Server started; please wait for map to refresh.
=^v^= has connected.
|
Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
|
|
(4) Eileen
|
—
|
Eileen
|
Effect:
One ally within 5 squares of you
gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
|
|
Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
|
|
(0) Lilium
|
—
|
Lilium
|
Effect:
One ally within 5 squares of you
gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
|
=^v^= is disconnected.
=^v^= has connected.
vonel has connected.
=^v^= is disconnected.
=^v^= has connected.
|
Ra'ven:
owell
|
|
Lilium:
?
|
|
Ra'ven:
I
ran out of motivation to comprehend city of heroes code
|
|
Lilium:
ah
|
vonel is disconnected.
=^v^= is disconnected.
Riot has connected.
=^v^= has connected.
|
|
=^v^=:
oh
hey you made it
|
|
|
Riot:
Yeah
I just deleted the folder in AppData
|
|
|
logfox:
going
to stop and start the server real quick to change a setting tho
|
You have disconnected.
Server started; please wait for map to refresh.
=^v^= has connected.
Riot has connected.
vonel has connected.
|
Ra'ven:
aaaah
|
|
Ra'ven:
work
being worky
|
|
Ra'ven:
coworker
saying manager prob going to retire and I should see if I could
get my old job back etc
|
|
Ra'ven:
since
i'm a home 'owner' I gotta keep my job for the next 25 or so years
min
|
Ganaroth has connected.
|
|
Ganaroth:
How
is everything, peoples?
|
|
Lilium:
good
|
|
|
Riot:
eeby
deeby as the youths say
|
|
|
Ganaroth:
Extremely
glad to hear that. My new meds appear to actually be working,
because I actually.... feel ok? It's super weird. SUPER WEIRD. I
genuinely had trouble recognizing why I felt different today.
|
|
|
Ganaroth:
I'm
sorry you're sleepy! Are you ok to play? If not, we can always
delay things.
|
|
Ra'ven:
I
am a bit annoyed at work being dumb but now it's not work
|
|
|
Ganaroth:
Sympathy
for the working man.
|
|
|
Riot:
I'll
survive for a bit
|
|
|
Ganaroth:
Eventually
this high will go away. I'll adapt to the drugs, and then fall
into despair again. I know damn well by now that this isn't
permanent. But I'm still allowed to enjoy it while it lasts.
|
I'll start right away, then. You've taken the elevator down to the first
floor; and exited to find a storage and preparation room for the
kitchens here, which suggests that you're in the section of the building
devoted to servicing the wealthier clients. Io has suggested that they
are willing to sacrifice their dignity and pretend to be a lost pet to
attract the kitchen workers' attention, allowing you to exit the room
into the public area, and then reclain your "pet." I do not recall
anything aftert that, if it occured. I was starting to see spots at that
point, so my memory isn't reliable.
|
Ra'ven:
"We
do need to find the way 'down' though..."
|
|
|
Ganaroth:
(You
know what would actually be useful? The opposite of that "nudge
the GM" button, allowing me to say "Ok, I'm done with the
desciption and am waiting on you." That would be more effective
than expecting you to read my mind.)
|
Indeed. The control panel on the elevator has several inaccessible
floors, darkened next to the other illuminated ones, including the
basement level. A key might allow access, but you're not sure where to
find that either.
|
|
Ganaroth:
(This
isn't me complaining about you folks AT ALL. I promise! This is
just me finally recognizing a solution to a totally natural
problem.
|
|
Eileen:
"I'd
say we could just try and climb down the shaft there, but that
would probably be to much."
|
|
|
Ganaroth:
(Which
is embarrassing, but I get there eventually, lol.)
|
|
Lucky:
"I
did think about sending the elevator back up and climbing down,
but unless we can press a button and still hop out, pro'lly not
gonna work."
|
|
Io:
"Possible,
but I'm not sure we can manage without the kitchen staff noticing.
That option wouldn't allow my distraction, since you then wouldn't
be around to reclaim me."
|
|
Ra'ven:
"I
mean I can probably. What with the teleporting."
|
|
Ra'ven:
"But
then the lower door might be hard to open. Also over an open hole."
|
|
Ra'ven hmms, "Too bad Vul isn't here,
he can do that flying thing and also turn into a squirell or
something."
|
|
Io:
"We
don't have any way of knowing, unfortunately. Those angel on the
roof weren't allowed here, so..." They make a gesture that is
probably equivalent to a shrug.
|
|
Io:
"I'll
follow your leads, but we should decide soon, before the staff
return to this section."
|
|
Eileen:
"...and
it's unlikely the keys they gave us will unlock the rest of the
floors... well if no one has any other ideas we'll go with Io's."
|
|
Itzen:
"If
you do run off I believe it'd be acceptable for me to give chase.
Me or her.." nods to Kay, "As we look more or less 'usual' and
somewhat less rough."
|
|
Itzen:
"That
way we wouldn't be leaving the dragon to it's own devices and
fate."
|
|
Io:
"Sneak
out of the room, so they don't think you came from here. Then
pursue me. As a pet, I believe they'll forgive my intrusion, but
you aren't. They may become unpleasant."
|
|
Lucky:
"Works
for me."
|
|
Io:
(Folks,
is it okay that I'm giving this information? Did I not describe
the situation sufficiently. Genuine question, not a complain. If I
need to fix something, or set things up more clearly, let me know!)
|
|
Itzen:
"If
that's the criteria, then I guess I would have to be me, as I at
least have a spell that affords myself a bit of aditional stealth."
|
|
Io:
(I...
sorta feel like I'm railroading you. But I swear I'm just pointing
out things that are inherent to your situation, so I think maybe I
didn't do a good job explaining it.)
|
=^v^=:
(( I think we needed a distraction to
get from the storeroom we are currently in to the main room? ))
=^v^=:
(( since only a few of the characters
could likely sneak past the waitstaff? ))
|
Io:
(Yeah,
that's correct. But there were a lot of suggestions that didn't
seem to account for their presence, or the fact that you were not
it a public room, so I'm hoping I didn't neglect something.)
|
|
Io:
(When
there are several issues like that in a row, the most likely thing
is that it's my fault.)
|
|
Io:
(You
sure I did things ok?)
|
|
Io:
(I'm
sorry if that was insulting. I didn't mean to be, and I only
realized it looks a lot like that now.)
|
Riot:
(( I didn't read it that way ))
Riot:
(( I just can't fully remember about
the sneaky bits ))
|
Io:
(Stuff
like that can be really hard, because I have a situation in my
head that seems completely obvious, but communication can warp
that image. WILL warp it, really, and at some level the situation
in YOUR heads won't be the same. If my communication isn't good,
your image of it becomes badly distorted, and issue that seem
obvious to me can get obscured as well.)
|
=^v^=:
(( itzen was thinking just leaving io
to run off and hope for the best without any backup seems less good and
that maybe someone who looks the part of pet dragon owner running after
it, possibly from a public space, might give the dragon some cover ))
|
Io:
(Ah,
okay. That's ALSO a thing that happens! You offer a solution and
*I* misunderstand it. I thought that you meant running after him
right now, from here.)
|
|
Io:
(Communication
sucks, and we should all just become telepaths.)
|
|
Io:
"Alright.
I'm going. This is humiliating... but I suppose they'll never know
who I am."
|
|
Io moves the panels of the door open
just far enough for them to squeeze out, and then, after shaking
themselves off, runs away from you, making a sound that might be
something like a baby version of a roar. It's weirdly cute. A few
moments later, you hear the workers swearing and dropping kitchen
implements as they become occupied by the runaway drake pet.
|
=^v^=:
(( sorry I was afk cause bathroom ))
|
Io:
(No
worries. It took me that long to write the thing anyway.
)
|
|
Itzen:
"Alright
that's a signal, start moving out."
|
=^v^=:
(( side note does elieen's cool map
work on dungeons or only overworld? ))
vonel:
(( Overworld only sadly ))
=^v^=:
(( sad, also ug brb ))
|
Io:
(Actually,
technically it seems like it would work, and the problem might be
the "fine detail" bit. This area is on the first floor, not below
ground.)
|
|
Io:
(Anyway,
please make stealth checks in order to get past the kitchen staff
without being notices. Or you can attempt something else, if you
think it makes sense.)
|
|
Io:
(*noticed.)
|
|
Eileen:
|
|
Lilium:
|
|
Lucky:
|
|
Pell:
|
|
Io:
(Rolled
privately on Kay, but she got a 28)
|
You're able to sneak past them easily enough. Distracted by Io's baby
rampage, the employee door is an easy target, and you are able to exit
into the public area. It's hazy with smoke that beckons you nostrils
with scents sweet, sour, and bitter. Your minor poison resistance allows
you stand here without being affected, but something like the ghost of
euphoria permeats your thoughts. I sense of what would be, if you
weren't protected so.)
|
Itzen:
|
Effect:
She uses arcana instead of stealth
|
|
|
Itzen:
|
|
Ra'ven:
|
The patrons around you seem to either not notice your entrance, or
simply don't care. They themselves either wander about with a variety of
unusual expressions on their face, or find themselves relaxed or
insensate on the plentiful oversized pillows, clearly there for this
purpose. A small line has begun to form at the kitchen counter; order
untaken due to you ruse.
It takes a minute or so before Io bursts throught the door, still
hooting. as the kitchen staff gives chase.
|
Ra'ven:
"Oooo
oversized pillows!"
|
|
Kaylen Fisher:
"Comfy,
and less likely to get damaged than just having beds everywhere.
And it sorta looks classy, honestly. I'll bet there are rooms
around here for fucking too. Pillows are a lot easier to, uh,
clean, than matresses."
|
|
Lilium quickly moves over to Io and
scoops them up, "There you are, I can't belive you got away from
me."
|
|
Lucky folds her arms and looks around
with a slight snear.
|
|
Angel of Love 4 runs up, not panting
(you're not even truly sure if they breath at all, given that they
have no mouths or noses), but somehow exuding a sense of physical
frustration. "Is this.... yours?"
|
|
Ra'ven keeps an eye out for a pillow
of oppertunity to lounge in whilst also keeping another eye out
for some sinister and guarded door possibly down
|
|
Lilium nods, "Yes sorry about that, I
hadn't realized they had wandered off."
|
|
Angel of Love 4:
(You
find a pillow easily enough; they're strewn all over. Make a
perception check for your attempt to spot a way down.)
|
|
Angel of Love 4:
(Please
make a bluff check, Lilium!)
|
|
Ra'ven:
|
|
Lilium:
|
|
Ra'ven is clearly unable to focus with
the drugs and the comfy pillow she's now sitting in
|
|
Lucky:
|
|
Pell:
|
Riot:
(( oof ))
|
Angel of Love 4 seems to accept your
explanation. It shakes its head. "Be CAREFUL next time! This is
the only warning, understood? That pets are allowed here is a
privilege, not a right."
|
=^v^=:
(( lil and io are the ones who are
more likely to make spot checks ))
Riot:
(( fucking Cereal Killer quote ))
|
Lilium:
"Of
cousre, sorry again."
|
Riot:
(( "Spandex. It's a privilege, not a
right!" ))
=^v^=:
(( also lol Ra is the worst
bloodhound ))
|
Lilium:
|
Effect:
When you make a Perception check, you make
two rolls and use the higher result. You can also sense the
presence of magic as if you were trained in Arcana. You can
use Perception instead of Arcana for the check.
|
|
|
Lilium:
|
|
Lilium:
|
|
Kaylen Fisher:
(She
could get better at it with an attunement bonus, or a flavor feat)
|
=^v^=:
(( she's deffo that stupid doggo who
instead of tracking her quarry finds her tail ))
|
Kaylen Fisher:
(
)
|
|
Kaylen Fisher:
(Lol.)
|
=^v^=:
(( also it's a bit funny that Ra's
bad at that given her situation ))
=^v^=:
(( so I prob would keep it ))
Io rubs up against Lilium's side, now acting much more calm. They look
up at you, and give the barest nod. It doesn't take long for Lilium to
spot the pattern in the staff's movements. The door to the poverty
section is easy to see, as is the public staircase, with patrons moving
up and down it constantly. After a bit, though, you spot a corner that
the staff keep turning, only to vanish. A doorway to somewhere else, off
limits to the public.
|
Lilium keeps up the ploy and carrys Io
around as she montions to the corner.
|
|
Kaylen Fisher:
(There
are unfortunately no signs indication the location of the
forbidden staircase, but a 35 can blast through a lot of
concealment.)
|
|
Ra'ven:
"We
need some of these back at the base...."
|
Around the corner is a staircase down, though clearly not the whole way,
as you can see a landing from the top of it. You don't see any guards,
but a depiction of the (probably apocryphal) rune of forbiddence is
drawn on the floor, visible from here as well. Anyone in the league of
five at least would recognize it, and understand its meaning.
|
Lilium has no idea.
|
|
Pell also has no idea.
|
Riot:
(( (iirc) ))
|
Kaylen Fisher:
(It's
not impossible for you. You can make history checks, at least)
|
|
Itzen:
|
|
Kaylen Fisher:
(It's
admittedly a cultural practice of the league, but awareness of
that isn't fully limited to them.)
|
|
Pell:
|
|
Lucky:
|
|
Itzen would know even if she wasn't
part of the 'also these people know' list
|
|
Ra'ven:
|
|
Eileen:
|
|
Ra'ven knows it as the mark of stuff
that's cool is here
|
|
Kaylen Fisher:
(Itzen,
Eileen, and Pell recognize it. Does Lilium roll, or do you decide
that she just doesn't know? Also an option.)
|
vonel:
(( I'm going to go with she just
doesn't know. ))
|
Kaylen Fisher:
(Okies.)
|
|
Kaylen Fisher:
(In
that case, everyone can feel free to tell me what they do.)
|
|
Ra'ven:
"So
who's going to see what sorta guards are there. Also are we going
to have to do another distraction?"
|
Riot:
(( since Pell recognizes it, is it the
kind of rune that keeps you from entering, or is it just a warning? ))
|
Kaylen Fisher:
(Ah,
sorry! It's only a warning. The existence of this rune is actually
uncertain. Many believe it be simply a story turned custom. This
applies to a number of runes populary used to convey basic
information, like the Rune of Truth.)
|
|
Kaylen Fisher:
(Sorry
for all the typos...)
|
|
Kaylen Fisher:
(I
usually rely on editing after I press enter, but that don't work
here.
)
|
|
Pell:
"If
we go down, assume we're in for a fight."
|
|
Ra'ven:
"I
thik that's the point though."
|
|
Eileen:
"Yeah."
|
|
Kaylen Fisher:
"The
angels up top said so, at least. That it was guarded." She looks
at the rest of you. "Go in wands blazing? Or do try to finesse
what we can. Not sure what's on the menu, but..." She shrugs.
"Just want to know our theme, I guess."
|
|
Kaylen Fisher:
(*do
we)
|
|
Kaylen Fisher:
(GM
DONE TALKING BUTTON MESSAGE)
|
|
Lucky:
"I've
found, that if you look like you're doing what you're supposed to
be doing, sometimes people don't question it."
|
|
Lucky:
"Fake
it til you make it, in other words."
|
|
Eileen nods
|
|
Kaylen Fisher:
(I
can't confirm decisions, including going down those stairs, for
you. If I do that, it's a mistake, and you should point it out!)
|
|
Kaylen Fisher:
"Righto
then."
|
|
Ra'ven:
"Don't
think that will work, everyone who works here is an angel and I
don't have wings..." She tries to look at her back suddenly then
shakees her head, "Nope."
|
|
Ra'ven:
"Plus
we were going to cause a disturbance to draw in our target..."
|
|
Ra'ven:
"Seems
like going in loud makes more sense right?"
|
|
Kaylen Fisher:
"Yeah,
true. We're either causing a ruckus here, or down there. Same
difference, really."
|
|
Eileen:
"Then
we act like were suposed to be there until either we got to where
were going, or get stoped along the way. Then we just knock some
heads."
|
|
Lucky:
"Exactly."
|
|
Kaylen Fisher:
"Heh,
yeah. We're a bunch of skezzed out patrons who wandered down
there, is all. And then... bam!"
|
|
Kaylen Fisher:
(Putting
everything together, sorry. Just a short moment)
|
|
Kaylen Fisher:
(KK,
gonna move you over, arright?)
|
|
Kaylen Fisher:
(If
you're pretending to be innoccuous, please make a bluff check (or
other if you can justify it.) If half or more succeed, you can
feel free to arrange yourselves as you want here, as long as you
don't go PAST the line of valor angels. Another bluff check,
harder, is required to go further.)
|
|
Ra'ven:
|
|
Itzen:
|
|
Kaylen Fisher:
|
|
Eileen:
|
|
Lilium:
|
|
Io:
|
|
Lucky:
|
|
Pell:
|
Riot:
(( rip Lucky and Itzen ))
|
Io:
(That
is exactly half, which means that the tie goes to you. Arrange
yourselve as you wish.)
|
The guard angels react with annoyance rather than hostility. Their body
language suggests they'd be rolling their eyes, if they had them. One of
them speaks up.
|
Angel of Sorrow 1:
"Oh,
for brightness's sake...." It raises its voice towards Kay. "Get
back up the stairs now, or have your body shredded as badly as
your brains."
|
|
Kaylen Fisher wavers, unsteady on her
feet. As an angel of valor gets near, she acts, a combat begins.
The angels aren't surprise; they've clearly been ready to cause
harm since you came down here. It's too bad for them that your
ploy allowed you to get so close, though. Otherwise they might
have attacked while you were on the staircase. That would have
been... annoying.
|
|
Kaylen Fisher:
(pretend
that I'm not making typos like a fourth grader.)
|
=^v^=:
(( short rest reset combat e tc? ))
|
Kaylen Fisher:
(Better
than an eigth grader, I guess. At least I'm not pretending that I
have a demon sealed in my eye. Hold on, I'll get init started.)
|
|
Kaylen Fisher:
(Yes,
please.)
|
|
Io:
Took a short rest.
HP:
66 / 66—
Surges:
10 / 11 —
APs:
1 —
Daily Items:
1
|
|
Itzen:
Took a short rest.
HP:
69 / 69—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
|
|
Ra'ven:
Took a short rest.
HP:
70 / 70—
Surges:
8 / 8 —
APs:
1 —
Daily Items:
1
|
|
Pell:
Took a short rest.
HP:
77 / 77—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
|
Kaylen
Fisher:
Took a short rest.
HP:
87 / 87—
Surges:
12 / 12 —
APs:
1 —
Daily Items:
1
|
|
Lucky:
Took a short rest.
HP:
73 / 73—
Surges:
6 / 6 —
APs:
1 —
Daily Items:
1
|
|
Eileen:
Took a short rest.
HP:
73 / 73—
Surges:
10 / 10 —
APs:
1 —
Daily Items:
1
|
|
Lilium:
Took a short rest.
HP:
75 / 75—
Surges:
10 / 11 —
APs:
1 —
Daily Items:
1
|
|
Eileen:
|
Effect:
You and each ally within 10 squares who
can see and hear you gain a +2 power bonus to initiative.
|
|
Expert Combat Leader:
The bonus to initiative from
Combat Leader increases to +3.
|
|
|
Eileen:
|
Effect:
When you make an initiative check, you can
slide each ally benefiting from Combat Leader 1 square.
|
|
|
Angel of Valor 9:
(Ok,
for whatever reason, the functionality of selecting a bunch of
tokens and having them all roll init at once not longer exists.
Sorry for the delay.)
|
|
Angel of Valor 10:
(ok,
appears to be good.)
|
Itzen has received initiative.
|
Itzen:
|
Right, that guy going to hurt.
|
|
Effect:
Target is oathed until it dies, at which
point this power recharges.
|
|
Apply
Wolf
Cultist can roll twice and take highest with melee attacks
vs target if no other foe is adjacent to her
|
|
|
Kaylen Fisher is actually a little off
balance when she begins to act, which makes her slower than the
rest of you in practice. She's just the one who MOVES first.
|
|
Kaylen Fisher:
(Which
guy is marked for death?)
|
|
Kaylen Fisher:
(Thanks)
|
|
Itzen:
|
Trigger:
She uses a daily or encounter attack
|
|
Effect:
Before the attack she or an ally within 5
can shift 1, or shift 2 if it ends with her flanking a
target.
|
|
|
Angel of Valor 10 is nervous.
|
|
Itzen:
|
The Gaze of the Wolf is Upon us!
|
|
|
|
(2) Angel of Sorrow 1
|
—
|
Rolled
30
vs. Will
|
—
|
18
radiant damage
.
|
|
|
|
(1) Angel of Valor 9
|
—
|
Rolled
27
vs. Will
|
—
|
18
radiant damage
.
|
|
|
|
(1) Angel of Valor 10
|
—
|
Rolled
29
vs. Will
|
—
|
18
radiant damage
.
|
|
Hit:
and the foe is pushed up to 4 squares
|
|
|
Effect:
She and her allies in the burst
gain
5
thp.
|
|
|
Io:
|
Effect:
You spend a healing surge but regain no
hit points. You gain temporary hit points equal to your
healing surge value.
|
|
Special:
Io often uses this power between battles,
and begins the fight with the bonus (and penalty) applied.
|
|
|
Io:
Gained 16 temp HP.
Lost a healing surge.
HP:
66 / 66 + 16 temp.—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( burst 2 fwiw ))
|
Angel of Valor 10:
(Baby
dragon strength.)
|
=^v^=:
(( so Luck, Lil, Eil and Kay get 5thp
for funz ))
|
Itzen:
Gained 5 temp HP.
HP:
69 / 69 + 5 temp.—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
|
|
Kaylen Fisher:
Gained 5 temp HP.
HP:
87 / 87 + 5 temp.—
Surges:
12 / 12 —
APs:
1 —
Daily Items:
1
|
|
Eileen:
Gained 5 temp HP.
HP:
73 / 73 + 5 temp.—
Surges:
10 / 10 —
APs:
1 —
Daily Items:
1
|
|
Lilium:
Gained 5 temp HP.
HP:
75 / 75 + 5 temp.—
Surges:
10 / 11 —
APs:
1 —
Daily Items:
1
|
|
Lucky:
Gained 5 temp HP.
HP:
73 / 73 + 5 temp.—
Surges:
6 / 6 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( hopefully some hits ))
|
Angel of Valor 10:
(Sorry
again. Got distracted for a moment.)
|
|
Angel of Valor 10:
(All
three hit.)
|
|
Itzen:
|
Trigger:
She hits with an implement attack
|
|
Effect:
She gains a +2 bonus to melee weapon
damage until the end of her next turn
|
|
|
Itzen:
|
Trigger:
She hits with an implement attack
|
|
Effect:
She gains a +2 bonus to melee weapon
damage until the end of her next turn
|
|
Apply
+2
to damage with melee weapon attacks
|
|
Io has received initiative.
|
Itzen:
I've
finished my turn.
Ayalin THINGS HERE
|
|
Angel of Valor 9:
(Yeaaaah.
I made the token, so it's gonna be full of flaws.)
|
|
Io:
|
|
|
(4) Angel of Sorrow 2
|
—
|
Rolled
17
vs. Fortitude
|
—
|
16
damage
.
|
|
|
|
(3) Angel of Protection 4
|
—
|
Rolled
23
vs. Fortitude
|
—
|
15
damage
.
|
|
|
|
(2) Angel of Valor 11
|
—
|
Rolled
24
vs. Fortitude
|
—
|
15
damage
.
|
|
Hit:
and the target gains vulnerable 5 to all
damage until the end of your next turn.
|
|
|
Covenant of Wrath: Until the end of your next
turn, each ally in the burst gains a power bonus to attack
rolls equal to
5
.
|
|
Apply
Vulnerable
5 damage until the end of Io's next turn.
|
|
Apply
Until
the end of Io's next turn, each ally in the burst gains a
power bonus to attack rolls equal to Io's con modifier.
|
|
Effect:
Whenever you hit an enemy with a thunder,
lightning, or radiant power, you can slide that enemy 1
square. You gain a +1 bonus to speed when flying. You can
master and perform the Endure Elements, Enhance Vessel,
Summon Winds, and Water Walk rituals as if you had the
Ritual Caster feat.
|
|
The angels cry out, angered and shocked as your radiant assault washes
over them. The angels of Valor are eliminated easily, but the Angel of
Sorrow next to them seems to strongly resist this type of damage.
=^v^=:
(( that hit either of the others? ))
|
Angel of Sorrow 1:
(Unfortunately,
the Razor storm misses all the targets, though just barely in a
couple cases.)
|
|
Io:
I've
finished my turn.
|
=^v^=:
(( anyone want a slide 1? ))
=^v^=:
(( dangit I keep getting which of
those blasts has the good rider mixed ))
Riot:
(( eh I'm good I think ))
=^v^=:
(( would you mind if i swapped it for
the other encounter that I ment to use based off the 'does it do the
giant bonus to hit as effect? ))
=^v^=:
(( I'll still take the miss every
target ))
|
Angel of Protection 4:
(Argh,
Hold on... no, actually, I forgot, so it stands, but the
non-minion angels have an ability that's relevant. Yeah, you can
do that.)
|
|
Angel of Protection 4:
|
Effect:
While the angel is not bloodied, attack
rolls against it take a -2 penalty.
|
|
|
Io:
|
|
|
stupid
|
—
|
Rolled
21
vs. Reflex
|
—
|
16
lightning or radiant damage
.
|
|
Hit:
and the target takes a penalty to all
defenses equal to your con modifier (4) until the end of
your next turn.
|
|
|
Covenant of Wrath: The penalty to all defenses
equals
5
|
|
Apply
The
target takes a -4 penalty to all defenses until the end of
your next turn.
|
|
Now alerted, the air grows thick with judgement, an oppressive feeling
that makes it difficult to move.
|
Angel of Protection 4:
|
Effect:
While the angel is not bloodied and within
5 squares of its ward, squares in the aura are difficult
terrain for enemies.
|
|
|
Angel of Protection 4:
|
|
|
(3) Angel of Sorrow 1
|
—
|
( Autohit )
|
|
Hit:
The angel designates the target as its ward.
While the angel is within 5 squares of the target, the
target takes half damage from melee attacks and ranged
attacks against it, and the angel takes an equal amount of
damage. While the angel is adjacent to the target, the
target gains a +2 bonus to AC. A creature can be the ward of
only one angel at a time. If multiple angels designate the
same creature as their wards, it becomes the ward of the
last angel to designate it as such.
|
|
Apply
While
the angel is within 5 squares of the target, the target
takes half damage from melee attacks and ranged attacks
against it, and the angel takes an equal amount of damage.
While the angel is adjacent to the target, the target gains
a +2 bonus to AC. A creature can be the ward of only one
angel at a time. If multiple angels designate the same
creature as their wards, it becomes the ward of the last
angel to designate it as such.
|
|
Apply
The
angel designates the target as its ward.
|
|
=^v^=:
(( ug that's not a great bug maybe ))
|
Angel of Protection 4:
(What
isn't?)
|
=^v^=:
(( the tooltip over the button that i
just updated doesn't actually display, it just shows the macro ))
|
Angel of Protection 4:
(annoying.)
|
|
Angel of Protection 4:
|
|
|
(1) Kaylen Fisher
|
—
|
Rolled
27
vs. AC
( Miss )
|
—
|
22
radiant damage
.
|
|
|
Angel of Protection 4:
I've finished my turn.
|
|
Angel of Sorrow 1:
|
|
|
(10) Ra'ven
|
—
|
Rolled
40
vs. Will
( Hit )
|
—
|
28
damage
.
|
|
|
|
(9) Eileen
|
—
|
Rolled
30
vs. Will
( Hit )
|
—
|
28
damage
.
|
|
|
|
(8) Io
|
—
|
Rolled
36
vs. Will
( Hit )
|
—
|
28
damage
.
|
|
|
|
(9) Pell
|
—
|
Rolled
32
vs. Will
( Hit )
|
—
|
28
damage
.
|
|
|
|
(10) Lilium
|
—
|
Rolled
37
vs. Will
( Hit )
|
—
|
28
damage
.
|
|
Hit:
and the target cannot attack (save ends).
|
|
Apply
The
target cannot attack (save ends).
|
|
=^v^=:
(( lol get dunked round ))
|
Angel of Sorrow 1:
(Frowns.)
Hold on... just checking a thing.)
|
Riot:
(( oof, damn ))
vonel:
(( wow that hit's Eileen on a 2 ))
=^v^=:
(( hits io on a 5 and Io's got the
highest will ))
|
Angel of Sorrow 1:
(Dammit,
I specifically tried to fix that error. I apparently didn't manage
to do so. It's attack bonus is not supposed to be that stupid.)
|
|
Angel of Sorrow 1:
(I
apologize for that. I made error on that token. I meant to fix it,
but I guess it didn't happen. In all cases, reduce that attack by
4)
|
=^v^=:
(( I mean it hit everyone by at least
9 so ))
|
Pell:
Suffered 28 dmg.
HP:
49 / 77—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
|
Ra'ven:
Suffered 28 dmg.
HP:
42 / 70—
Surges:
8 / 8 —
APs:
1 —
Daily Items:
1
|
|
Io:
Suffered 28 dmg. Lost 12 HP and 16
temp HP.
HP:
54 / 66—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Eileen:
Suffered 28 dmg. Lost 23 HP and 5 temp
HP.
HP:
50 / 73—
Surges:
10 / 10 —
APs:
1 —
Daily Items:
1
|
|
Lilium:
Suffered 28 dmg. Lost 23 HP and 5 temp
HP.
HP:
52 / 75—
Surges:
10 / 11 —
APs:
1 —
Daily Items:
1
|
|
Angel of Sorrow 1:
(Yeah,
okay. I still dunked you folks, but at least it's not quite as
ridiculous as that suggested.)
|
The Angel fires upward, towards the ceiling. Somehow the arrow passes
through... and then a rain of glowing arrows falls upon you, utterly
ignoring that you're on the bottom floor of a huge tower.
|
Angel of Sorrow 1:
|
|
|
Expending
|
—
|
Rolled
31
vs. Will
|
—
|
25
damage
.
|
|
Hit:
and the target cannot attack (save ends).
|
|
Apply
The
target cannot attack (save ends).
|
|
|
Angel of Sorrow 1:
I've finished my turn.
|
|
Angel of Love 5:
|
|
|
(1) Itzen
|
—
|
Rolled
30
vs. Will
( Hit )
|
|
Hit:
The target cannot attack the angel, and on
each of its turns, the target must use a move action to move
as close to the angel as possible. This effect lasts until
the angel ends its turn in a square that is not adjacent to
the target, until the angel or one of its allies attacks the
target, or until the angel drops below 1 hit point.
|
|
Apply
The
target cannot attack the angel, and on each of its turns,
the target must use a move action to move as close to the
angel as possible. This effect lasts until the angel ends
its turn in a square that is not adjacent to the target,
until the angel or one of its allies attacks the target, or
until the angel drops below 1 hit point.
|
|
Ra'ven has received initiative.
|
Angel of Love 5:
I've finished my turn.
|
|
Angel of Love 5:
(Apologies
also for the lengthy turns. I'm refamiliarizing myself with these
dudes as I go)
|
|
Ra'ven hmms at Itzen getting a kiss,
"Well, this is annoying..."
|
|
Angel of Love 5:
(I
made the tokens some time ago.)
|
|
Ra'ven decides to do non-attack damage
to a guy as funny thing
|
|
Ra'ven:
|
Fiery
Rift
: Close burst 5
|
|
An ally disappears in a ball of flame to appear next to
her.
|
|
Effect:
Teleport ally to adjacent.
|
|
(4) Kaylen Fisher
|
—
|
Kaylen Fisher
|
Effect:
The ally is teleported to a square
adjacent to Ra'ven. All foes adjacent to the square the ally
left take 5 fire damage.
|
|
In short order, your group is assaulted in a way you've never quite seen
before, as waves of *peace* wash over you, making it hard to remember
exactly why you want to hurt these creatures, even as they attack you.
|
Ra'ven yoinks Kay next to her
|
=^v^=:
(( perhaps it explodes the valor
angel ))
Unfortunately, the Valor Angel seems to ignore the fire completely.
|
Ra'ven:
|
Effect:
She ignores 5 points of fire resist
|
|
|
Angel of Love 5:
(And
still it stands.)
|
|
Ra'ven tries to grant Pell a save!
|
|
Ra'ven:
|
=^v^=:
(( success! ))
=^v^=:
(( pell make a save ))
=^v^=:
(( dc 15 standard action to treat
person adjacent and grant save or +2 to their next end of turn save ))
|
Pell:
|
:
Rolled
19.
Saving throw
|
|
|
Success:
Pell has overcome
The
target cannot attack (save ends).
.
|
|
|
Angel of Love 5:
(Yup.
Trivial healing check made.)
|
=^v^=:
(( I mean she needed a 10 ))
Riot:
(( "chicken icon" lol ))
|
Ra'ven:
|
Okay the large spikey jackel is standing up now and my
what sharp claws it has...
|
|
Effect:
She has sharp teeth, horrific clawed
hands, also has +2 to speed. She can change back and shift 1
square as a minor action.
|
|
Apply
She
is a horned wolf/jackel/woman, has +2 to speed and can use
wolf powers.
|
|
|
Angel of Love 5:
(Well,
it makes sense, doesn't it? Lol)
|
Lucky has received initiative.
Riot:
(( can she fit there ))
|
Ra'ven:
I've
finished my turn.
|
:
Rolled
19.
Saving throw
|
|
|
Success:
Ra'ven has overcome
The
target cannot attack (save ends).
.
|
|
|
Angel of Love 5:
(true
enough. Trivial for people who actually have heal as a skill, I
guess.)
|
Riot:
(( in case the question was missed,
can Lucky fit where I've put her ))
|
Angel of Love 5:
(Ah,
sorry. I did miss it. Yes, you can. The rule of thumb is that if
more than half (eyeball it) of the square is taken up by
background images, it's obstructed. Otherwise you can go there,
which is the case now.)
|
Riot:
(( Okay cool ))
|
Lucky:
|
Effect:
Closest foe is subjected to Lucky's Quarry
and takes extra damage when hit. Using this again removes
the old quarry.
|
|
(1) Angel of Love 5
|
—
|
Angel of Love 5
|
|
|
Apply
Lucky
does extra damage to this guy
|
|
|
Itzen wonders if she's going to have
to jump in front of a stab or something
|
Riot:
(( is that a thing ))
=^v^=:
(( some things that have charms like
that can do that ))
=^v^=:
(( no idea if this is one ))
Riot:
(( Well hopefully not this one ))
|
Lucky:
|
One two, one two and through and through~
|
|
|
|
(1) Angel of Love 5
|
—
|
Rolled
17
vs. AC
|
—
|
10
damage
.
|
|
(Sec.)
|
|
(1) Angel of Love 5
|
—
|
Rolled
27
vs. AC
|
—
|
8
damage
.
|
|
|
If both attacks hit, deal extra damage equal to
4
|
|
Trigger:
Once per round when you hit your quarry
|
|
|
|
Effect:
Add extra
2
damage to attack, or 6 if a crit.
|
|
Riot:
(( oof I know at least the first is a
whiff ))
=^v^=:
(( oh I forgot that that kiss is hit
by an attack, in the event itzen can pull this later ))
|
Itzen:
|
Getting in her way will just make her hit harder
|
|
Trigger:
She gets hit by a foe that isn't her oath
target.
|
|
|
Effect:
She gains a cumlitive +
5
to damage vs her oath target until the end of her next turn.
|
|
Apply
She
gains +5 to damage rolls vs her oath target per hit
|
|
|
Angel of Love 5:
(Yeah,
but the second one successfully hits. Itzen is *annoyed* that
Lucky hurt the angel, but feels no obligation to take the blow.)
|
|
Lucky:
I've
finished my turn.
|
|
Angel of Valor 11:
|
|
|
(1) Pell
|
—
|
Rolled
23
vs. AC
( Hit )
|
—
|
12
fire damage
.
|
|
=^v^=:
(( pell with the 2 damage ))
|
Angel of Valor 11 apparently fails to
recognize that attacking Pell with fire is DUMB.
|
|
Pell:
Suffered 2 dmg.
HP:
47 / 77—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( also I would suggest counter
cursing it ))
|
Pell:
|
Trigger:
An enemy hits him
|
|
Effect:
That enemy is made conductive even if it's
not the closest foe
|
|
Apply
Made
conductive by Pell
|
|
|
Angel of Valor 11:
(I
actually swear that I didn't forget about the fire resist. The
angel really did just make a dumb move.)
|
Lilium has received initiative.
|
Angel of Valor 11:
I've finished my turn.
|
=^v^=:
(( big aoe save go? ))
vonel:
(( your asking a lot there ))
|
Angel of Valor 11:
(Enemies
don't automatically act optimally, even *my* shitty version of
optimally. How smart they're supposed to be affects how often they
make bonehead moves.)
|
|
Lilium doesn't have much she can do so
tries to give Eileen a save.
|
|
Lilium:
|
=^v^=:
(( I can hope x.x though I guess it'd
be annoying to have that one daily that does a save to all allies in a
burst 5 or something, but it's an
attack
))
|
Angel of Valor 11:
(Yup.
Chicken attack, lol)
|
|
Eileen:
|
:
Rolled
5.
Saving throw
|
|
|
Failure:
Eileen remains with The target cannot attack
(save ends)..
|
|
Eileen has received initiative.
|
Lilium:
I've finished my turn.
|
:
Rolled
19.
Saving throw
|
|
|
Success:
Lilium has overcome
The
target cannot attack (save ends).
.
|
|
=^v^=:
(( crit on the save grant, fail on
the save ))
|
Angel of Valor 11:
(Yup.
Happens, sadly.)
|
|
Eileen can alt least cheat by telling
some one else to puch a guy
|
=^v^=:
(( el could healing word herself and
go for that too ))
=^v^=:
(( or make pell kill an minion ))
|
Angel of Valor 11:
(Several
options, yes.)
|
|
Eileen:
|
Direct
the Strike
: Ranged 5
|
|
Eileen directs an ally to attack as an enemy lowers its
guard.
|
|
(2) Pell
|
—
|
Pell
|
Effect:
The target makes a basic attack as
a free action against an enemy of your choice that you can
see and is within 10 squares of you.
|
|
=^v^=:
(( pell, do the thing! ))
|
Pell:
|
|
|
(1) Angel of Valor 11
|
—
|
Rolled
28
vs. AC
|
—
|
17
Lightning damage
.
|
|
Hit:
and slide 3 squares.
|
|
Special:
Counts as a melee basic attack
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Angel of Valor 11:
(Lazylorded)
|
=^v^=:
(( pell, gain the thps ))
|
Pell:
|
The magics, not quite spent, form a barrier
|
|
Trigger:
A conductive foe is reduced to 0 hp or
fewer.
|
|
|
Effect:
Pell gains
10
temp hp.
|
|
Lilium has received initiative.
|
Pell:
Gained 10 temp HP.
HP:
47 / 77 + 10 temp.—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
Riot:
(( It's showing Lilium but I know it's
Pell's turn ))
Pell has received initiative.
=^v^=:
(( it's elieens actually ))
|
Eileen:
I've finished my turn.
|
:
Rolled
7.
Saving throw
|
|
|
Failure:
Eileen remains with The target cannot attack
(save ends)..
|
|
=^v^=:
(( now it's pell's ))
Riot:
(( I thought she'd already done it, my
bad ))
|
|
Angel of Valor 11:
(Is
all good. I get confused all the time, and people are generally
kind about it.
)
|
|
Pell:
|
Going to do more damage to them
|
|
(3) Angel of Love 5
|
—
|
Angel of Love 5
|
Effect:
Nearest enemy he can see is cursed.
|
|
Apply
Made
conductive by Pell
|
|
=^v^=:
(( go for the flank? ))
|
|
Angel of Valor 11:
(Remember
this is difficult terrain.)
|
=^v^=:
(( ya there ))
Riot:
(( That was half his movement so that
should be good, yah? ))
=^v^=:
(( yes ))
|
|
Angel of Valor 11:
(I
mean, you can get there, I was just cautioning.)
|
|
|
Angel of Valor 11:
(Yup,
is good.)
|
|
Pell:
|
|
|
(1) Angel of Love 5
|
—
|
Rolled
23
vs. AC
|
—
|
14
Lightning damage
.
|
|
Hit:
and slide 3 squares.
|
|
Special:
Counts as a melee basic attack
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
=^v^=:
(( rip ))
Riot:
(( Ah well ))
|
|
Angel of Valor 11:
(I'm
afraid not.)
|
|
Pell:
|
Trigger:
Pell moves 3 squares or more away from
his starting position on his turn.
|
|
Effect:
Pell gains partial concealment until end
of next turn.
|
|
Apply
Partial
Concealment
|
|
Kaylen Fisher has received initiative.
|
Pell:
I've
finished my turn.
|
|
|
Angel of Valor 11:
(don't
bother adjusting your attack rolls to account for Angelic
Presence. I'll do it on my end.)
|
|
|
Angel of Valor 11:
(Not
that there's been a problem, I'm just establishing a standard.)
|
|
Kaylen
Fisher:
|
Effect:
Target one creature in the burst. You mark
the target. The target remains marked until you use this
power against another target. If you mark other creatures
using other powers, the target is still marked. A creature
can be subject to only one mark at a time. A new mark
supersedes a mark that was already in place. If the marked
target makes an attack that doesn't include you as a target,
it takes a –3 penalty to attack rolls. If that attack hits
and the marked target is within 10 squares of you, you can
use an immediate interrupt to reduce the damage dealt by
that attack to any one creature by an amount equal to [5 +
ConBonus]. At 11th level, reduce the damage dealt by [10 +
ConBonus]. At 21st level, reduce the damage dealt by [15 +
ConBonus]
|
|
(1) Angel of Sorrow 2
|
—
|
Angel of Sorrow 2
|
Target one creature in the burst. You mark the
target. The target remains marked until you use this power
against another target. If you mark other creatures using
other powers, the target is still marked. A creature can be
subject to only one mark at a time. A new mark supersedes a
mark that was already in place. If the marked target makes
an attack that doesn't include you as a target, it takes a
–3 penalty to attack rolls. If that attack hits and the
marked target is within 10 squares of you, you can use an
immediate interrupt to reduce the damage dealt by that
attack to any one creature by an amount equal to
9
.
At 11th level, reduce the damage dealt by
14
.
At 21st level, reduce the damage dealt by
19
|
|
Apply
The
target takes a -3 penalty to attack rolls that do not
include Kaylen, and are subject to her Aegis of Shielding.
|
|
|
Angel of Sorrow 2 is sorrowful.
|
|
Kaylen
Fisher:
|
|
|
(1) Angel of Sorrow 2
|
—
|
Rolled
27
vs. Reflex
|
—
|
10
force damage
.
|
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
19
vs. Reflex
|
—
|
10
force damage
.
|
|
|
Angel of Sorrow 2:
(One
hit.)
|
|
Kaylen Fisher:
I've finished my turn.
|
|
Angel of Sorrow 2:
|
|
|
(1) Kaylen Fisher
|
—
|
Rolled
27
vs. AC
( Miss )
|
—
|
18
damage
.
|
|
Hit:
and the angel can push the target up to 2
squares.
|
|
|
Angel of Sorrow 2:
(womp
womp)
|
Itzen has received initiative.
|
Angel of Sorrow 2:
I've finished my turn.
Ayalin THINGS HERE
|
=^v^=:
(( question, does 'as close as
possible' allow moving to a different adjacent square? ))
|
Angel of Sorrow 2:
(It
occurs to me that this is the top of the init order, and some
people said that they couldn't stay a full 4 hours.)
|
|
Angel of Sorrow 2:
(Yeah,
I'd allow that.)
|
|
Angel of Sorrow 2:
(Do
people want to break now, or keep going?)
|
=^v^=:
(( it is 6:30 and rioto needed to
store before 7 or something ))
|
Angel of Sorrow 2:
(Ah,
yeah. That was it)
|
=^v^=:
(( but i will differ to rioto who
remembers better hopefully ))
|
Angel of Sorrow 2:
(You
there, Riot?)
|
Riot:
(( Sorry, I got distracted ))
Riot:
(( Yeah breaking now would be good ))
|
Angel of Sorrow 2:
(Don't
worry, happens.
Just getting you attention. Hokay then! See you folks on Sunday?)
|
Riot:
(( was trying to sort out my bus pass
))
Riot:
(( Sounds good! ))
|
Angel of Sorrow 2:
(Hope
you were successful. Have a great week!)
|
|
Angel of Sorrow 2:
(Day,
Month, etc
|
Riot:
(( Gnight! ))
Riot is disconnected.
Ganaroth is disconnected.
|
Itzen:
time
to check a thing
|
|
Io:
sigh
|
=^v^= is disconnected.
=^v^= has connected.
vonel is disconnected.
=^v^= is disconnected.
vonel has connected.
Ganaroth has connected.
|
|
Ganaroth:
Glad
to hear it.
|
|
|
Ganaroth:
Me
last night: "Wow, I just thought of a bunch of shows that I still
need to watch, and I'm not doing anything else!" Also me last
night: "I think I'll read this part of FIC again, for the dozenth
time." It's just so easy to obsess over, and it solves the biggest
problem of the material it's based on.
|
|
|
Ganaroth:
But
seriously, I should stop obsessing, 'cause it's getting absurd.
|
=^v^= has connected.
|
Ra'ven:
oi
|
|
Ra'ven:
oh
hey looser ranger season 2 is next season
|
|
Ra'ven:
also
I spent too much on a new xbox-ish controller but at least it
appears to work for now
|
|
Lilium:
new
controllers are stupid expenisve any more
|
|
Ra'ven:
they
are!
|
|
Ra'ven:
also
they wear out!
|
Riot has connected.
|
|
Riot:
hi
hi, sorry I was late
|
|
|
Riot:
Had
a new AU idea and was jotting down notes furiously lol
|
|
|
Riot:
I'll
DM it to you G
|
|
|
Ganaroth:
So,
doing well?
|
|
|
Riot:
Better
than yesterday
|
|
|
Ganaroth:
I'm
doing ok. I spent like 3 hours getting my equipment sorted in BG3,
lol.
|
|
Lilium:
I'm
doing good
|
|
|
Ganaroth:
Glad
to hear it!
|
|
|
Ganaroth:
Otherwise
not doing huge amounts. So, anything to talk about before we start
up?
|
|
Ra'ven:
I
slept well last night for the first time in like more then a week
to that's coo
|
|
Ra'ven:
i
also unlocked youskei or whoever the samurai guy is in assassin's
creed shadows
|
|
Ra'ven:
they
don't tell you that you can't play as him for like, the first act
which is like 8-12 hours
|
|
|
Ganaroth:
(shrugs)
I mean, are they supposed to tell you at the main menu "hey, you
can't play this guy yet?" I've never seen any game that does that
unless it's through a big lock symbol.
|
|
|
Ganaroth:
It
would annoy me if he was the person I wanted to play more, true.
But I'm not sure they're obligated to broadcast that.
|
You went downstairs, and immediately started a fight. The angels are
defending their territory vigorously, and their various shouts mean that
others now know of your presence... As planned.
|
|
Ganaroth:
(Itzen,
you may kill a person!)
|
=^v^=:
(( or at least ry ))
=^v^=:
(( try ))
=^v^=:
(( glowy yellow area is difficult
terrain right now right? ))
Riot:
(( iirc yes ))
|
Angel of Protection 4:
|
Effect:
While the angel is not bloodied and within
5 squares of its ward, squares in the aura are difficult
terrain for enemies.
|
|
|
Itzen uses move action as per kiss
curse
|
|
Itzen circles provoctavly it seems!
|
|
|
Ganaroth:
(....Provocatively?)
|
=^v^=:
(( ya, in a way that provokes! ))
=^v^=:
(( which is most circling in dnd! ))
|
Itzen then chargez
|
|
Angel of Love 5:
(It
does not attack you.)
|
|
Itzen:
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
30
vs. AC
|
—
|
12
damage
.
|
|
Hit:
she shifts 1 square and slides the foe into
the square she vacated
|
|
Special:
This is a basic attack
|
|
|
Angel of Love 5:
(Got
'em!)
|
|
Itzen de-difficult terrains the area
for now
|
=^v^=:
(( is kiss save ends or? ))
|
Angel of Love 5:
|
|
|
none
|
—
|
Rolled
13
vs. Will
|
|
Hit:
The target cannot attack the angel, and on
each of its turns, the target must use a move action to move
as close to the angel as possible. This effect lasts until
the angel ends its turn in a square that is not adjacent to
the target, until the angel or one of its allies attacks the
target, or until the angel drops below 1 hit point.
|
|
Apply
The
target cannot attack the angel, and on each of its turns,
the target must use a move action to move as close to the
angel as possible. This effect lasts until the angel ends
its turn in a square that is not adjacent to the target,
until the angel or one of its allies attacks the target, or
until the angel drops below 1 hit point.
|
|
Io has received initiative.
|
Itzen:
+2
to damage with melee weapon attacks
ended on Itzen
She
gains +5 to damage rolls vs her oath target per hit
ended on Itzen
I've
finished my turn.
|
|
Io seems unattacky sadly
|
|
Angel of Protection 4:
(Yup.)
|
|
Io grants elieen a save at least
|
|
Angel of Protection 4:
(To
be fair, that is the idea.)
|
|
Io:
|
|
Angel of Protection 4:
(That
succeeds, in case there was a question.)
|
|
Angel of Protection 4:
(Since
the DC is 15)
|
=^v^=:
(( yes but now it's on eil to save ))
|
Eileen:
|
:
Rolled
9.
Saving throw
|
|
|
Failure:
Eileen remains with The target cannot attack
(save ends)..
|
|
|
Angel of Protection 4:
(Sympathy)
|
=^v^=:
(( ripperoni ))
|
Io:
|
|
Effect:
Io spends two glory charges, and
regains hit points equal to
10
.
|
|
|
Io:
Gained 10 HP.
HP:
64 / 66—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Io considers and provokes from love
angel
|
=^v^=:
(( aoo as dragon attempts to overfly
it ))
|
Angel of Love 5:
|
|
|
(1) Io
|
—
|
Rolled
18
vs. AC
( Miss )
|
|
Hit:
The target is immobilized until the end of
its next turn.
|
|
Apply
The
target is immobilized until the end of it's next turn.
|
|
|
Angel of Love 5:
(womp
womp)
|
|
Io:
I've
finished my turn.
|
:
Rolled
3.
Saving throw
|
|
|
Failure:
Io remains with concequences of their own
actions.
|
|
=^v^=:
(( dang ))
=^v^=:
(( PELL ))
|
Angel of Protection 4:
|
|
|
(1) Pell
|
—
|
Rolled
26
vs. AC
( Hit )
|
—
|
15
radiant damage
.
|
|
=^v^=:
(( HIT A GUY ))
=^v^=:
(( YOU KNOW BEFORE THAT ))
Riot:
(( Say what now ))
=^v^=:
(( it shifted adjacent to you use
battle awareness ))
|
Angel of Protection 4:
(Battle
Awareness.)
|
|
Pell:
|
Trigger:
Adjacent foe shifts or makes an attack
that does not include him.
|
|
Effect:
He makes an eldrich strike as inturrupt
|
|
|
Pell:
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
18
vs. AC
|
—
|
17
Lightning damage
.
|
|
Hit:
and slide 3 squares.
|
|
Special:
Counts as a melee basic attack
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
Riot:
(( rip ))
|
Angel of Protection 4:
(Sorry,
no)
|
|
Pell:
Suffered 15 dmg. Lost 5 HP and 10 temp
HP.
HP:
42 / 77—
Surges:
11 / 11 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( rip, that would have been funny,
oh well take ur hit ))
Riot:
(( Pell is just having a time of it ))
|
Angel of Protection 4:
(Yup.
Sorry, sympathy)
|
|
Angel of Protection 4:
I've finished my turn.
|
As the fight continues, the Angels of Sorrow lift their voices in an
eerie dirge.
|
Angel of Sorrow 1:
|
Effect:
Any enemy in the aura that misses the
angel with an attack is dazed until the end of the enemy's
next turn.
|
|
Apply
Any
enemy in the aura that misses the angel with an attack is
dazed until the end of the enemy's next turn.
|
|
Apply
Dazed
until the end of the enemy's next turn.
|
|
=^v^=:
(( it appears to be an aura 1 fwiw ))
|
Angel of Sorrow 1:
(I
know. I'm telling you that it now exists.)
|
|
Angel of Sorrow 1:
|
|
|
(7) Lucky
|
—
|
Rolled
27
vs. AC
( Hit )
|
—
|
24
damage
.
|
|
Hit:
and the target is slowed (save ends). This
attack deals 2d6 extra damage against a slowed target.
|
|
|
This attack deals
3
extra damage against a slowed target.
|
|
Apply
The
target is slowed (save ends).
|
|
=^v^=:
(( dang ))
|
Lucky:
Suffered 24 dmg. Lost 19 HP and 5 temp
HP.
HP:
54 / 73—
Surges:
6 / 6 —
APs:
1 —
Daily Items:
1
|
|
Angel of Sorrow 1:
I've finished my turn.
|
=^v^=:
(( sec ))
|
Angel of Love 5:
(K)
|
|
Itzen:
|
Trigger:
Oath target ends their turn within 5 of
her but not adjacent to her.
|
|
|
|
(4) Angel of Sorrow 1
|
—
|
Rolled
34
vs. AC
|
—
|
12
damage
.
|
|
|
|
(4) Angel of Sorrow 1
|
—
|
Rolled
24
vs. AC
|
—
|
12
damage
.
|
|
Effect:
Before the attack, she teleports to a
square adjacent to the target
|
|
A blade of piercing light
|
|
Effect:
All damage delt with this sword is
radiant, as a free action once per round she can swap modes
|
|
Brilliant:
This sword shines with bright or dim
light of the color of the current phase of the wolf out to
20 squares at Itzen's behest but at lest 1 square
|
|
Umbra:
This does not work during a Umbral phase
|
|
=^v^=:
(( though I suppose they might resist
radiant, I'll swap it after this on her turn, she just likes glowy sword
))
|
Angel of Love 5 takes the blow, but
seems to shrug off most of the energy in it.
|
|
Angel of Sorrow 1:
(me)
|
=^v^=:
(( it's kay, the important part is
kiss is broken lest love angel wants to follow ))
|
Angel of Sorrow 1:
(Yeah,
broken)
|
=^v^=:
(( well, after it's turn at least ))
|
Angel of Love 5:
|
|
|
(5) Lilium
|
—
|
Rolled
26
vs. Reflex
( Hit )
|
—
|
16
radiant damage
.
|
|
=^v^=:
(( LOOOVE BEEEEAAAAM! ))
|
Angel of Love 5:
(Care
Bear Stare)
|
Riot:
(( lol jfc ))
Ra'ven has received initiative.
|
Angel of Love 5:
I've finished my turn.
|
|
Lilium:
Suffered 16 dmg.
HP:
36 / 75—
Surges:
10 / 11 —
APs:
1 —
Daily Items:
1
|
|
Ra'ven:
|
Effect:
She moves her speed.
|
|
|
Angel of Love 5:
(what's
even the point of being old if you can't make all the stupid
references?)
|
|
Ra'ven dislikes this silly difficult
terrain
|
|
Angel of Love 5:
(Brute
forcing the difficult terrain. (satisfied nod))
|
|
Ra'ven:
|
A quick jab opens the way for many more
|
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
30
vs. Reflex
|
—
|
14
thunder damage
.
|
|
Hit:
Until end of next turn she can do 1 thunder
damage (or cosiderably more if she is werewolf'd and has
combat advatage) as a free action to anyone who enters a
square adjacent to her.
|
|
Actually pretty scary hearing nothing but yourself.
|
|
Trigger:
She hits an enemy with an attack that
doesn't currently have a type.
|
|
Effect:
All damage done by the attack is thunder,
also the foe is deafened untill end of next turn.
|
|
|
Angel of Love 5:
(yarp)
|
|
Ra'ven:
|
Much more sharp and scary then they look.
|
|
|
Effect:
Her melee attacks when she is in
beast form and has combat advantage do an additional
1
damage
|
|
|
Ra'ven:
|
Thunderbolts and lightning, very very frightning
|
|
Effect:
Slide anyone hit with thunder or lightning
1 square.
|
|
|
Ra'ven:
|
Small number, get dunked minion
|
|
Trigger:
She hit with wolf's den and a foe enters
a square adjancet to her does not grants combat advantage to
her
|
|
|
|
(1) Angel of Protection 4
|
—
|
( Autohit )
|
—
|
1
thunder damage
.
|
|
|
Angel of Sorrow 2:
(Kay)
|
=^v^=:
(( sec forgot if this shift is before
or after the hit ))
=^v^=:
(( after ))
|
Ra'ven:
|
Trigger:
She hits with an attack during her turn.
|
|
|
|
(1) Angel of Protection 4
|
—
|
( Autohit )
|
—
|
7
fire damage
.
|
|
Effect:
She shifts (teleports?) 1 square. If the
target wasn't hit by the triggering attack, it also takes -2
to attack rolls until end of next turn.
|
|
Apply
-2
to attacks that include Ra'Ven
|
|
Lucky has received initiative.
|
Ra'ven:
I've
finished my turn.
|
|
Lucky:
|
|
|
(1) Angel of Love 5
|
—
|
Rolled
29
vs. AC
|
—
|
18
damage
.
|
|
Hit:
Untill the end of your turn, the next melee
attack you make vs the foe has combat advantage.
|
|
Trigger:
Once per round when you hit your quarry
|
|
|
|
Effect:
Add extra
1
damage to attack, or 6 if a crit.
|
|
|
Angel of Sorrow 2:
(Yup.)
|
|
Lucky:
|
One two, one two and through and through~
|
|
|
|
(1) Angel of Love 5
|
—
|
Rolled
22
vs. AC
|
—
|
14
damage
.
|
|
(Sec.)
|
|
(1) Angel of Love 5
|
—
|
Rolled
20
vs. AC
|
—
|
9
damage
.
|
|
|
If both attacks hit, deal extra damage equal to
4
|
|
Riot:
(( godamnit ))
=^v^=:
(( 3 and 1 ripperoni ))
Riot:
(( would a 26 hit ))
|
Angel of Love 5:
(I
don't know what to tell you. Sorry)
|
|
Angel of Love 5:
(yes)
|
|
Lucky:
|
Sometimes I'm just better.
|
|
Trigger:
Miss with an attack or fail a saving throw
|
|
Effect:
Add +4 to the triggering roll.
|
|
|
Angel of Love 5:
(Yes
it would.)
|
|
Lucky:
Also
I forgot to apply this after hitting with that Ruffling Sting
|
|
Lucky:
|
Trigger:
She hits with a daily or encounter
|
|
Effect:
Foe is knocked prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Angel of Love 5:
(Dirty
mind notes that you have knocked an Angel of Love flat on its
back.)
|
Riot:
(( lmao ))
Lilium has received initiative.
|
Lucky:
I've
finished my turn.
|
|
Lilium:
|
|
|
Effect:
Every enemy that can see you grants
combat advantage to you until the end of your next turn.
|
|
Apply
Every
enemy that can see you grants combat advantage to you until
the end of your next turn.
|
|
=^v^=:
(( nice ))
|
Lilium:
|
Lilium gazes hard at her foe, momentarily bringing that
enemy under her control.
|
|
|
|
(5) Angel of Sorrow 2
|
—
|
Rolled
21
vs. Will
|
|
Hit:
The target is dominated until the end of your
next turn.
|
|
Miss:
The target is dazed until the end of your
next turn.
|
|
Apply
The
target is dominated until the end of your next turn.
|
|
Apply
The
target is dazed until the end of your next turn.
|
|
=^v^=:
(( sadly ))
|
Angel of Love 5:
(sorry
for the delay, retrieving a physical object)
|
|
Angel of Love 5:
(I'm
afraid that doesn't hit, though.)
|
|
Angel of Love 5:
(apologies)
|
vonel:
(( still dazed at least ))
|
Angel of Love 5:
(True
enough!)
|
Eileen has received initiative.
|
Lilium:
I've finished my turn.
|
|
Eileen:
|
Inspiring
Word 1
: Minor - Close
burst 5
|
|
Eileen calls out to a wounded ally and offers inspiring
words of courage and determination that invigorates her
comrade.
|
|
(2) Lilium
|
—
|
Lilium
|
Effect:
The target can spend a healing
surge and regain
18
+
6
hit points.
Mark of Healing:
The target can also
make a saving throw.
|
|
|
Lilium:
Gained 24 HP.
Spent a healing surge.
HP:
60 / 75—
Surges:
9 / 11 —
APs:
1 —
Daily Items:
1
|
|
Eileen:
|
Direct
the Strike
: Ranged 5
|
|
Eileen directs an ally to attack as an enemy lowers its
guard.
|
|
(2) Lucky
|
—
|
Lucky
|
Effect:
The target makes a basic attack as
a free action against an enemy of your choice that you can
see and is within 10 squares of you.
|
|
Riot:
(( I assume the one next to me? ))
vonel:
(( yeah ))
|
Lucky:
|
|
|
(1) Angel of Love 5
|
—
|
Rolled
23
vs. AC
|
—
|
15
damage
.
|
|
Riot:
(( goDAMNit ))
Riot:
(( What is with these rolls today
girlypop ))
vonel:
(( day of wiffs ))
=^v^=:
(( too many hitler particles in the
air ))
|
Angel of Love 5:
(Sympathy)
|
Pell has received initiative.
|
Eileen:
I've finished my turn.
|
:
Rolled
14.
Saving throw
|
|
|
Success:
Eileen has overcome
The
target cannot attack (save ends).
.
|
|
|
Pell:
|
Going to do more damage to them
|
|
(2) Angel of Protection 4
|
—
|
Angel of Protection 4
|
Effect:
Nearest enemy he can see is cursed.
|
|
Apply
Made
conductive by Pell
|
|
Riot:
(( What are the auras around the
angels of sorrow again? ))
=^v^=:
(( you are dazed if you miss ))
Riot:
(( I see I see. Hmm. ))
Riot:
(( and I assume flight ignores
difficult terrain? ))
=^v^=:
(( it doesn't ))
Riot:
(( really? ))
Riot:
(( That doesn't seem logical ))
=^v^=:
(( it'd ignore terain that is
difficult because of ground cover ))
Riot:
(( Oh but this is an aura ))
=^v^=:
(( in this case it's a supernatural
harder to move perrminating the cube ))
Riot:
(( got it ))
|
Angel of Love 5:
(How
flight ignores difficult terrain: Diagonal movement up and over.
Move as normal, since the square 1 up isn't difficult.)
|
=^v^=:
(( you do have reach though so if you
wanna melee the love angel or prot one you can from there ))
Riot:
(( Ah yeah true ))
|
Angel of Love 5:
(IN
THIS CASE, though, it's a supernatural field effect)
|
=^v^=:
(( or you can lightning cage
something ))
=^v^=:
(( if not for combat advantge I would
like to bloody the protect angel cause it's dumb aura only last whilst
not blodied ))
Riot:
(( Yeah it's unfortunate that I don't
have CA on it instead of the love angel ))
Riot:
(( I think I'm just gonna hit the love
angel this time and we'll try for something more strategic next turn ))
=^v^=:
(( confidence! ))
|
Pell:
|
|
|
(2) Angel of Love 5
|
—
|
Rolled
27
vs. AC
|
—
|
16
Lightning damage
.
|
|
Hit:
and slide 3 squares.
|
|
Special:
Counts as a melee basic attack
|
|
Polearm Momentum:
If the foe is slid 2 or more
squares, knock them prone.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Angel of Love 5:
(Hits)
|
|
Pell:
|
Trigger:
He hits a conductive foe
|
|
|
|
(2) Angel of Love 5
|
—
|
( Autohit )
|
—
|
1
damage
.
|
|
Riot:
(( woohoo 1 damage ))
=^v^=:
(( put it there? ))
Riot:
(( Ohhh good idea ))
=^v^=:
(( that way if it stands up it's
still flanked and also breaks some 3x3 grid aoe ))
=^v^=:
(( also allows El to use some
horrible high damage melee attack ))
Kaylen Fisher has received initiative.
|
Pell:
Partial
Concealment
ended on Pell
I've
finished my turn.
|
|
Kaylen
Fisher:
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
27
vs. AC
|
—
|
14
Force damage
.
|
|
Hit:
and the target is marked until the end of
your next turn. Until the mark ends, if the target makes an
attack that does not include you as a target, it takes force
damage equal to your Intelligence modifier after the attack
is resolved.
|
|
|
Intelligence Modifier:
5
.
Aegis of Shielding:
If a target marked by this power
hits a creature within 10 squares of you with an attack that
does not include you as a target, you can use an immediate
interrupt to reduce the damage dealt by that attack to any
single creature by an amount equal to
4
.
|
|
Apply
The
target is marked until the end of your next turn. Until the
mark ends, if the target makes an attack that does not
include you as a target, it takes force damage equal to your
Int modifier after the attack is resolved. If the target
marked by this power hits a creature within 10 squares of
you with an attack that does not include you as a target,
you can use an immediate interrupt to reduce the damage
dealt by that attack to any single creature by an amount
equal to your con modifier.
|
|
|
Angel of Sorrow 2:
(Crud,
did I apply the slow to Lucky? I mean, nothing would have changed,
just checking for if I did, and you saved)
|
|
Angel of Sorrow 2:
(hits)
|
|
Angel of Sorrow 2:
(I
lied, sorry. Forgot about the presence)
|
|
Angel of Sorrow 2:
|
Effect:
While the angel is not bloodied, attack
rolls against it take a -2 penalty.
|
|
Apply
While
the angel is not bloodied, attack rolls against it take a -2
penalty.
|
|
=^v^=:
(( 27 not good enough, rip ))
|
Kaylen
Fisher:
You have spent an action point.
Current APs:
0
|
|
Angel of Protection 4:
(Correct.
Soldier with an inherent -2 to enemies)
|
=^v^=:
(( eil' what's ur bonus ))
|
Eileen:
|
See the power of the science!
|
|
|
Tactical Presence:
When an ally you can see
spends an action point to make an attack, the ally gains a +
2
bonus to the first attack roll of that attack.
Tactical
Assault:
When an ally who can see you spends an action
point to make an attack, the attack's damage roll gains a +
5
bonus.
|
|
Riot:
(( I don't recall Slow being applied ))
Riot:
(( and if it was I forgot to save
against it ))
|
Kaylen
Fisher:
|
|
|
(1) Angel of Protection 4
|
—
|
Rolled
33
vs. AC
|
—
|
14
damage
.
|
|
|
Hit:
and if the target is adjacent to you
at the start of its next turn and moves away during that
turn, it takes
9
thunder damage. Once per turn when you hit an enbemy with
this power, you gain 5 temporary hit points. If you ended
your turn more than 2 squares away from where you started,
you intead gain 10 temporary hit points.
|
|
Apply
If
the target is adjacent to you at the start of its next turn
and moves away during that turn, it takes 1d6+ Con modifier
thunder damage.
|
|
|
Angel of Sorrow 1:
|
|
|
|
—
|
Rolled
24
vs. AC
|
—
|
19
damage
.
|
|
Hit:
and the target is slowed (save ends). This
attack deals 2d6 extra damage against a slowed target.
|
|
|
This attack deals
6
extra damage against a slowed target.
|
|
Apply
The
target is slowed (save ends).
|
|
|
Angel of Sorrow 1:
(Ok,
feel free to save now. -.-)
|
|
Angel of Sorrow 1:
(that
hit)
|
|
Lucky:
|
:
Rolled
18.
Saving throw
|
|
|
Success:
Lucky has overcome
The
target is slowed (save ends).
.
|
|
Riot:
(( who was the longbow directed at? ))
|
Kaylen
Fisher:
|
|
When an enemy you hit with an arcane at-will
attack power attacks you before the start of your next turn,
that enemy takes damage (of the same type the attack power
deals) equal to the ability modifier to the attack power's
damage.
5
|
|
|
Angel of Sorrow 1:
(That
was me applying the slow to Lucky)
|
=^v^=:
(( by the way ))
Riot:
(( Ohhhh got it ))
|
Kaylen Fisher:
Gained 5 temp HP.
HP:
87 / 87 + 5 temp.—
Surges:
12 / 12 —
APs:
0 —
Daily Items:
1
|
|
Angel of Sorrow 1:
(Right)
|
|
Kaylen Fisher:
I've finished my turn.
|
|
Angel of Sorrow 2:
|
|
|
(5) Eileen
|
—
|
Rolled
35
vs. Will
( Hit )
|
—
|
26
damage
.
|
|
|
|
(7) Lucky
|
—
|
Rolled
38
vs. Will
( Hit )
|
—
|
32
damage
.
|
|
Hit:
and the target cannot attack (save ends).
|
|
Apply
The
target cannot attack (save ends).
|
|
Riot:
(( jesus ))
=^v^=:
(( 26 damage to both and is that 4
lower? ))
|
Lucky:
Suffered 26 dmg.
HP:
28 / 73—
Surges:
6 / 6 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( not that the attack roll matters
even if it was ))
|
Eileen get's railed by the auto hit
attack again
|
Riot:
(( I genuinely hate that attack ))
|
Eileen:
Suffered 26 dmg.
HP:
24 / 73—
Surges:
10 / 10 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( it is pretty mean and the guys
ROLL HIGH ))
|
Angel of Sorrow 2:
(sorry,
these are the guys that I forgot to change the attack rolls on.)
|
|
Angel of Sorrow 2:
(That
being said, both rolls are still 30+, so...)
|
|
Angel of Sorrow 2:
(If
I forget to do anything about it, these guys are actually
attacking at -4 to whatever I'm rolling.)
|
|
Itzen gets unkissed finally now that I
remember
|
Itzen has received initiative.
|
Angel of Sorrow 2:
I've finished my turn.
Ayalin THINGS HERE
|
Alert! A monster is going to do SOMETHING!
Another angel comes running, attracted by the commotion!
|
Angel of Protection 5:
|
|
|
(1) Ra'ven
|
—
|
Rolled
37
vs. AC
( Hit )
|
—
|
22
radiant damage
.
|
|
|
Itzen:
sec
|
|
Ra'ven:
|
Small number, get dunked minion
|
|
Trigger:
She hit with wolf's den and a foe enters
a square adjancet to her does not grants combat advantage to
her
|
|
|
|
(1) Angel of Protection 5
|
—
|
( Autohit )
|
—
|
1
thunder damage
.
|
|
|
Angel of Protection 5:
"Attack!
Samir's finally doing it!"
|
=^v^=:
(( was that a charge? ))
|
Angel of Protection 5:
(yes)
|
|
Ra'ven:
|
Actually you just thought you hit her.
|
|
Trigger:
Adjacent enemy hits her with a melee
attack.
|
|
|
|
(1) Angel of Protection 5
|
—
|
Rolled
31
vs. Fortitude
|
—
|
30
damage
.
|
|
Hit:
slide the foe 2 squares and knock it prone.
|
|
Miss:
this attack isn't expended but can't be used
again this encounter.
|
|
|
Special:
This attack has +2 to hit and does
an additional
3
damage (10 on crit) if the triggering attack was a charge.
|
|
Click to toggle
|
" = "
|
Click to toggle
|
" »" bgcolor="#D6D7C6">
Click to toggle
|
|
Prone
|
|
on Selected Target(s)
|
|
|
Angel of Protection 5:
(Ka-thwack)
|
|
Ra'ven:
|
Also everything is on fire
|
|
Trigger:
She uses an encounter or daily attack
|
|
Effect:
All hit targets take ongoing 5 fire
|
|
Apply
Take
ongoing 5 fire damage
|
|
|
Angel of Protection 5:
(This
is fine)
|
|
Ra'ven does time reversal kick
|
|
Angel of Protection 5:
(Only
Kurgan Silverbeard can use the power that way.)
|
=^v^=:
(( no he can't wrong edition xP ))
|
Angel of Protection 5:
|
|
Angel of Protection 5:
(Sorry,
Riot. Kurgan Silverbeard was a dwarven monk in 3/3.5 who was a
chosen of the time god Chron. He had silly time based abilities.)
|
vonel:
(( Nadya was getting there. ))
|
Angel of Protection 5:
(He
also founded and owned a tavern on a flying island, which he named
"The Flying Barstool."
|
|
Angel of Protection 5:
(Pour
one out for the guy's ability to play d&d. And yeah, although
Nadya's powers were less specifically time themed.)
|
|
Angel of Protection 5:
(Your
turn, Itzen.
)
|
=^v^=:
(( sorry was contemplating ))
|
Angel of Protection 5:
(Nah,
take your time.)
|
|
Angel of Protection 5:
(Just
making sure you saw.)
|
|
Itzen:
|
|
|
(1) Angel of Sorrow 1
|
—
|
Rolled
25
vs. AC
|
—
|
16
damage
.
|
|
|
|
(1) Angel of Sorrow 1
|
—
|
Rolled
25
vs. AC
|
—
|
16
damage
.
|
|
Hit:
she shifts 1 square and slides the foe into
the square she vacated
|
|
Special:
This is a basic attack
|
|
|
Itzen:
|
Effect:
All damage delt with this sword is
necrotic, as a free action once per round she can swap modes
|
|
|
Itzen switches her glowing sword to
rare darksaber mode
|
|
Angel of Protection 5:
(Unfortunately,
your Darksaber misses)
|
=^v^=:
(( righto difficult terrain ))
Io has received initiative.
|
Itzen:
I've
finished my turn.
|
|
Io full defenses cause can't do things
|
Riot:
(( Oh yeah that hit means Lucky can't
attack next turn huh ))
|
Io:
I've
finished my turn.
|
:
Rolled
5.
Saving throw
|
|
|
Failure:
Io remains with The target cannot attack
(save ends)..
|
|
=^v^=:
(( ya, but she can prob second wind
or something ))
|
Angel of Protection 5:
(Can
certainly Second Wind.)
|
Riot:
(( Good plan ))
=^v^=:
(( has power that lets disengage plus
second wind unsure if it's better choice etc ))
|
Angel of Protection 5:
(The
issue is that it's a shift, which is an issue on difficult
terrain.)
|
Riot:
(( I'd rather keep the flank up for
Eileen anyway ))
|
Eileen can't do much as it is either
|
=^v^=:
(( eil can grant attack to ra maybe ))
vonel:
(( two chickens flanking a bro ))
|
Ra'ven is prob bout to get sworded
|
Riot:
(( Oh Eileen got hit by the same shit,
I forgot ))
|
Angel of Protection 4:
|
|
|
(4) Angel of Love 5
|
—
|
( Autohit )
|
|
Hit:
The angel designates the target as its ward.
While the angel is within 5 squares of the target, the
target takes half damage from melee attacks and ranged
attacks against it, and the angel takes an equal amount of
damage. While the angel is adjacent to the target, the
target gains a +2 bonus to AC. A creature can be the ward of
only one angel at a time. If multiple angels designate the
same creature as their wards, it becomes the ward of the
last angel to designate it as such.
|
|
Apply
While
the angel is within 5 squares of the target, the target
takes half damage from melee attacks and ranged attacks
against it, and the angel takes an equal amount of damage.
While the angel is adjacent to the target, the target gains
a +2 bonus to AC. A creature can be the ward of only one
angel at a time. If multiple angels designate the same
creature as their wards, it becomes the ward of the last
angel to designate it as such.
|
|
Apply
The
angel designates the target as its ward.
|
|
|
Angel of Protection 4:
(Oh,
wait, no. That's the one that used it already, I think)
|
=^v^=:
(( yes it's warding the sorry angel ))
|
Angel of Protection 4:
|
|
|
(1) Itzen
|
—
|
Rolled
21
vs. AC
( Miss )
|
—
|
25
radiant damage
.
|
|
|
Angel of Protection 4:
If
the target is adjacent to you at the start of its next turn and
moves away during that turn, it takes 1d6+ Con modifier thunder
damage.
ended on Angel of
Protection 4
I've finished my turn.
|
|
Angel of Sorrow 1:
|
|
|
(2) Ra'ven
|
—
|
Rolled
30
vs. AC
( Hit )
|
—
|
20
damage
.
|
|
Hit:
and the target is slowed (save ends). This
attack deals 2d6 extra damage against a slowed target.
|
|
|
This attack deals
3
extra damage against a slowed target.
|
|
Apply
The
target is slowed (save ends).
|
|
|
Ra'ven:
Suffered 20 dmg.
HP:
22 / 70—
Surges:
8 / 8 —
APs:
1 —
Daily Items:
1
|
=^v^=:
(( these guys do large chunks of
damage ))
|
Angel of Sorrow 1:
(They
do, yeah. These are the ranged single target attacks of artillery
monsters of slightly higher level than you. It's within formula.)
|
|
Angel of Sorrow 1:
I've finished my turn.
|
=^v^=:
(( the protect angels do simlar high
damage ))
|
Angel of Sorrow 1:
(pausing)
|
|
Angel of Sorrow 1:
(I'm
sorry, folks. My mood just crashed really hard and fast, and
there's not even a very good reason for it. I got hit with a
little demoralizing event, and somehow it just knocked me over. I
know we did it last time too, but would it be possible to do a
reschedule?)
|
Riot:
(( no worries on my end, I hope you
feel better ))
=^v^=:
(( would give us time to figure out
the potions ))
|
|
=^v^=:
word
of warning i might not be particularly up to game after work for
at least the begining of this upcoming week, lots of documentation
that needs to be written
|
|
|
=^v^=:
and
despite what it seems I usually hate writing
|
Riot:
(( no worries ))
Ganaroth is disconnected.
vonel is disconnected.
|
Warrior of Dragons Undivided:
|
Hit:
and she gets a +2 bonus to saving throws
until start of her next turn.
|
|
Special:
This is a melee basic attack.
|
|
Apply
+2
to saving throws
|
|
|
Warrior
of Dragons Undivided:
|
The word means bow, few can speak it.
|
|
|
|
gui
|
—
|
Rolled
33
vs. Fortitude
|
—
|
21
thunder damage
.
|
|
|
Hit
The foes take a -
4
penality to attack rolls until end of her next turn.
|
|
Riot is disconnected.
|
Warrior
of Dragons Undivided:
|
The word means bow, few can speak it.
|
|
|
|
gui
|
—
|
Rolled
34
vs. Fortitude
|
—
|
14
thunder damage
.
|
|
|
Hit
The foes take a -
4
penality to attack rolls until end of her next turn.
|
|
|
Warrior
of Dragons Undivided:
|
The word means bow, few can speak it.
|
|
|
|
gui
|
—
|
Rolled
23
vs. Fortitude
|
—
|
16
thunder damage
.
|
|
|
Hit
The foes take a -
4
penality to attack rolls until end of her next turn.
|
|
=^v^= is disconnected.
=^v^= has connected.
|
Warrior of Dragons Undivided:
|
The word means bow, few can speak it.
|
|
|
|
(0) Warrior of Dragons Undivided
|
—
|
Rolled
27
vs. Fortitude
( Hit )
|
—
|
19
thunder damage
.
|
|
|
Hit
The foes take a -
4
penality to attack rolls until end of her next turn.
|
|
=^v^= is disconnected.