|
:
Rolled
6.
Saving throw
|
|
|
Failure:
Kaylen Fisher remains with running away.
|
|
=^v^=:
(( luckily that lets me not take an
aoo from it xP ))
|
Phobos 1:
(hyup)
|
|
Kaylen Fisher:
When
you shift, gain a +1 item bonus to AC and Reflex defense until the
end of your next turn.
ended on
Kaylen Fisher
I've finished my turn.
|
|
Phobos 1:
Recharge:
Rolled 6 vs. 5, and
Scatter in Fear
has been recharged!
|
|
Phobos 2:
(Wuh
oh...)
|
|
Phobos 2:
(Sorry,
recharged the wrong person, because I can't ever select the
correct token)
|
|
Phobos 1:
|
|
|
nobody
|
—
|
Rolled
24
vs. Will
|
—
|
16
psychic damage
.
|
|
Hit:
and the target is pushed up to 4 squares from
the attack's origin square.
|
|
|
Phobos 2:
(Potentially
a big zzzottt coming up, sorry...)
|
|
Phobos 2:
|
|
|
(3) Ra'ven
|
—
|
Rolled
34
vs. Will
( Hit )
|
—
|
22
psychic damage
.
|
|
|
|
(4) Itzen
|
—
|
Rolled
18
vs. Will
( Miss )
|
—
|
22
psychic damage
.
|
|
|
|
(2) Io
|
—
|
Rolled
19
vs. Will
( Miss )
|
—
|
22
psychic damage
.
|
|
|
|
(3) Kaylen Fisher
|
—
|
Rolled
31
vs. Will
( Hit )
|
—
|
22
psychic damage
.
|
|
|
|
(4) Pell
|
—
|
Rolled
30
vs. Will
( Hit )
|
—
|
22
psychic damage
.
|
|
|
|
(3) Lilium
|
—
|
Rolled
36
vs. Will
( Hit )
|
—
|
CRIT:
25
psychic damage.
|
|
Hit:
and the target is pushed up to 4 squares from
the attack's origin square.
|
|
=^v^=:
(( that's a big zot, though I guess
Io couldn't be pushed also was missed ))
|
Pell:
Suffered 22 dmg.
HP:
1 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( right pell diez to push, sec ))
|
Lilium:
Suffered 25 dmg. Lost 20 HP and 5 temp
HP.
HP:
55 / 75—
Surges:
8 / 11 —
APs:
0 —
Daily Items:
1
|
|
Kaylen
Fisher:
|
Trigger:
An attack hits you or an ally within 10
squares of you.
|
|
Effect:
You reduce the damage the target takes
from the triggering attack by [5 + ConBonus]. Aegis of
Shielding: The next successful attack you make before the
end of your next turn deals extra damage equal to [ConBonus].
|
|
|
Effect:
You reduce the damage the target
takes from the triggering attack by
9
.
Aegis of Shielding:
The next successful attack you
make before the end of your next turn deals extra damage
equal to
4
.
|
|
Apply
The
next successful attack you make before the end of your next
turn deal extra damage equal to your con modifier
|
|
=^v^=:
(( pell take 9 less damage ))
|
Pell:
Gained 9 HP.
HP:
10 / 77—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Kaylen Fisher:
"Ok...
ok... I'll admit... The prospect of running through the gate and
taking our chances seems nicer to me than it did..."
|
Riot:
(( I'm just glad there's a wall
between Pell and the cliff ))
Riot:
(( this time ))
|
Ra'ven:
Suffered 22 dmg. Lost 17 HP and 5 temp
HP.
HP:
36 / 70—
Surges:
6 / 8 —
APs:
0 —
Daily Items:
1
|
=^v^=:
(( that's not a push from the middle
on kay ))
|
Kaylen Fisher:
(What's
wrong with it, then?)
|
=^v^=:
(( that one is fine my bad ))
=^v^=:
(( though she was 1 higher where you
left her ))
|
Kaylen Fisher:
(Ah,
okay)
|
|
Kaylen
Fisher:
|
Effect:
If an enemy pushes you, you can reduce the
distance you are pushed by 2. If an enemy pulls you and that
pull leaves you adjacent to that enemy, you can make a melee
basic attack against that enemy as an opportunity action.
|
|
|
Kaylen Fisher:
(I
mean, it was more likely I had made a mistake than not, so you're
totally allowed to check.
)
|
|
Kaylen Fisher:
Suffered 22 dmg. Lost 17 HP and 5 temp
HP.
HP:
65 / 87—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Phobos 2:
|
|
|
(2) Io
|
—
|
Rolled
32
vs. Will
( Hit )
|
|
Hit:
During their next turn, the target must spend
an action, if possible, to move or shift as close as they
can to their nearest ally.
|
|
Apply
During
their next turn, the target must spend an action, if
possible, to move or shift as close as they can to their
nearest ally.
|
|
=^v^=:
(( ra gets icked off a cliff right? ))
|
Phobos 2:
(Yup.)
|
|
Phobos 2:
(The
attempt is made, at least.)
|
|
Ra'ven:
|
:
Rolled
10.
Saving throw
|
|
|
Success:
Ra'ven has overcome not falling.
|
|
=^v^=:
(( woo ))
|
Phobos 2:
(No
cliff cicks)
|
Riot:
(( you overcame "not falling" which
means you fallin ))
Riot:
(( lol ))
=^v^=:
(( itzen has a thing to do when it's
done ))
|
Phobos 2:
(Hmmmm....
If only I can rhetoric away the laws of physics...)
|
Lucky has received initiative.
|
Phobos 2:
I've finished my turn.
|
|
Phobos 2:
(apologies)
|
|
Itzen:
|
Trigger:
Oath target ends their turn within 5 of
her but not adjacent to her.
|
|
|
|
(4) Phobos 2
|
—
|
Rolled
32
vs. AC
|
—
|
10
damage
.
|
|
|
|
(4) Phobos 2
|
—
|
Rolled
24
vs. AC
|
—
|
10
damage
.
|
|
Effect:
Before the attack, she teleports to a
square adjacent to the target
|
|
Riot:
(( what is the blue area around those
two guys ))
Riot:
(( remind me? ))
|
Phobos 2:
|
Effect:
Any enemy that enters the aura must make a
saving throw or be forced to spend the remainder of their
movement moving away from the Phobos, provoking opportunity
attacks as normal.
|
|
Apply
Any
enemy that enters the aura must make a saving throw or be
forced to spend the remainder of their movement moving away
from the Phobos, provoking opportunity attacks as normal.
|
|
Riot:
(( Ah ))
|
Phobos 2:
(Anyway,
obvious hit from Itzen.)
|
Riot:
(( Lucky that it would expend all
Lucky's movement getting into that area then ))
|
Lucky:
|
Riot:
(( That's just to move initially ))
Riot:
(( that roll, I mean ))
|
Itzen:
|
Trigger:
She uses a daily or encounter attack
|
|
Effect:
Before the attack she or an ally within 5
can shift 1, or shift 2 if it ends with her flanking a
target.
|
|
|
Phobos 2:
(Right,
I got it. Lucky is able to identify which steps forward are solid,
and which lead to a painful fall.)
|
|
Itzen makes Ra and io instead of her
and io immune to that stun this time
|
vonel:
(( Don't think you actually needed to
make that roll cause Io made another History to reanchor everything for
another round. ))
Riot:
(( Ohhh I thought that was just for Io
))
Riot:
(( Gotcha ))
|
Lucky:
|
|
|
(1) Phobos 2
|
—
|
Rolled
30
vs. AC
|
—
|
13
damage
.
|
|
Hit:
Untill the end of your turn, the next melee
attack you make vs the foe has combat advantage.
|
|
Trigger:
She hits with a daily or encounter
|
|
Effect:
Foe is knocked prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
vonel:
(( might have just been for him, now
I'm not sure ))
=^v^=:
(( did you make your save or was that
the last of your movement? ))
Riot:
(( Last of my movement ))
Riot:
(( it took me 6 out of 6 to get into
this spot ))
|
Phobos 2:
(I
no longer know what is going on, so I wish you luck.)
|
Riot:
(( So Lucky took 6 steps out of 6 to
get to this position, which means she no longer had any movement
remaining for Trepidation to affect her ))
Riot:
(( So from my understanding, she
didn't need to make the save against Trepidation ))
|
Phobos 2:
(that's
correct.)
|
Riot:
(( Okay so she just attacked with a
minor Encounter power, and I assume it hit? ))
Riot:
(( Can't recall the AC on these guys ))
|
Phobos 2:
(yeah,
it hits. Sorry, I'm hitting a wall of flagging enthusiasm, and
it's taking a while for my brain to process commands.)
|
Riot:
(( Also I should've done Quarry Damage
as the follow up, not Beat Down, but I can just manually roll a 1d6 ))
Riot:
(( No worries ))
* Riot rolls: 1d6 => 6
Riot:
(( Yay ))
Riot:
(( Now to just hit ))
|
Phobos 2:
(
(thumbs up) )
|
|
Lucky:
|
|
|
(1) Phobos 2
|
—
|
Rolled
26
vs. AC
|
—
|
12
damage
.
|
|
(Sec.)
|
|
(1) Phobos 2
|
—
|
Rolled
32
vs. AC
|
—
|
16
damage
.
|
|
Hit:
1[W] + Strength modifier damage. Until the
end of your next turn, the target takes 2 extra damage
whenever it is hit. If both attacks hit, the extra damage
equals 1 + your Wisdom modifier
|
|
Apply
The
target takes 2 extra damage whenever it is hit.
|
|
|
Phobos 2:
(2
hits)
|
Itzen has received initiative.
|
Lucky:
I've
finished my turn.
|
=^v^=:
(( your wis mod is 1 then? ))
Riot:
(( Whew, finally a really good turn
lol ))
|
Phobos 2:
(I
think it should be 2 at this point)
|
=^v^=:
(( appears to be 2, yeh ))
=^v^=:
(( so it takes 3 extra damage ))
|
Phobos 2:
(But
I also probably wrote those powers like a dumbass, so it's not
updating in a sane way.)
|
|
Itzen:
|
|
|
(1) Phobos 2
|
—
|
Rolled
31
vs. AC
|
—
|
10
damage
.
|
|
|
|
(1) Phobos 2
|
—
|
Rolled
26
vs. AC
|
—
|
9
damage
.
|
|
Hit:
She marks the target till end of her next
turn.
|
|
Apply
Target
takes -3 to attack rolls that don't include her
|
|
Apply
Grabbed
till start of her turn
|
|
Trigger:
She makes a melee attack in beast form
having combat advantage
|
|
|
|
Effect:
She does an additional
5
extra damage.
|
|
Riot:
(( I do not see where to fix it in the
macro ))
|
Phobos 2:
(Clearly
a hit)
|
=^v^=:
(( not a real thing you can fix super
easily, the effect will not update automatically cause of how i made it
))
Riot:
(( A future problem ))
|
Itzen tries to tempt fate on lucky
|
|
Itzen:
|
Just becaue you point it out doesn't mean the foe can
adapt to it.
|
|
(1) Lucky
|
—
|
Lucky
|
Effect:
The target gets +
5
damage vs Itzen's oath target until end of her next turn.
|
|
Apply
Gain
+5 damage vs Itzen's oath target
|
|
|
Itzen:
Has
+1 item bonus to ac and reflex
ended on Itzen
I've
finished my turn.
|
Riot:
(( Nice ))
|
Phobos 1:
Recharge:
Rolled 1 vs. 5, and
Scatter in Fear
cannot be used this
turn.
|
|
Phobos 1:
|
|
|
(3) Kaylen Fisher
|
—
|
Rolled
22
vs. Will
( Miss )
|
—
|
10
psychic damage
.
|
|
Hit:
and if the target has no adjacent allies, it
is stunned until the end of the Phobos's next turn.
|
|
Apply
and
if the target has no adjacent allies, the target is stunned
until the end of the phobos's next turn.
|
|
|
Phobos 1:
|
|
|
(2) Lilium
|
—
|
Rolled
19
vs. Will
( Miss )
|
|
Hit:
During their next turn, the target must spend
an action, if possible, to move or shift as close as they
can to their nearest ally.
|
|
Apply
During
their next turn, the target must spend an action, if
possible, to move or shift as close as they can to their
nearest ally.
|
|
|
Phobos 1:
(classic
womp womps)
|
|
Kaylen
Fisher:
|
Effect:
Whenever a creature marked by your
Swordmage Aegis makes an attack that does not include you as
a target, you gain 3 temporary hit points. Increase the
temporary hit points to 5 at 11th level, and to 8 at 21st
level.
|
|
Eileen has received initiative.
|
Phobos 1:
and
if the target has no adjacent allies, the target is stunned until
the end of the phobos's next turn.
ended on Eileen
I've finished my turn.
|
|
Kaylen Fisher:
Gained 3 temp HP.
HP:
65 / 87 + 3 temp.—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Phobos 1 is all like "Bullshit! You
get tougher when I attack your friends? What are you, some kind of
sadistic asshole?"
|
|
Eileen:
|
Inspiring
Word 1
: Minor - Close
burst 5
|
|
Eileen calls out to a wounded ally and offers inspiring
words of courage and determination that invigorates her
comrade.
|
|
(2) Pell
|
—
|
Pell
|
Effect:
The target can spend a healing
surge and regain
19
+
10
hit points.
Mark of Healing:
The target can also
make a saving throw.
|
|
|
Pell:
Gained 29 HP.
Spent a healing surge.
HP:
39 / 77—
Surges:
8 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( hey Kay is at least not an asshole
))
|
Kaylen Fisher whistles nonchalantly.
|
vonel:
(( well Io's about the only one in
range that can do any thing... ))
|
Eileen:
|
Direct
the Strike
: Ranged 5
|
|
Eileen directs an ally to attack as an enemy lowers its
guard.
|
|
(4) Io
|
—
|
Io
|
Effect:
The target makes a basic attack as
a free action against an enemy of your choice that you can
see and is within 10 squares of you.
|
|
=^v^=:
(( pho 1 okay? ))
vonel:
(( yeah, think your at a-2 on pho 2 ))
=^v^=:
(( -3 actually vs 0 on pho 1 ))
|
Io:
|
|
|
(6) Phobos 1
|
—
|
Rolled
29
vs. Reflex
|
—
|
11
radiant damage
.
|
|
Hit:
and you slide the target 1 square.
|
|
Special:
You can use this power as a ranged basic
attack.
|
|
Effect:
Whenever you hit an enemy with a thunder,
lightning, or radiant power, you can slide that enemy 1
square. You gain a +1 bonus to speed when flying. You can
master and perform the Endure Elements, Enhance Vessel,
Summon Winds, and Water Walk rituals as if you had the
Ritual Caster feat.
|
|
|
Kaylen Fisher:
(Hits)
|
=^v^=:
(( splash it? ))
|
Phobos 1:
Suffered 11 dmg.
|
=^v^=:
(( perhaps make the save first ))
|
Phobos 1:
|
:
Rolled
14.
Saving throw
|
|
|
Success:
Phobos 1 has overcome fallin.
|
|
|
Eileen:
I've finished my turn.
|
=^v^=:
(( elieen successfully casts dragon ))
|
Phobos 1:
(It
still takes damage from the attack, regardless of whether I save,
so I did that first.)
|
vonel:
(( If I had been one closer I'd have
had Lucky double tap the other guy ))
|
Su Sentinel gets up, but dives back
into the brush, rather than immediately leaping up.
|
=^v^=:
(( rip ))
|
Su Sentinel:
(I
mean... You can look at that as a rip. Or you could look at it as
being what amounts to a kill.)
|
|
Su Sentinel:
(Sorta
depends on what actually happened, I guess.)
|
Pell has received initiative.
=^v^=:
(( I mean if it just exploded that'd
still be rip xP, I guess the 'poor flammmable guy with psychic damage
has to hide in bushes again ))
=^v^=:
(( it's prone fwiw ))
=^v^=:
(( the pho ))
Riot:
(( Are they both prone? ))
=^v^=:
(( yes ))
Riot:
(( Ah okay ))
|
Su Sentinel:
(What?
Why? Phobos 1 got up.)
|
=^v^=:
(( one was kicked by lucky, the other
saved vs elieen's dragon lazer blast ))
=^v^=:
(( pho 1 got up, saved vs push from
elieen's turn and is prone ))
|
Phobos 1:
(Huh.
I thought something happened that didn't.)
|
|
Pell:
|
|
|
(2) Phobos 1
|
—
|
Rolled
36
vs. AC
|
—
|
17
Lightning damage
.
|
|
Hit:
and slide 3 squares.
|
|
Special:
Counts as a melee basic attack
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Pell:
|
Trigger:
He hits a conductive foe
|
|
|
|
(2) Phobos 1
|
—
|
( Autohit )
|
—
|
2
damage
.
|
|
|
Phobos 1:
(Definite
hit)
|
Riot:
(( See if he can slidey slidey ))
Riot:
(( Off the cliffy cliffy ))
Riot:
(( Prolly not but eh ))
Riot:
(( might as well try ))
|
Phobos 1:
|
:
Rolled
10.
Saving throw
|
|
|
Success:
Phobos 1 has overcome fallin.
|
|
=^v^=:
(( into the drinky drinky? ))
=^v^=:
(( ripy ripy ))
|
Phobos 1:
(Dammit)
|
Riot:
(( lmao never works ))
Riot:
(( Ah well ))
|
Pell:
|
Trigger:
Pell moves 3 squares or more away from
his starting position on his turn.
|
|
Effect:
Pell gains partial concealment until end
of next turn.
|
|
Apply
Partial
Concealment
|
|
Riot:
(( woops ))
|
Pell:
|
Trigger:
Pell moves 3 squares or more away from
his starting position on his turn.
|
|
Effect:
Pell gains partial concealment until end
of next turn.
|
|
Apply
Partial
Concealment
|
|
Riot:
(( Accidentally added partial
concealment to Phobos 1 ))
Io has received initiative.
|
Pell:
I've
finished my turn.
|
|
Phobos 1:
(It's
awesome when it does, though. It's somewhat difficult to make it
happen, because otherwise it's a 1hk in a lot of circumstances.)
|
|
Io:
|
|
|
(2) Phobos 1
|
—
|
Rolled
23
vs. AC
|
—
|
12
untyped. damage
.
|
|
Hit:
and the target takes a -1 penalty to all
defenses until the start of your next turn.
|
|
Apply
The
target takes a -1 Penalty to all defenses until the start of
your next turn.
|
|
Effect:
Whenever you hit an enemy with a thunder,
lightning, or radiant power, you can slide that enemy 1
square. You gain a +1 bonus to speed when flying. You can
master and perform the Endure Elements, Enhance Vessel,
Summon Winds, and Water Walk rituals as if you had the
Ritual Caster feat.
|
|
=^v^=:
(( prob not huh ))
|
Phobos 1:
(Nah.
Although I think I mucked that power up too. -,- Basically
everything.)
|
|
Io:
Until
the end of Io's next turn, each ally in the burst gains a power
bonus to attack rolls equal to Io's con modifier.
ended on Lilium
Until
the end of Io's next turn, each ally in the burst gains a power
bonus to attack rolls equal to Io's con modifier.
ended on Itzen
I've
finished my turn.
|
|
Phobos 1:
(Yeah,
now I figured what I need to do. I need to back a +2 to hit into
that power, to give it some level of parity. The original power is
vs will, but that didn't make sense for how it's flavored. But....
no way to say this without looking dumb, huh? As always.)
|
Ra'ven has received initiative.
|
Phobos 1:
*bake,
not back.
|
|
Io:
(Sorry,
I'm getting despondent and morose, the same way I always do when
I'm faced with a bunch of my small errors in rapid succession. Pay
me no mind.)
|
|
Ra'ven stands up
|
|
Ra'ven:
|
This is dumb, I'm standing up.
|
|
Effect:
Ra'ven stands up.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Io:
(Martial
arts yell.)
|
|
Ra'ven circles a bit so she uses her
last point of movement to end next to Itzen and Lucky
|
|
Io:
(Yarp)
|
|
Ra'ven uses new power instead of wolf
counter which is too op
|
|
Ra'ven:
|
|
|
(1) Phobos 2
|
—
|
Rolled
30
vs. Reflex
|
—
|
17
fire damage
.
|
|
Hit:
Her attacks do +cha mod fire damage untill
end of her next turn
|
|
Apply
Ra's
melee attacks do +chaBonus fire (5)
|
|
|
Ra'ven:
|
Much more sharp and scary then they look.
|
|
|
Effect:
Her melee attacks when she is in
beast form and has combat advantage do an additional
1
damage
|
|
|
Io:
(Ok,
calling it burnpunch is kinda hilarious.)
|
|
Phobos 2:
Suffered 18 dmg.
|
|
Ra'ven:
|
Really painful, still sets on fire
|
|
Trigger:
She hits with an attack during her turn
while in wolf form and having combat advantage.
|
|
|
|
(1) Phobos 2
|
—
|
( Autohit )
|
—
|
22
fire damage
.
|
|
Effect:
If the target wasn't hit by the triggering
attack, it also takes -2 to attack rolls until end of next
turn. She can shift 1.
|
|
Apply
-2
to attacks that include Ra'Ven
|
|
|
Io:
(Sorry,
I didn't actually say "hit!" or anything. My bad.)
|
|
Phobos 2:
Suffered 22 dmg.
|
|
Io:
(Anyway,
fucking thwacked.)
|
=^v^=:
(( it takes 3 more damage per damage
from lucky ))
|
Phobos 2:
Suffered 6 dmg.
|
|
Io:
(True,
true!)
|
Riot:
(( Nice ))
Lilium has received initiative.
|
Ra'ven:
I've
finished my turn.
|
=^v^=:
(( damage per damage best statistic ))
|
Io:
(Easiest
kind of force multiplier.)
|
|
Io:
(there
are many silly ways of interpreting that phrase.)
|
|
Lilium:
|
Fire
Wind
: Area burst 1
within 10 squares
|
|
A howling gust of firey wind savages liliums enemies,
scattering them.
|
|
|
|
(3) Phobos 1
|
—
|
Rolled
15
vs. Fortitude
|
—
|
3
fire damage
.
|
|
Hit:
You slide the target 1 square.
|
|
|
Io:
(I'm
sorry. I can't make 1s hit.)
|
Kaylen Fisher has received initiative.
|
Lilium:
I've finished my turn.
|
|
Io:
(Not
legitimately.)
|
=^v^=:
(( hey lil, you moved right? ))
vonel:
(( yeah ))
=^v^=:
(( could you move to next to io and
kay? ))
=^v^=:
(( it would make it harder for either
of them to catch the whole party in the doom blast ))
=^v^=:
(( oh it's ranged rip o well ))
|
Kaylen
Fisher:
|
|
|
(1) Phobos 1
|
—
|
Rolled
36
vs. AC
|
—
|
8
damage
.
|
|
|
Hit:
and if the target is adjacent to you
at the start of its next turn and moves away during that
turn, it takes
8
thunder damage. Once per turn when you hit an enbemy with
this power, you gain 5 temporary hit points. If you ended
your turn more than 2 squares away from where you started,
you intead gain 10 temporary hit points.
|
|
Apply
If
the target is adjacent to you at the start of its next turn
and moves away during that turn, it takes 1d6+ Con modifier
thunder damage.
|
|
|
Kaylen
Fisher:
|
|
When an enemy you hit with an arcane at-will
attack power attacks you before the start of your next turn,
that enemy takes damage (of the same type the attack power
deals) equal to the ability modifier to the attack power's
damage.
5
|
|
|
Kaylen Fisher:
Gained 10 temp HP.
HP:
65 / 87 + 10 temp.—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Kaylen Fisher:
The
next successful attack you make before the end of your next turn
deal extra damage equal to your con modifier
ended on Kaylen Fisher
I've finished my turn.
|
|
Phobos 2:
Recharge:
Rolled 5 vs. 5, and
Scatter in Fear
has been recharged!
|
Riot:
(( rip ))
|
Phobos 2:
(Using
it right now is a terrible idea though...)
|
=^v^=:
(( at least slightly pre-scattered
and if it provokes it's going to die ))
=^v^=:
(( it's like, going to SUPER die ))
|
Phobos 2:
|
|
|
(1) Ra'ven
|
—
|
Rolled
21
vs. Reflex
( Miss )
|
—
|
9
psychic and cold damage
.
|
|
Hit:
and the target is slowed until the end of the
Phobos's next turn.
|
|
Apply
The
target is slowed until the end of the Phobos's next turn.
|
|
=^v^=:
(( it's marked by itzen fwiw ))
|
Phobos 2:
(Oh,
okay. I guess it missed, then.)
|
|
Phobos 2:
(lol)
|
=^v^=:
(( she doesn't have any punishment,
it's just a fyi ))
|
Phobos 2:
(Yeah,
I know. I guess we're laughing together?)
|
|
Phobos 2:
(Technically,
it can use its minor, but the chances it does anything are tiny.)
|
Lucky has received initiative.
|
Phobos 2:
I've finished my turn.
|
=^v^=:
(( no worries, also might stand up ))
=^v^=:
(( so lucky has to at least try a
little ))
|
Phobos 2:
(Pssh.)
|
=^v^=:
(( member lucky, you have +5 to dmg
vs that guy from itzen ))
|
Lucky:
|
|
|
(1) Phobos 2
|
—
|
Rolled
32
vs. AC
|
—
|
17
damage
.
|
|
Special:
Uses offhand weapon
|
|
Trigger:
Once per round when you hit your quarry
|
|
|
|
Effect:
Add extra
3
damage to attack, or 6 if a crit.
|
|
=^v^=:
(( donk ))
|
Phobos 2:
(He
asplodes, before you use anything else.)
|
|
Lucky:
|
Trigger:
She hits with a daily or encounter
|
|
Effect:
Foe is knocked prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
Riot:
(( lol okay fair ))
|
Phobos 2:
(Convenient
distance away!)
|
|
Lucky:
|
One two, one two and through and through~
|
|
|
|
(1) Phobos 1
|
—
|
Rolled
23
vs. AC
|
—
|
8
damage
.
|
|
(Sec.)
|
|
(1) Phobos 1
|
—
|
Rolled
32
vs. AC
|
—
|
7
damage
.
|
|
|
If both attacks hit, deal extra damage equal to
4
|
|
Riot:
(( Ah well ))
|
Ra'ven:
|
A transfer of the violence
|
|
Trigger:
A creature within 5 of her is reduced to 0
|
|
|
She does an additional
7
necrotic damage to a target she hits with her next attack
|
|
|
Ra'ven:
|
Trigger:
Ra'ven reduces a foe to 0, or an adjacent
foe is reduced to 0
|
|
Effect:
Ra'ven becomes invisible until end of her
next turn
|
|
Special:
This affects her rider as well if she has
one.
|
|
Apply
Ra'ven
is invisible till end of her next turn
|
|
Itzen has received initiative.
|
Lucky:
I've
finished my turn.
|
|
Phobos 1:
(Sadly,
just the one hit, but that means 1 kill and a little extra damage.
Not bad.)
|
Riot:
(( Can't complain ))
|
Phobos 1:
(That
little extra damage bloodied him too, for what it's worth.)
|
|
Itzen:
|
Right, that guy going to hurt.
|
|
Effect:
Target is oathed until it dies, at which
point this power recharges.
|
|
Apply
Wolf
Cultist can roll twice and take highest with melee attacks
vs target if no other foe is adjacent to her
|
|
|
Itzen:
|
Wow this power is popular
|
|
|
|
(1) Phobos 1
|
—
|
Rolled
23
vs. AC
|
—
|
16
damage
.
|
|
Hit:
Adjacent allies gain +1 to hit and +4 to
damage until end of next turn
|
|
Apply
+1
to hit and +5 to damage
|
|
|
Itzen:
;.;
|
|
Phobos 1:
(I'm
sorry, that doesn't hit.)
|
|
Itzen shakes fist at hybrid oath
|
|
Itzen:
I've
finished my turn.
|
|
Phobos 1 spontaneously combusts. No,
not really, but I don't want to watch you hack away the other half
of his life while he stares at you in sadness.
|
Riot:
(( Fair ))
=^v^=:
(( MY HEAD ASPLODE ))
vonel:
(( Eileen was just going to see if
everyone wanted to runout the portal for free on her trun ))
Riot:
(( Well now that combat is over,
before we risk jumping straight into another fight, short resty resty,
maybe? ))
With the interference of the other removed, the second one falls quickly
thereafter.
|
Phobos 1:
(Yes,
please do.)
|
|
Lucky:
Took a short rest.
HP:
71 / 73—
Surges:
4 / 6 —
APs:
1 —
Daily Items:
1
|
|
Pell:
Took a short rest.
Gained 38 HP.
Spent 2 healing surges.
HP:
77 / 77—
Surges:
6 / 11 —
APs:
1 —
Daily Items:
1
|
vonel:
(( Who wants my last heal before
rest? ))
Riot:
(( Woops. Eh I'm good, prolly Ra? ))
|
Lilium:
Took a short rest.
Gained 18 HP.
Spent a healing surge.
HP:
73 / 75—
Surges:
7 / 11 —
APs:
0 —
Daily Items:
1
|
|
Ra'ven would like healy thing cause
smol surges
|
|
Eileen:
|
Inspiring
Word 2
: Minor - Close
burst 5
|
|
Eileen calls out to a wounded ally and offers inspiring
words of courage and determination that invigorates her
comrade.
|
|
(6) Ra'ven
|
—
|
Ra'ven
|
Effect:
The target can spend a healing
surge and regain
17
+
4
hit points.
Mark of Healing:
The target can also
make a saving throw.
|
|
|
Eileen:
Took a short rest.
HP:
66 / 73—
Surges:
8 / 10 —
APs:
1 —
Daily Items:
1
|
|
Ra'ven:
Took a short rest.
Gained 21 HP.
Spent a healing surge.
HP:
57 / 70—
Surges:
5 / 8 —
APs:
0 —
Daily Items:
1
|
|
Phobos 1:
(Would
it be ok to call it here? I'm not as prepared for the next bit as
I should be. -.- I thought I might be able to get away with it,
but nope.)
|
vonel:
(( sure ))
|
Kaylen
Fisher:
Took a short rest.
Gained 21 HP.
Spent a healing surge.
HP:
86 / 87—
Surges:
11 / 12 —
APs:
0 —
Daily Items:
1
|
|
Io:
Took a short rest.
HP:
64 / 66—
Surges:
8 / 11 —
APs:
1 —
Daily Items:
1
|
|
Itzen:
Took a short rest.
Gained 17 HP.
Spent a healing surge.
HP:
69 / 69—
Surges:
6 / 7 —
APs:
0 —
Daily Items:
1
|
|
Ra'ven:
Gained 17 HP.
Spent a healing surge.
HP:
70 / 70—
Surges:
4 / 8 —
APs:
0 —
Daily Items:
1
|
|
Phobos 1:
(Sorry.
3/10 performance tonight.)
|
Riot:
(( That's fine! ))
Riot:
(( Hope you feel better ))
|
Phobos 1:
(...
huh. That oddly made me actually feel a bit better. Thanks!)
|
|
|
logfox:
game
saved so a crash doesn't undo 5.5 hours of digimon grinding
|
|
Phobos 1:
(looool)
|
Ganaroth is disconnected.
Riot:
(( lol ))
Riot:
(( gnight y'all! ))
|
Itzen:
hm
|
|
Itzen:
night
|
Riot is disconnected.
vonel is disconnected.
=^v^= is disconnected.
=^v^= has connected.
vonel has connected.
|
Ra'ven:
oi
|
Riot has connected.
|
Ra'ven:
been
finding out digimon hacker's memory is basically same length as
cyber sleuth
|
|
|
Riot:
I
don't know either of those things
|
|
Ra'ven:
thats
fine
|
|
Ra'ven:
I
like digimon games, despite most of them being bad
|
|
Ra'ven:
cyber
sleuth is not bad
|
|
Ra'ven:
hacker's
memory was an 'expansion' or something to i t
|
|
Ra'ven:
hm
|
Ganaroth has connected.
|
|
Ganaroth:
(scowls)
The normal shortcut apparently can't find maptools, but it doesn't
actually matter, because I can just join through my Monsters!
save. (That's where I make all the monsters, because I don't
really want to have their stats all over the server logs.
|
|
|
Ganaroth:
It's
just annoying that a thing stopped working for ???
|
|
Ra'ven:
digimonin
|
|
|
Ganaroth:
Glad
to hear it.
|
|
|
Riot:
Doing
alright, day 10 being sober and I've been writing more
|
|
|
Ganaroth:
Good
job! I should try to work up some inspiration out of shame now!
That is a joke, no worries. It... would be nice, though.
|
|
|
Ganaroth:
Getting
sober is extremely difficult. You're doing great. Getting past the
first week give you some momentum.
|
|
|
Ganaroth:
Anyways,
you folks ready?
|
|
|
Riot:
It's
been ups and downs but I feel physically a lot better
|
|
|
Ganaroth:
(ugh.
I'll have to detox from weed before visiting my sister sometime
this year. Alabama hasn't legalized, so I can't take anything with
me. Probably couldn't anyway, since I never check baggage... and
detoxing is unpleasant for me, because cannibinoid hyperemesis.)
|
|
|
Riot:
Oof,
I hope it goes as well as can be
|
|
|
Ganaroth:
(ultimately
much less difficult than going sober, though. So you still "win.")
|
|
|
Riot:
It's
not a competition!
|
|
Ra'ven:
technically
alabama allows medical weed tinctures
|
Last time, you fought and defeated a pair of fear spirits who had
appeared to bar your path. As the second one falls, the mist shrouding
the gateway brightens, casting off the shadow that had shrouded it. The
light, however, brings little comfort. The ghostly blue luminescence is
more unsettling than anything else, and you can feel a something like a
chill in the air... but it's inside you, as though the cold touches
nothing but your own bodies and minds.
|
|
Ganaroth:
(Medical
tinctures aren't actually helpful, though. I've used them, and
haven't noticed anything.)
|
=^v^=:
(( also speciffically peach only
gummies ))
|
|
Riot:
That
was my understanding too
|
|
Ra'ven remains shaken, looking like
she wants to beat up the shades further, before grabbing Kaylen's
arm, "Sorry, it's just... that was pretty unplesent..."
|
|
|
Ganaroth:
(Wait,
alabama allow peach gummies? 0.o And... not other flavors? The
hell?)
|
|
Kaylen Fisher looks at Ra'ven, but
doesn't push her away. "Yeah. It's like I could feel all the
things that have ever freaked me out. And they were here with me."
She shivers. "I wonder if those things actually exist, or if
they're just here?"
|
|
Io:
"I
don't remember them from my time, but your world has so many new
things that I sometimes despair of learning them."
|
|
Eileen:
"if
there naitive then they'll probably be back, hard to kill a dream."
|
|
Kaylen Fisher:
"And
probably at the worst time too. Got it."
|
|
Itzen takes a deep breath to center
herself, despite it being a dream so breathing is silly, "That
thing you did, Elieen, where you focused the path..."
|
|
Eileen:
"Don't
ask... I'm not even sure how I did that."
|
|
Lucky:
"Either
way, I appreciate it. That whole 'not being able to tell if you're
about to walk off a cliff' thing kinda sucked."
|
|
Itzen turns her gaze to Io, "Do
you
know what that was, you seemed to also do it for a bit?"
|
|
Io:
"A
thing often done within the Astral Sea, though I assume it no
longer exists in this strangely unified cosmos. It was the realm
of concept, thought, and memory, and any physical traits were
themselves products of the mind. Manipulating your environment
through force of will is the primary way of getting from "place"
to "place" within that plane."
|
|
Io:
"I
Eileen do what she did, and tried to do what I rember doing. It
worked."
|
|
Io:
I saw*
|
|
Itzen:
"It
seemed like a rememberd moment to me is why." She shakes her head,
"That crystal that brought us here, I wonder if it keeps that
friend of yours here as well."
|
|
Eileen looks over at Io, "Maybe it
was..."
|
|
Io:
"...Well,
as I said, it's what I remember doing. There are traces of home
mixed in. My world. The Seven Mounting Heavens of Celestia, and
the Transcendent Wheel. And the ache for their loss."
|
|
Itzen:
"I
do not fancy fighting the Grey in a place where it's in control of
that realm's physicality. Do you think you could use your
friendship to, perhaps, try to make a way to commune with this
Moonbow person? If it's her power in the first place, perhaps we
can have her revoke some of it?"
|
|
Pell smiles sadly at Io, "Makes being
away from home for two and a half years seem like nothing."
|
|
Lilium points to the portal, "Won't we
just end up fighting him in the waking wolrd if we go though
there?"
|
|
Lucky:
"That's
what I'd assume."
|
|
Io:
"Time
is one thing, but the loss of a home never heals until a new one
is found. I respect your pain, and sympathize."
|
|
Ra'ven:
"That
portal wakes us up? Seems like it jost goes somewhere else
unplesent."
|
|
Lilium shrugs, "I just guessed, really
it could do any thing."
|
|
Kaylen Fisher:
"No
way to know. You can't just figure out where a portal goes without
some fairly powerful shit, and if it's just a dream construct,
even that might now work."
|
|
Lucky:
"I
mean, not sure why those two dream ghosts or whatever would be
fighting to keep us from going through it, otherwise."
|
|
Kaylen Fisher:
*not
|
|
Io:
"Well,
who wants to be the canary in this mine?" They pause. "...I used
to have seven of them, so I would like to retract the metaphor.
It's disturbing."
|
|
Lilium:
"I
can go."
|
|
Itzen:
"That
last thing punished us when we were alone, I can go with her as
well."
|
|
Lilium:
"Though
I'm not to sure if we'll be able to comunate back once were
though."
|
|
Kaylen Fisher:
"It's
a good idea anyway. Getting stuck alone would suck. If you can,
though, hop back over in precisely five seconds. Knowing if you
can come back is good, and I also want to check for temporal
offset."
|
|
Kaylen Fisher:
"If
there's any discrepency, that would increase the chances that this
whole construct is running on altered time."
|
|
Lilium:
"Assuming
we can come back once were on the other side."
|
|
Itzen:
"It
will potentially show we can't if that's the case, unless the
difference is quite a bit."
|
|
Lilium:
"True."
|
|
Ra'ven:
"You
could poke it with a stick or the like, see if it pulls you
through or something sinister or just is a gate."
|
|
Kaylen Fisher:
"Eh...wouldn't
work if it like a real one. Gates aren't particularly stable;
getting them to actually work at all over distance is tough going.
They don't work exactly like doors, and you can't put PART of an
object through. Until the whole thing is through, nothing pops out
the other side."
|
|
Io looks at her oddly. "Another
difference, then."
|
|
Lilium looks at Itzen, "Ready?"
|
|
Ra'ven frowns a bit, still having not
released the arm, "Perhaps someone who knows less about gates
should try it. Its a dream."
|
|
Kaylen Fisher:
"...fuck.
I guess I screwed up *that* possibility."
|
|
Itzen nods, "Might as well, so 5
seconds and we hop back."
|
Itzen and Lilium step through, like walking through a fog bank. Moments
later, that fog partially clears. The area is still obscured by a
slightly glowing mist, which dimly illuminates the scene of a giant
graveyard. Willow trees bent under the weight of hanging spanish moss
dot the landscape, interpersed with headstones, markers, and mausoleums.
A beaten dirt path leads forward, and you can see some kind of orange
light glowing on the other side of the fog, not strong enough to full
cut though. Behind you, you can see a veil of dim purple mist.
|
Lilium:
"Creepy..."
|
|
Kaylen Fisher:
(Not
capable of making macros, but capable of stealing and altering
existing ones.)
|
=^v^=:
(( ? ))
|
Kaylen Fisher:
(Wait,
did you not see the Nudge? Aw man. I guess I was lying, then.)
|
|
Itzen:
"We
should return before it throws off my student's timing"
|
|
Lilium:
"Right."
|
=^v^=:
(( the nudge the players button you
made? it's probably set to gm only send.. ))
|
Kaylen Fisher:
(Yup.
I'm too dumb to actually do things. I knew it!)
|
|
Kaylen Fisher:
"...14,
15... Oh, hey there you are! So, if you didn't delay for whatever
reason, there's definitely an offset. Could actually be good for
us."
|
|
Io:
"What
did you see?"
|
|
Lilium:
"Graveyard."
|
|
Ra'ven:
"Oh,
that's good, perhaps there will be some crows."
|
|
Lilium:
"There
was a light, but couldn't see any thing else other then...
graveyard stuff?"
|
|
Kaylen Fisher:
"Yeah?
Ok, at least you weren't attacked immediately, or choked out on
poison gas."
|
|
Lilium:
"Shall
we then, no reason to keep standing around here."
|
|
Kaylen Fisher:
"Those
are important things to know! Yeah, let's get out of here."
|
The party moves through the gate, finding themselves in the graveyard
that Lilium described.
|
Lucky:
"On
to the spooky graveyard we go!"
|
|
Eileen looks around once on the other
side, "At least this makes sense given where we were in the waking
world."
|
|
Io:
"Hmm.
You described it as a graveyard. Is there a particular reason you
used that word, rather than "cemetary?"
|
|
Kaylen Fisher responds to Eileen. "All
the people this asshole killed with his poison, you mean?"
|
|
Lilium shrugs, "Not really, other then
it's creepy."
|
|
Eileen:
"I
meant in her tomb."
|
|
Ra'ven looks for black winged bird
friends, "I mean graveyards are outside in the grass and dirt,
cemetarys are fancier right?"
|
|
Kaylen Fisher:
"Ah.
Well, that makes more sense. I guess I was looking for a metaphor
where one wasn't needed."
|
There don't appear to be any crows here. If they follow the same logic
as real crows, they'd be hibernating, waiting for another Gold cycle.
|
Kaylen Fisher:
(Crows
are pretty firmly diurnal birds.)
|
|
Ra'ven is sad, though I mean there
isn't a wolf here right
|
|
Eileen:
"I
guess we should go check out that light... and get jumped by
something. Probably something undead."
|
|
Io:
(It's
dark af, so it's hard to tell whether there is a wolf or not.)
|
|
Itzen:
"Well,
that being the case, I might as well let them know we are here?"
|
|
Io:
"They
usually are, yes, but that's not the criteria." They look about
themselves. "A cemetary is essentially secular. Any and all may be
buried there, so long as whatever applicable laws are followed. A
graveyard, though?" They sniff the air a bit, wrinkling their
nostrils. "A graveyard is attached to a church or temple, and
reserved only for their parishioners." They pause. "Er... I'm not
sure you have those, here. Places where the gods are worshipped.
Considering where we are, as Eileen said..."
|
|
Eileen starts off down the path, "Take
a look at the headstones as we go, may be well get a clue."
|
|
Itzen flips her darksaber back to
lightsaber, though limiting it to 5 squares instead of 20
|
|
Io:
(gonna
move you over there)
|
=^v^=:
(( background is missing ))
=^v^=:
(( plz set visible ))
=^v^=:
(( thks ))
|
Io:
(Yeah,
I was getting to it. Cursors don't move instantly.)
|
|
Itzen:
|
A blade of piercing light
|
|
Effect:
All damage delt with this sword is
radiant, as a free action once per round she can swap modes
|
|
Brilliant:
This sword shines with bright or dim
light of the color of the current phase of the wolf out to
20 squares at Itzen's behest but at lest 1 square
|
|
Umbra:
This does not work during a Umbral phase
|
|
|
Lucky:
"Well
this isn't creepy at all."
|
|
Kaylen Fisher:
"Yeah.."
|
|
Ra'ven:
"I
mean it's not really... kinda nice in a way..."
|
|
Ra'ven:
"Orange
and purple are gentile colors, lots of moss and life for a place
of the dead..."
|
|
Kaylen Fisher:
(Gentile
colors? Oy vey...)
|
|
Lilium:
"It's
just going back to nature, no one is taking care of it."
|
vonel:
(( brb ))
=^v^=:
(( hominims! ))
vonel:
(( back and I did a dumb ))
vonel:
(( put my bake ware into my oven as I
was preheating it ))
vonel:
(( luckly it doesn't hurt any thing ))
|
Ra'ven:
"I
mean that's good right? If nobody remembers the graves served
their purpose already..."
|
Eileen sees several tombstones as she goes. Hanali Celanil...
Sashelas... Enoreth... The inscriptions on several of them change as you
walk past. Rillifane becomes Simbi, becomes Aranyani, becomes Geb,
becomes Silvanus, becomes Sucellus. Corellon becomes Oberon, becomes
Kyroni Shaemalas, becomes Solinari.... Thousands of names for hundreds
of the dead, stretching off into the fog and darkness.
|
Io gives Ra'ven the angriest, most
offended look that you've ever seen on a dragon's face. "I will
allow our friendship to shield you, otherwise I would have
attacked. The purpose of a grave is remembrance, not forgetting.
And I cannot, *will* not, accept the vanishing of my kith and kin
into nothing."
|
|
Eileen rubs her eyes, "To many names."
|
|
Io:
"Let's
leave as quickly as possible I no longer wish to be in this
company tonight."
|
|
Lilium frowns, "sorry.."
|
|
Io:
"You
aren't the one who said it."
|
|
Io:
"Your
apology isn't required."
|
|
Io walks ahead, pointedly ignoring
Ra'ven as they pass, and keeping about 30 feet between you as you
walk forward.
|
|
Ra'ven hmms at that, "Ah, you know
them then."
|
|
Io ignores you.
|
Riot:
(( ooooof ))
|
Io:
(I
mean, Ra basically said "nah, it's okay that nobody remembers your
people." Io really has no reason to interpret that charitably.)
|
|
Eileen contuines down the path weapon
out ready for the ambush.
|
|
Io:
(Myself,
I understand that Ra didn't mean it like that.)
|
|
Io:
(This
is Io being pissed, not Ganaroth)
|
=^v^=:
(( good, ra actually means it as it's
a testiment to even loss eventally fading, but that sorta doesn't work
super well when it's the dragon's friends xP ))
|
Io:
(Yeah,
I totally get that. But like I said, given the context they're
seeing red at the moment. Trying to explain that you genuinely
didn't know is something that may have to come a bit later.)
|
=^v^=:
(( as a 'for the folx at home' of the
sorta tone Ra had ))
Riot:
(( fwiw Lucky is aware of the
awkwardness but doesn't seem at all bothered, whereas Pell is clearly
uncomfortable as fuck lol ))
The party walks forward into the fog. The light of Itzen's sword mingles
with the bluish glow of the mist, combining into a sickly green around
the edges. The mist grows thicker, and all of a sudden, Lucky sees a
shadow race past, too obscured to see much of it's form and moving
faster than a man sprinting. Despite that, there's barely a sound as it
goes by; a bare whispered hiss.
|
Io:
(sorry
Pell!)
|
vonel:
(( brb again ))
|
Io:
(S'okay!)
|
|
Io:
(actually,
Imma grab a little thing, kay?)
|
vonel:
(( making orange chicken and got to
the point were I had to orange the chicken ))
|
Lucky:
"Oh,
good. We got things skittering through the fog."
|
Riot:
(( Ohhh orange chicken good ))
|
Io:
(nomnomnom)
|
vonel:
(( indeed ))
vonel:
(( need to get back up in a moment or
two to pull everything out so I can eat. ))
|
Io:
(no
worries, can wait.)
|
|
Itzen:
"At
least you see them."
|
|
Lucky:
"Sort
of? Creepy ass shadows flickering through the fog is about it."
|
vonel:
(( all right I got my orange chicken
and rice, I'm good to go. ))
|
Itzen:
"Them
being actual shadows would be unplesent."
|
Incidentally, across thousands of miles of open sky, the group
containing Vul is still en route to their destination when he feels the
Pen twitching in his pouch. As it does so, words begin forming on the
wall of Vul's cabin, written in an elegant, looping hand. "The Grave of
Memories, and the Cradle of Dreams. That which is forgotten can be born
again." With that, the pen stops moving, and the progress of words
ceases. A faint wisp of smoke, and the thin smell of burnt wood waft
from the letters.
Riot:
(( O.O ))
Back in the graveyard...
=^v^=:
(( vul does not exist in accessable
token form to be O.O about that ))
|
Io:
(It's
okay, I can assume it.)
|
A voice in the dark, distorted but with a clear mocking tone. "So... you
found this place, then. I wonder why you came here. How odd." This time
Itzen does see the shadow, moving close to her side, showing no more
than an a vague shape. Just enough to see that the figure isn't
humanoid. "Felt you enter, but didn't think I'd see you." The voice
chuckles unpleasantly. "This part is dangerous, children. Are you sure
you want to be here?"
|
Itzen:
"Here
is but a stop on our journey; it is not our desitnation. Who are
you?"
|
|
Chrysoberyl:
"Come
now. Don't you remember the feel of me? It hasn't been THAT long."
|
"I remember you. The little group of mice tip-toeing through a city of
traps. But so, so helpful for all that."
|
Chrysoberyl:
(huh.
Didn't realize I'd typed /e)
|
=^v^=:
(( didn't only Io and Ra directly
talk to the dragon? ))
|
Chrysoberyl:
(make
an insight check, please!)
|
|
Itzen:
|
|
Chrysoberyl:
(Itzen
is just confused, then. Why is he talking like you should know
him?)
|
|
Chrysoberyl:
(Also,
Io didn't talk to him.)
|
|
Chrysoberyl:
(Io
very much didn't)
|
=^v^=:
(( guess it might have just been Ra
xP ))
|
Chrysoberyl:
(I
think Lucky might also have been there. I thought I remembered two
people.)
|
Riot:
(( Lucky spoke to him ))
|
Chrysoberyl:
(aha!)
|
Riot:
(( I was just looking up their convo ))
vonel:
(( I know Lilium wasn't even there,
and Eileen didn't talk to him nor was she part of the dream he showed
every one. ))
|
Itzen:
"I
would... expect to remember such a person? But I do not recall
you, no."
|
|
Chrysoberyl:
(Right.
Anyone who wasn't there doesn't recognize this voice. Lucky and Ra
definitely do, though.)
|
Riot:
(( found it ))
|
Ra'ven perks up a bit, "Oh! It's you!
Hey, I forgot a thing since you were in the dark but..." she
rifles through her pouch and pulls out a small crystal, frowning
slightly cause it's black, "Here, have this!"
|
|
Lucky:
"Ah.
You again. The one who knows that language I spoke."
|
|
Chrysoberyl pauses. "Am I truly so
forgettable? I must try to make greater impression in the future."
The voice actually sounds a bit sad at that. "Oh... well, look at
that. Toss it over, and I'll let you know some things." The voice
shifts, now speaking from the opposite side. "Oh yes. Familiar,
though not often spoken these days. A shame, really. Not quite as
dead as *these* fellows, but mostly still and silent even so. Why,
have you been chattering to yourself again?"
|
=^v^=:
(( it's a piece of quartz but
dreamworld and her sorta sinisterness has made it blackened almost
jet-like ))
|
Ra'ven tosses
|
|
Lucky:
"Not
recently, no. That I remember, anyway."
|
|
Ra'ven:
"Ah
ya, this is that dragon.. Chrysoberyl, right?" she gestures to the
spot the voice moved to as an attempt at introductions
|
A set of bony talons snakes out of the darkness, plucking the crystal
from the air. "Ah.... I want to know what will happen to this when I
leave. It could be anything, really." A sigh. "Oh, a pity. Still having
trouble connecting? Even after you found the orphan? I really thought
that would have jogged something in you." The voice becomes puzzled as
Ra'ven speaks. "Hmm. No, something strange is going on here. YOU at
least should certainly remember me."
|
Chrysoberyl:
(he
is speaking to you each in the order you spoke to him, if it isn't
clear)
|
|
Ra'ven nods, "You were the shadow who
spoke to me at the prision right?"
|
|
Lilium:
"Is
he a friend of yours Ra?"
|
|
Ra'ven:
"I
mean, he helped me find the spot the teleport blocker was
hidden.... and about where all the other people were taken."
|
|
Ra'ven:
"And
you really should give a dragon a gem if you meet them for luck."
|
|
Lucky scrunches her face in confusion.
"The orphan?"
|
|
Chrysoberyl:
"Well,
I wasn't a shadow. I don't THINK I was a shadow. That was some
time ago. I believe I was a human at the time."
|
|
Chrysoberyl:
"Hmm.
If you are having trouble remembering, I shouldn't say much more.
Or, rather, I *won't* say much more, other than to let you know
that there are a couple of other speakers of that language in Si
En Kelar. Si En Kelar IS still open at this point, yes? Sorry, one
of those things I shouldn't say." He chuckles again.
|
|
Ra'ven frowns, "I mean it was a few
days ago.."
|
|
Ra'ven:
"Not
the open, but when we met..."
|
|
Pell elbows Lucky, pointing at his own
face in exasperation.
|
|
Ra'ven:
"I
suppose my mo-" she stops, "I mean the powers that conspire in Si
En Kelar could have closed it after we left."
|
|
Lucky hisses quietly, "You didn't tell
me you were an orphan, fuckass!"
|
|
Pell:
"I
also didn't tell you where I was really from, keep up, Luck."
|
|
Pell:
"How
the fuck did they know that, though?"
|
|
Ra'ven:
"Maybe
he's from the same place?"
|
|
Pell:
"Even
so, how he knew
me
is what I'm questioning."
|
|
Lucky:
"You
assume he means you. Maybe he means ... her."
|
|
Pell:
"Not
an orphan."
|
|
Ra'ven gestures at the fog, "I mean
you could ask? He's right here and is the only person who'd
know..."
|
|
Chrysoberyl laughs "Oh, I know where
you are!" He seems delighted. "You're in an awful lot of trouble,
and not just because you're here, in this place of buried
memories. Even now, right this very minute, men with wings and
blades are inching towards you. Slowly, oh so slowly. One
heartbeat for every hundred of yours. But your time is limited,
and their's is not." He pauses. "..When those blades slide into
you, do you think you'll be able to feel them, even in there? If
so, the pain will streeeeeetched out along your nerves."
|
|
Pell sighs. "Okay, fine.
Assuming
you're referring to me, how did you know any of those things about
me?"
|
|
Lucky:
"Okaaaaay,
I think that means we probably oughta start makin' moves to get
out of here."
|
|
Eileen shorts, "All the more reason
for use to not stand around listening to you."
|
|
Chrysoberyl:
"Hmm.
How to explain. I know, a lie! I could feel you, lost one. The
taste of your longing."
|
vonel:
(( *snorts ))
|
Ra'ven titls her head, "I mean, why
are
you
here? You likely escaped the prision, this is a bit
odd to escape to I'd guess?"
|
|
Pell:
"What
do you mean, a lie?"
|
|
Lucky grabs Pell's collar, and starts
yanking him forward. "If we're being targeted right now, we need
to fucking
go.
"
|
|
Eileen keeps going
|
|
Ra'ven:
"Oh!
Actually! Woud you like to help us get out of this trap?" she asks
the dragon, "Since we helped you get out of yours?"
|
|
Ra'ven asks that in the tone of an
offer instead of an obligation
|
|
Chrysoberyl:
The
shadow moves again, now standing between you and the light ahead.
Even that is enough to cast a dim silhouette. It seems draconic,
but slashes of light poke through the body, as though it isn't
quite solid. "I agree, you should make some moves to get out of
here. Good luck." He laughs. "Oh, little hellhound. Your
perspective on things is hilarious. And... well, you know what a
lie is, don't you? I'm telling you what definitely didn't happen."
They seem amused. "Or maybe I'm from the future, and I just
remember you from another meeting. Or maybe... Well, I'll see if
you can figure it out." A pause. "Hmm. I could do that. Indeed, I
could do that. But... well, you were the key that was going to
come along eventually. If you didn't let me out, I'd just have
waited until the right person did. But if I don't help you here,
it seems as though you'd be in fairly dire straights. I think what
you did for me is maybe half as important as me helping you here.
How about you give me a little more aid, to sweeten the deal? I'll
need a flight off of this island." He continues without addressing
why a dragon would need a flight. "You'll get me one. I'll leave
with you, we'll shake hands, and that will be that, until next
time."
|
|
Chrysoberyl:
(tl;dr:
What does god need with a starship?)
|
|
Ra'ven:
"For
you? And to where?"
|
|
Chrysoberyl:
"Yes.
I'll have someone waiting for me in Si En Kelar, so you won't have
to go out of your way."
|
|
Ra'ven looks to the party, "I mean do
you think we can get a dragon a flight out of here?"
|
|
Lucky:
"Considering
the last time we met, he passed as a human, I think it would be
doable."
|
|
Eileen glances at Io
|
|
Io eyes Eileen cagily, then sighs,
apparently realizing that the dragon would have heard them
speaking anyway. "I would be willing. But you will honor the
pledge reciprocity, or you will be taken to account."
|
|
Io:
*pledge
OF reciprocity."
|
|
Itzen:
"A
flight
with us
back to Sie En Kelar. Will you be a dragon
shape or the like?"
|
|
Chrysoberyl:
"Done!
And no, I'm not surprised that you know what that is, wyrmling. In
any case, I'll be in human shape. A child, age six or seven, with
blonde hair and green eyes, will come up to you as you are
purchasing tickets, and tug on YOUR coat, Izen! Buy him a ticket
too. Oh, and one last thing. Don't tell Dinesh about me.
Completely omit my part in this. Samir is fine. Do we have a deal?"
|
|
Lucky flinches at "wyrmling," hoping
Io doesn't take offense.
|
You can see the fine scales on the back of Io's neck shift slightly, but
they otherwise don't react.
|
Lucky:
"Don't
tell Dinesh, got it. I do not want to know why you get along with
Samir and not his brother, honestly."
|
|
Ra'ven:
"See,
even if it's a trick or a trap, it's at least one that sounds fun,
right?"
|
|
Chrysoberyl:
"This
is why we get along so well, Ra'ven. Fun is important. If not for
fun, why live even a single additional day? As for the
brothers...politics, mainly. It's all fairly tedious."
|
|
Lucky:
"Sounds
about right. I fuckin' hate politics. Especially here."
|
|
Chrysoberyl:
"Thoroughly
unpleasant little berg burg, isn't it? If it wasn't for it's prime
natural resource, there'd be no point coming her at all."
|
|
Itzen:
"Perhaps
it had to do with why you were in that cell in the first place. No
matter. I have no current reason to reject your aid."
|
|
Chrysoberyl:
(ffs.)
|
|
Chrysoberyl:
((multiple
typos. Augh.)
|
|
Chrysoberyl:
"Oh,
it definitely had to do with that. But the how and why are.. hmm,
shall we say, very much in the air?" He chuckles from within the
shadow, moving away from the light again. "Well, if we have a
deal, I'll see about releasing you. Oh, and you might need one
extra thing, if you are where I think you are." A small parcel
comes flying into your circle of light, plopping down at Eileen's
feet. It looks like a square of folded cloth. "We'll call that
thanks for not being louder about me than necessary." Suddenly, a
massive green head emerges into your light as well, forest green
scales with a texture like fine ceramic flickering unsteadily to
reveal bones wound about with golden thread, and then back to
scales. It bares its teeth in a draconic smile. "Now, for the sake
of... fun... watch this."
|
ThE AiR SeEmS To ThIcKeN AND then iT BReaKS.
Riot:
(( Sp sp sp SPONGEBOB?! ))
Riot:
(( sorry, sorry ))
|
Chrysoberyl:
"And
now, they slowly opened their eyes. It was still in the room,
though the sounds of guards closing in on their position were
unmistakable. The glow of the cube faded away, and the stone was
cool under their backs. It must have only been a few minutes at
the very most since they had been pulled into the dream. Now they
were back... but the Gray Angel and his minions would be on them
soon. Luckily, they had everything they needed to defeat him,
claim the Soma, and most importantly, flee with Chrysoberyl safely
in tow. After they accomplished their own tasks, of course."
|
Riot:
(( O.O again ))
|
Kaylen Fisher:
"Ugh...
what the actual...?"
|
|
Kaylen Fisher:
((Sorry
not necessary. Spongebob is always relevant.))
|
|
Ra'ven hops to her feet, "I mean it
wasn't a portal, right?"
|
|
Chrysoberyl:
"The
voice of their savior was already starting to fade from their
awareness. They had no way of knowing that the portal they saw
only led to another dream... this one masquerading as your
reality. It was a good thing that the wise dragon had aided
them...."
|
|
Ra'ven:
"I
bet Vul will be jellous we met a storytelling dragon."
|
The voice does in fact fade over the course of its speech.
|
Eileen sits up and looks around to see
if the parcel that got tossed at her is some were near by.
|
|
Pell groans as he sits up, too. "You
know. Some days, I really, really hate magic."
|
|
Lucky:
"Don't
you
do
magic, smart guy?"
|
|
Pell:
"Not
mutually exclusive, shut up."
|
|
Lilium:
"I
was about to say."
|
The folded cloth lies at your feet. It actually looks much, much weirder
in reality than it did in the dream. There it just looked like black
cloth. In the waking world, it looks as though someone took a square of
NOTHING and folded it up.
|
Pell turns to look at Eileen's parcel
|
|
Itzen:
"The
days where magic has caused you more harm then help are not
exactly unique."
|
|
Kaylen Fisher:
"Exactly
the kind of magic that I don't like and am not great at..."
|
|
Eileen:
"Reminds
me of Krises sword a bit..."
|
|
Kaylen Fisher:
"Huh.
One of these days, I'm going to get Kris to let me take a look at
it. That thing is all kinds of wacky."
|
|
Ra'ven giggles, "I feel better. Will
feel even better once we get outside. Bet Vul'd really like that.
It's folded unspace."
|
|
Ra'ven:
"I
mean, that's what it looks like, right?"
|
|
Ra'ven pulls out one of her spare tail
spines and pokes at the folded thing
|
|
Eileen picks it up as she stands and
looks to the gate.
|
|
Lucky stands up and walks over,
looking closely at the nothing. "Huh. What in the seven sumps is
this thing?"
|
The first poke encounters resistance, and you see the square move,
though you can't see the cloth being pressed. The absolute blackness
shows no shading or texture. The second poke meets no resistance at all,
and the spine simply passes into it.
|
Ra'ven:
"Fancy!
Maybe a thing to take the Soma? Not sure how it'd help defeat the
Gray and it'd be a bit silly to have no use to either."
|
Riot:
(( turns out Vantablack actually
is
magic ))
=^v^=:
(( maybe a portable hole! ))
|
Io:
"Our
"benefactor" never said it would defeat Gray, only that we would
need it."
|
|
Lilium:
"I
know that thing is intersting, but shouldn't we be focusing on
them."
|
|
Lilium points to the gate.
|
|
Ra'ven:
"Oh,
did we want to steal her?" she gestures at the tomb
|
|
Eileen looks at the sarcophagus then
at Io, "I don't think we need to worry, right?"
|
|
Kaylen Fisher blinks, then looks at
the square of black cloth. "Um. So, I know you're understandably
sensitive about this sort of thing, Io, but, uh, what if the Soma
ISN'T what we're supposed to use this for?"
|
|
Ra'ven does not hide particularly well
that she abosoultly does want to steal the sleeping bow person
|
|
Io:
"Why
would I be sensitive about this? I left my bones behind where you
found me too. Mortals and their superstitions... Let's break this
thing open."
|
|
Ra'ven tries to jimmy it open instead
of smashing
|
|
Ra'ven is actually bad at smash unlike
lucky who is good at it
|
|
Lucky:
"If
you need me to smash it, lemme know."
|
Ra'ven will need to make a thievery check.
|
Ra'ven:
"I
mean she's sleepign so maybe I can teleport her if I can see her a
little"
|
|
Ra'ven:
|
|
Eileen unfolds the weird nothing to
try and figure it out a bit while the others open the sarcophagus.
|
Ra'ven quickly finds what appears to be a puzzle lock built into one of
the ornate corners of the sarcophagus, and after manipulating it for a
bit, manages to trip it. A loud *Clank* issues from within, and the lid
cracks open. Inside lies a skeleton, that of a tall woman with
proportions much like an elf or human's. The bones also appear to be
made of solid silver, untarnished by the passing of millenia. As for
Eileen, once unfolded the square seems to barely even be there. Your
fingers touch each other on either side of it as though nothing were
there at all, but when you *intend* it, you seem to be able to pass into
the blackness. It does seem like a portable hole, although those of you
who have seen them before would also note that this seem unusually
complete. Normally there is some sense of depth to them, while this one
just seems to cut reality off at the boundary.
|
Ra'ven:
"That's
a lot deeper sleep then I expected."
|
|
Io:
"A
hope you didn't expect to resurrect a goddess by shaking her
shoulders."
|
|
Lucky:
"Do
we... take her bones?"
|
|
Lucky:
"I
don't know how this shit works."
|
|
Io:
(typos
for the typpooo gahd.)
|
Riot:
(( Io suddenly talks like Foghorn
Leghorn ))
|
Ra'ven:
"Well,
the tradtional cursed with sleep would be a kiss on a hand or
something..." she shrugs, "I mean for princesses at least. this
god thing isn't really in stories."
|
|
Eileen:
"I'm
not sure a kiss will regrow... um... everything."
|
Riot:
(( "Ah hope, ah say ah hope ya didn'
expect ta resurrect a gawdess bah shakin' 'er shoulduhs!" ))
|
Ra'ven gingerly tries touching the
hand of the skeleton, unsure what exactly silver goddess bones
does to something like her
|
|
Io:
"But
the idea of princesses being kissed awake survived into the
present?" They shake their head. "I didn't expect to find her here
at all. I have no idea what it would take, and we don't have the
time to figure it out now. I'll apologize for treating her bones
roughly, and be glad to do so if I get the opportunity." They
reach into the sarcophagus, and grab one of Sehanine's femurs in
their mouth. "Hllld opnnnn th hllll."
|
|
Io:
(Hold
open the hole.)
|
|
Eileen nods holding it open for Io and
the others.
|
|
Io:
(Ok
folks Since the next thing is probably a fight, I'm gonna call it
tonight. We'basically only have time to roll initiative.
)
|
|
Itzen:
|
Does.. does it have claws?
|
|
Effect:
She conjures a floating spectral hand, it
can move and lift things and the like.
|
|
Sustain (Minor):
The hand persists.
|
|
Move action:
The hand moves up to 5 squares
carying what it's holding.
|
|
Minor action:
The hand can pick up or manuplate an
object 20lbs or less.
|
|
Free action:
The hand drops what it's holding.
|
|
|
Itzen being a normal werewolf
pointedly avoids touching silver bones
|
|
Io:
(That...
makes a lot of sense.)
|
|
Lucky starts gathering them up, to
throw in her pack, unless anyone objects.
|
=^v^=:
(( I mean I think we were hole-ing
them ))
Riot:
(( what, chucking them through the
nothing? ))
|
Io:
(You
can discuss that issue as you will. Just tell me what you decide.
I also have no idea what a human skeleton made of silver would
weigh...)
|
|
Io:
(I
expect Lucky could carry it with trivial effort, though.)
|
Riot:
(( I think chucking them through
without knowing what's on the other side is probably not the best plan,
unless I'm missing something ))
|
Io:
(Darn.
Chrysoberyl's plan to steal a goddess has been foiled!)
|
|
Io:
(Thanks
for playing, all! I had fun tonight.)
|
vonel:
(( I would assume us the hole that
weighs nothing to carry them, can't imange what a nightmare getting them
checked at the airship is going to be like. ))
|
Io:
(I
meant for if Lucky was putting the bones in her bag instead)
|
|
Io:
(Imma
sign out now. Stay awesome!)
|
Ganaroth is disconnected.
|
Eileen:
night
|
vonel is disconnected.
Riot is disconnected.
=^v^= is disconnected.
Riot has connected.
Riot is disconnected.
=^v^= has connected.
vonel has connected.
Riot has connected.
|
|
=^v^=:
stranger
in paradise is funny really
|
|
|
=^v^=:
the
party for the first part argues if chaos is a real guy to stab or
merely the friends we made along the way
|
|
|
vonel:
I
haven't picked it up yet but I've heard it's pretty decent
|
|
|
=^v^=:
it's
extremely silly
|
|
|
=^v^=:
but
also like, good at itself
|
|
|
=^v^=:
and
the dark souls of final fantasy
|
Ganaroth has connected.
|
|
Ganaroth:
Hiya!
Give me just a sec, and I'll be ready.
|
|
|
=^v^=:
but
ya if you want to see litch in like 2 billion poligons, strange of
paradice has you covered
|
|
|
vonel:
Earth
boss from frist FF
|
|
|
Ganaroth:
Ah,
wondering what the referent was.
|
|
|
Riot:
I
remember that bastard
|
|
|
=^v^=:
well,
1.8 million triangles
|
|
|
Riot:
It
took me and my best friend forever to beat him on the NES back in
the day
|
|
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vonel:
NES
FF is worst way to play FF any more, sadly.
|
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Riot:
I
mean I only ever beat FF1 once
|
|
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vonel:
Not
when it was the only way
|
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Riot:
FF2
and FF3 on SNES were significantly better
|
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Ganaroth:
0
times here. I never had a console until ps2.
|
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Ganaroth:
And
haven't had a console since ps2, lol.
|
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Riot:
I
mean FF2 and FF3 because when they were released on SNES they were
not 4 and 6
|
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vonel:
Thought
you had a cube for a while? Or was that someone elses?
|
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Riot:
I
still replay FF3/6 on the SNES emulator
|
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Ganaroth:
Nah,
that was Sean's.
|
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Riot:
Every
couple of years
|
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|
=^v^=:
I
own a ps4 at least
|
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vonel:
They
actually were, FF2 US was really FF4 and FF3 US was FF6.
|
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|
=^v^=:
and
final fantasy legend 2 was saga fronteer 1
|
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Ganaroth:
My
brother has had a N64, Cube, and an X-Box. When we were growing
up, I mean. Now I'm sure he has whatever.
|
|
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Riot:
But
they were released here as 2 and 3 and I specify that because I
mean I was playing them OG on the actual SNES lol
|
|
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Riot:
Because
I am old as dirt
|
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vonel:
Hey
I still have my ff2 and ff3 SNES carts
|
|
|
=^v^=:
i
beat the first game of kirby's superstars on a commercial break
between cartoons
|
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Riot:
Mine
got lost over time
|
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|
=^v^=:
I
gave away all my pre-ps2 stuff
|
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Ganaroth:
Heh,
I remember going over to a friend's house to play the original
legend of zelda, so it's not like I have no memories of that. I
just didn't own a console.
|
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vonel:
If
you like randomizers there's an ff3/6 one that's really good
|
|
|
=^v^=:
also
all the carts
|
|
|
=^v^=:
disks
can maybe be used for emulation
|
|
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Riot:
Also
sorry I usually have to make the delineation because some of my
friends don't realize I mean I had them on the SNES back when they
were new lol
|
|
|
=^v^=:
I
think you are youngest here
|
|
|
=^v^=:
or
everyone could be within a year of eachother
|
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Riot:
I
didn't realize we were basically the same age lol
|
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Riot:
I'm
so used to being the oldest one even in my older friend groups
|
|
|
=^v^=:
guess
I'm youngest uwu
|
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Riot:
Oh
no the horror lol
|
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The Gray Angel:
Haha.
Yeah, 42 here also.
|
|
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vonel:
I'm
the oldest in the other firend groups, got most of the beat by at
least 10 years
|
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The Gray Angel:
We're
all OOOOOLLLLLLD.
|
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Riot:
lol
yeah I am mainly the same way Von
|
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Riot:
Got
a lot of younger millennials and zoomers in my orbit and it makes
me feel ancient
|
|
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Riot:
I
sent a screenshot of me bitching about the Earth Lich from FF1 to
my best friend that I mentioned and he just fucking laughed at me
|
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The Gray Angel:
I
no longer have other friend groups. I have like, a friend that's
not part of this one, but I don't connect to another group through
him.
|
|
The Gray Angel:
Is
ok. I don't even handle the friends I have well.
|
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vonel:
my
other groups are people I know from work
|
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Riot:
I
have one IRL friend group these days, but online I have a few
|
|
|
=^v^=:
my
other friends are not in groups
|
|
The Gray Angel:
(Ready,
more or less?)
|
|
|
=^v^=:
since
they don't do shared group activities with other frineds of mine,
but ya we can gaaame
|
Last time on dnd, you exited the dream thanks to a mysterious
intervention by Chrysoberyl, who provided egress and some kind of
altered Portable Hole, or similar storage device. It seems as though
there is something a little different about it, but Kay wasn't able to
figure it out. Currently, however, several angels have arrived. As you
watch, they assemble on the other side of the gate. You can see them
easily enough, thanks to the transparent barrier, but they don't attempt
to open the gate, or to break it down. Instead, they continue to
assemble, evidently marshalling their numbers. Behind the line of other
angelic beings, a figure that must be The Gray Angel appears. It stands
a head taller than the others, and not only seems to be gray, but almost
hewn from stone; even the feathers of its wings seem more like carvings
than anything, and what few features it has seem roughly defined, and
almost primitive. A pair of skeletons follow behind him, a faint
radiance surrounding the three. (There are currently 4 angels of Valor,
1 angel of protection, 1 angel of winter (you haven't seen this one
before, but it's hard to imagine that nobody makes a roll to recognize
it.), Gray angel and the 2 Skeletons. I'll set them up, but none of them
are making aggressive moves at the moment.)
Riot:
(( I just posted a video that I may
have posted before but I realized this group might appreciate more than
others ))
|
The Gray Angel:
(Neat.)
|
=^v^=:
(( oh shit stone angel, nobody look
away ))
Riot:
(( thassalottabirdpeople ))
|
Itzen 's obligitory check for the
portal
|
|
Itzen:
|
=^v^=:
(( lol ))
Riot:
(( Oh I forgot to have Pell roll to
inspect the thing ))
|
Pell:
|
=^v^=:
(( kay's 1 does, in fact, beat
itzen's 2 ))
=^v^=:
(( pell's 16 beats both of them tho ))
|
The Gray Angel:
(snrk.
Pell recognizes this sort of thing! This is actually an upgrade to
the standard Portable Hole, called a Portable Vault. The weight
capacity is greater, it contains a function similar to a Handy
Haversack, so that the desired item well immediately come to hand,
and is sealed by an Arcane Lock. Anyone using the item when it is
unlocked can set a password that allows others to open it up.)
|
Riot:
(( oh cool ))
Riot:
(( Pell would relay that but as we're
watching the active build up of badmens that's less of a pressing
concern ))
|
The Gray Angel:
(They
are occasionally used for transporting important cargo from place
to place in active combat zones, since the enemy won't be able to
easily gain access even if they capture or kill the messenger.)
|
|
The Gray Angel:
(Indeed.)
|
|
Itzen very obviously does not touch
the silver bones, "You know, I do not think we will talk our way
out of this."
|
|
Pell indicates to toss the bones in
the magic hole
|
|
The Gray Angel:
"That
depends on you, really."
|
|
The Gray Angel:
"Would
you mind telling me why you came here?"
|
"I'm quite certain I've never purposely caused any of you harm, after
all."
|
The Gray Angel:
(darn)
|
|
The Gray Angel:
"I'm
quite certain I've never purposely caused any of you harm, after
all."
|
|
The Gray Angel:
(reflexive
/e )
|
|
The Gray Angel:
(Are
you there? Am I there?)
|
=^v^=:
(( yes ))
|
The Gray Angel:
(There
is a limit to how much I can just talk to myself, people.)
|
|
The Gray Angel:
(yeah,
even me.)
|
|
Itzen:
"You
do, however, purposefully cause harm to the poor."
|
|
The Gray Angel:
"Are
you here on their behalf, then?"
|
Riot:
(( I am not sure how to respond to
that without getting us into a fight lmao ))
|
The Gray Angel:
(Neither
he nor I tell you.)
|
Riot:
(( lmao ))
|
Itzen:
"We
are here on my behalf, actually. I would rather prefer a lot of
people to not die. Your setup happens to invite well-meaning
'heroes' to stop it though."
|
|
The Gray Angel:
"Ah.
I see." The thing nods its head, giving the impression that a
somber expression is crossing its nonexistant face. "Are you the
assassins that have been eliminating city Patricians? The have
been three deaths among my peers already, and one disappearance.
Why does attacking me help to keep others, not my customers, from
dying?"
|
|
The Gray Angel:
"Perhaps
if I know your desires, we can arrive at a more constructive
relationship to each other."
|
|
Itzen sighs, "Why should I ignore the
plights you cause when it's right in my face?"
|
|
Itzen:
"The
deaths are the result of the circumstances we ran across them in."
|
=^v^=:
(( by the way, Itzen is likely going
to be picking a fight, is that a problem for anyone? ))
|
The Gray Angel:
""Because
if you are the assassins, and pledge to leave without causing
violence, I'll offer none towards you." It tilts its head to one
side. "I have no desire to die, and I don't believe myself so much
stronger than the others that you pose no threat to me."
|
Riot:
(( I mean as much as I'd like to be
able to talk / intimidate our way out of it, both of my characters would
hate this guy for what he's done to the local population of the less
fortunate ))
|
The Gray Angel:
(I
understand.)
|
vonel:
(( No problems with fight picking
here ))
=^v^=:
(( ya, Itzen is not, in fact, a
utilitarian about this sorta stuff ))
|
Itzen:
"Will
you simply stop the harm you cause to those in this city? For the
barter?"
|
|
Itzen:
"Your
setup is a mockery of the idea of Mercy and it seems even of the
ideals the one you draw power from used to represent!"
|
|
The Gray Angel:
"That
is too much. It would simply be violence of another kind, ending
my ability to provide for myself and for those in my care. Other
concessions might be possible, however. You only have to ask. I am
an entity of business. An entity of peace." It is silent for a few
moments. "You won't agree. Of course not. It takes a rare person
to truly appreciate death's mercy. Well, as you will, then. I've
already contacted the city guard, and have called for additional
reinforcements of my own, so I wish you as little pain as
possible."
|
|
Itzen:
"You
yourself do not wish to experence it."
|
|
The Gray Angel begins floating away.
"Death will take me one day, when I can no longer serve it."
|
=^v^=:
(( question, do we have a way to drop
the barrier? ))
=^v^=:
(( also we prob should be setup where
fight is ))
|
The Gray Angel:
(Yes,
you do. There is an interior panel that probably does that)
|
=^v^=:
(( prob itzen signals someone to hit
the button to charge ))
=^v^=:
(( also mebby set up your pogs ))
Riot:
(( were this something like BG3, right
now would be when I quicksaved lol ))
|
The Gray Angel:
(Don't
know what Pogs means, so (shrugs))
|
Riot:
(( pogs and slammers oh lordy ))
|
The Gray Angel:
That
cleared up nothing.
|
=^v^=:
(( pogs are another word for tokens,
aka the character things we move around ))
Riot:
(( I tried my best to explain in the
discord ))
=^v^=:
(( rioto correctly identifies where
they CAME from though ))
Riot:
(( Kids 'toys' from the 90s ))
|
The Gray Angel:
(I
know what a token is. Please don't treat me like an idiot for not
knowing a term nobody has used in my presence before.)
|
|
The Gray Angel:
(Totally,
honest, I don't know that I want to continue. I'm kinda hurt.)
|
Riot:
(( (I definitely wasn't trying to come
across like that - my pogs and slammers comment was a response to
Akaiku's initial 'mebby set up your pogs', not your statement about not
knowing what it meant! Sorry) ))
|
The Gray Angel:
(Your
comment wasn't the hurtful part.)
|
=^v^=:
(( I was trying to explain? ))
|
The Gray Angel:
(So
you felt you needed to explain what a token was to me?)
|
=^v^=:
(( err, I meant it in the both of
those statments being pogs ))
=^v^=:
(( aka, "The things we move around,
you know, tokens." ))
|
The Gray Angel:
(You
may note that isn't what you wrote, though.)
|
=^v^=:
(( yes I had those statments in
opposite order, which does not, in fact, change my intention ))
|
The Gray Angel:
(It
doesn't change the intention, but it certainly changes the
meaining of the sentence.)
|
|
The Gray Angel:
(The
second clause modifies the word "tokens" not the phrase "thing you
move around."
|
|
The Gray Angel:
AKA
you decided to define "token" to me.
|
|
The Gray Angel:
(I
think it's best to find another day this week. I can't get my
enthusiasm back at this point.)
|
|
|
vonel:
Okay,
we'll try and figure something out.
|
|
|
vonel:
Talk
to everyone later.
|
vonel is disconnected.
Riot:
(( No worries. 3 ))
Riot:
(( that was a Less Than 3 aka a heart
))
Riot:
(( should be available whenever! ))
Riot is disconnected.
Ganaroth is disconnected.