Server started; please wait for map to refresh.
=^v^= has connected.
=^v^= is disconnected.
=^v^= has connected.
=^v^= is disconnected.
You have disconnected.
java.lang.NullPointerException: Cannot invoke
"net.rptools.maptool.client.ui.zone.renderer.ZoneRenderer.getZone()"
because "zoneRenderer" is null error executing expression imp =
getImpersonated().
Error trace : powerBarEx@lib:BS <<< macroLink
Server started; please wait for map to refresh.
=^v^= has connected.
vonel has connected.
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Lilium:
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Effect:
You ignore difficult terrain if that
terrain is the result of trees, underbrush, plants, or
natural growth.
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logfox:
sec
let me try a thing
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You have disconnected.
java.lang.NullPointerException: Cannot invoke
"net.rptools.maptool.client.ui.zone.renderer.ZoneRenderer.getZone()"
because "zoneRenderer" is null error executing expression imp =
getImpersonated().
Error trace : powerBarEx@lib:BS <<< macroLink
Server started; please wait for map to refresh.
vonel has connected.
=^v^= has connected.
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Lilium:
Oh
hey updating seems to have fixed one of my buttons
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=^v^=:
it's
a fairly large update
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Lilium:
my
Hamadryad Aspects button on the quick select, for the longest time
it was showing it as always have been used.
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Ra'ven:
huh
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Ra'ven:
well,
the coloring is done seperate from used etc
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Ra'ven:
so
you'd have to use it then rest to fix it I'd assume
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Ra'ven:
owell
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Ra'ven:
no
fox
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Vul:
fox
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Lilium:
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Trigger:
You hit an enemy with a primal attack
power using this totem.
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(5) Ra'ven
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—
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Ra'ven
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u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
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|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
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Lilium:
was
going to say
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Ra'ven:
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Fiery
Rift
: Close burst 5
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An ally disappears in a ball of flame to appear next to
her.
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Effect:
Teleport ally to adjacent.
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(5) Lilium
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—
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Lilium
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Effect:
The ally is teleported to a square
adjacent to Ra'ven. All foes adjacent to the square the ally
left take 5 fire damage.
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Ra'ven:
hmm
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Lilium:
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Trigger:
You hit an enemy with a primal attack
power using this totem.
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(5) Ra'ven
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—
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Ra'ven
|
u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
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Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
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(1) Pell
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—
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Pell
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u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
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Ra'ven:
it's
encoded wierd
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Ra'ven:
sec
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Lilium:
shouldn't
be
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Lilium:
but
it's the power of mine that has a ghost of it in the system that I
can't get rid of for some reason
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=^v^=:
(( you have 2 of the same power? ))
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Lilium:
I
changed something in it when i orginally made it and ended up with
two and it won't let me delete the extra one
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Lilium:
If
I delete the real one then the other one is just a broken blank
box if I open it up
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Lilium:
I
deleted the power on acadent after trying to see if the new
version would let me delete the ghost version and so I had to re
make the power and that's when that odd string came up
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Lilium:
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Trigger:
You hit an enemy with a primal attack
power using this totem.
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(5) Lucky
|
—
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Lucky
|
u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
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Lilium:
why
is that so cursed
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Lilium:
seeec
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Lilium:
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Trigger:
You hit an enemy with a primal attack
power using this totem.
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(5) Lucky
|
—
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Lucky
|
u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
|
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Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
|
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(5) Lucky
|
—
|
Lucky
|
u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
|
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Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
|
|
(5) Lucky
|
—
|
Lucky
|
Effect:
One ally within 5 squares of you
gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
|
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Lilium:
UG
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Lilium:
that's
why, how obnoxious
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vonel:
do
I dare look to see for fear of breaking it again
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Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
|
|
(5) Lucky
|
—
|
Lucky
|
Effect:
One ally within 5 squares of you
gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
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Lilium:
I
fixed the duplicate, but the button mangle is a function of
hitting it from the impersonate instead because it's doing some
encoding jank
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Lilium:
UG
STUPID BUG
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Lilium:
So
if I hit it from the side bar everything should be fine?
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Lilium:
nah
the oppoosite
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Lilium:
From
the quick select? Cause that's were I was hitting it from the
first time
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Lilium:
but
I can fix it quick so it's fine, just loading it and hitting the
sidebar again will make it jank
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Lilium:
hit
it now?
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Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
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(5) Ra'ven
|
—
|
Ra'ven
|
Effect:
One ally within 5 squares of you
gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
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Lilium:
working
from there now
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Lilium:
the
sidebar is doing some strange encoding jank when it makes that
button and the framework treats that as an override
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Lilium:
huh
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Lilium:
well
I'm not going to worry about it till we get another + to the
enhacment, will need to change the rgen number then
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=^v^= is disconnected.
=^v^= has connected.
vonel is disconnected.
|
Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
|
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(1) Pell
|
—
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Pell
|
u003cbu003eEffect:u003c/bu003e One ally within 5
squares of you gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
|
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Lib:Veg:
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Lib:Veg:
words
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Lib:Veg:
huh
it works there
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Lilium:
{
"txt": "\u003cb\u003eha\u003c/b\u003e" }
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Lilium:
neat
we hit a bug
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Lilium:
o
well
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Lilium:
|
Trigger:
You hit an enemy with a primal attack
power using this totem.
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(1) Pell
|
—
|
Pell
|
Effect:
One ally within 5 squares of you
gains regeneration
4
until the end of the encounter.
|
|
Apply
One
ally within 5 squares of you gains regeneration 4 until the
end of the encounter.
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=^v^=:
at
least I got a workaround
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=^v^=:
or,
more specifically, I can merely NOT use that function and it looks
SLIGHTLY less nice in the right click edit power info which I
think nobody uses
|
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=^v^= has connected.
=^v^= is disconnected.