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"net.rptools.maptool.client.ui.zone.ZoneRenderer.getZone()" because
"zoneRenderer" is null error executing expression imp =
getImpersonated().
Error trace : powerBarEx@lib:BS <<< macroLink
Server started; please wait for map to refresh.
Ganaroth has connected.
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Yltheria:
Took an extended rest.
HP:
59 / 59—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
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Hector Achilon:
Took an extended rest.
HP:
68 / 68—
Surges:
9 / 9 —
APs:
1 —
Daily Items:
1
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Rai Patience Cantor:
Took an extended rest.
HP:
58 / 58—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
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Rai Patience Cantor:
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Implement
Focus (Ki Focus)
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Effect:
+1 per tier feat bonus to damage rolls
with Ki focuses.
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Rai Patience Cantor:
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Id
Moss Powder (Container)
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Effect:
You place the poison in a closed
container, such as a chest or a jewelry box. Make the attack
above against the first creature to open the container
within the next hour.
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Rai Patience Cantor:
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(0) Rai Patience Cantor
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—
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Rolled
17
vs. Reflex
( Miss )
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—
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22
poison damage
.
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Hit:
and ongoing 5 psychic damage (save ends).
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Miss:
Half damage and ongoing 5 psychic damage
(save ends).
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Special:
Instead of killing an enemy, this power
might drive them permanently insane.
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Each Failed Saving Throw:
The target makes
a basic attack as a free action against its nearest ally.
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Rai Patience Cantor:
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(0) Rai Patience Cantor
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—
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Rolled
20
vs. Reflex
( Miss )
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—
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15
poison damage
.
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Hit:
and ongoing 5 psychic damage (save ends).
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Miss:
Half damage and ongoing 5 psychic damage
(save ends).
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Special:
Instead of killing an enemy, this power
might drive them permanently insane.
|
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Each Failed Saving Throw:
The target makes
a basic attack as a free action against its nearest ally.
|
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Rai Patience Cantor:
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(0) Rai Patience Cantor
|
—
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Rolled
33
vs. Reflex
( Hit )
|
—
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CRIT:
28
poison damage, plus 6 damage.
|
|
Hit:
and ongoing 5 psychic damage (save ends).
|
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Miss:
Half damage and ongoing 5 psychic damage
(save ends).
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Special:
Instead of killing an enemy, this power
might drive them permanently insane.
|
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Each Failed Saving Throw:
The target makes
a basic attack as a free action against its nearest ally.
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Apply
Ongoing
5 psychic damage (save ends). Each Failed Saving Throw: The
target makes a basic attack as a free action against its
nearest ally.
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Rai Patience Cantor:
Took an extended rest.
HP:
68 / 68—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
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Rai Patience Cantor:
|
Adamantine
Hide Gloves Property
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Effect:
Resist 1 to all damage.
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Rai Patience Cantor:
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Antipathy
Gloves Property
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Effect:
An enemy must spend 1 extra square of
movement to enter a square adjacent to you. An enemy that is
pulled, pushed, or slid moves through those squares as
normal.
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Rai Patience Cantor:
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Effect:
You gain your Charisma modifier as a feat
bonus to Acrobatics and Athletics checks.
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Rai Patience Cantor:
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The attack deals an additional
5
damage, and the shrouds remain on the target.
|
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Rai Patience Cantor:
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Trigger:
Patience expends her shrouds.
|
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|
The attack deals an additional
4
damage, and the shrouds remain on the target.
|
|
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Rai Patience Cantor:
Took an extended rest.
HP:
68 / 68—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
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Yltheria:
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Effect:
Creatures created by your arcane summoning
powers gain a +1 bonus to all defenses.
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Yltheria:
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Effect:
When interacting with creatures that have
an origin other than natural, you can use Arcana or Religion
in place of Diplomacy and Intimidate. You also gain a +2
bonus to Arcana checks or Religion checks made for this
purpose. Once per day, you can ignore the component cost of
a binding ritual of your level or lower that you have
mastered.
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Yltheria:
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Trigger:
One of Yltheria's summoned creatures is
reduced to 0 or fewer hit points.
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Effect:
The summoned creature is restored to full
hit points.
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Yltheria:
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Effect:
You summon a Medium spirit in an
unoccupied space within range. The animus has speed 6, fly
6, and resist 10 fire and necrotic.
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Special:
If you haven't given the animus any
commands by the end of your turn, it shifts 1 square and
attacks the nearest enemy within range that is not
dominated. In addition, you are dazed until the end of your
next turn.
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While the summoned animus is present, each
creature you hit with a basic or at-will attack takes a -4
penalty to attacks rolls made against you until the end of
its next turn.
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Malicious Animus:
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(0) Malicious Animus
|
—
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Rolled
17
vs. Will
|
—
|
14
necrotic damage
.
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Hit:
and the target is dominated until the end of
your next turn. Once a creature has been dominated, the
target cannot be dominated by the animus again this
encounter.
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Yltheria:
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Effect:
You summon a Medium spirit in an
unoccupied space within range. The animus has speed 6, fly
6, and resist 10 fire and necrotic.
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Special:
Use this OR Steal Endurance in one day.
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Intrinsic Nature:
While the summoned animus
is present, each creature you hit with a basic or at-will
attack takes a -4 penalty to attacks rolls made against you
until the end of its next turn.nn
Symbiosis:
If you
haven't given the animus any commands by the end of your
turn, it shifts 1 square and attacks the nearest enemy
within range that is not dominated. In addition, you are
dazed until the end of your next turn.
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Apply
Dazed
until the end of your next turn.
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Yltheria:
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Trigger:
An enemy attempts to pass through the
wall.
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(0) Yltheria
|
—
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Rolled
25
vs. Will
( Hit )
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Hit:
The target cannot move through the wall on
its current turn.
|
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Yltheria:
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Effect:
You create the illusion of a contiguous
wall of solid material (stone or metal, for example). The
wall can be up to 8 squares long and 4 squares high, and it
lasts until the end of your next turn. The wall blocks line
of sight for all enemies (but not your allies). When any
enemy moves adjacent to the wall, you can make an attack
(Intelligence vs. Will) against that target; if successful,
the target cannot move through the wall on its current turn,
but it can try again on later turns. On a miss, the wall no
longer blocks line of sight or movement for that creature.
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Sustain (Minor):
You can sustain this power until
the end of the encounter.
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Special:
Use this OR Repelling Shield in one day.
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Yltheria:
|
Trigger:
You are hit by a melee attack
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Effect:
You gain a +4 power bonus to AC and Reflex
until the end of your next turn. If any creature makes a
melee attack against you while this effect lasts, you can
push it 1 square after the attack resolves.
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Yltheria:
|
Trigger:
You are hit by a melee attack
|
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Effect:
You gain a +4 power bonus to AC and Reflex
until the end of your next turn. If any creature makes a
melee attack against you while this effect lasts, you can
push it 1 square after the attack resolves.
|
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Apply
You
gain a +4 power bonus to AC and Reflex until the end of your
next turn. If any creature makes a melee attack against you
while this effect lasts, you can push it 1 square after the
attack resolves.
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Yltheria:
|
Effect:
Your number of healing surges increases by
1.
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Yltheria:
|
Trigger:
You drop below 1 hit point but do not die.
|
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Effect:
Roll a
1
.
on a 3 or higher, you regain hit points as if you spent a
healing surge, plus additional hp equal to the d6 result.
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Yltheria:
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Arcane
Expertise Property
|
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Effect:
Gain a +3 item bonus to arcana.
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Yltheria:
|
Effect:
One ally within 10 teleports to an
unoccupied square adjacent to you.
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Yltheria:
Took an extended rest.
HP:
59 / 59—
Surges:
7 / 7 —
APs:
1 —
Daily Items:
1
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=^v^= has connected.
Riot has connected.
vonel has connected.
Riot is disconnected.
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Hector Achilon:
Heylo.
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=^v^=:
friken
cursed non-tranferable asset issue
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Hector Achilon:
Sup?
Also, I don't know what that means.
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Riot has connected.
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Hector Achilon:
Hi!
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=^v^=:
it
means there will be an error, riot's maptool will freeze till I
hit okay on the server and it won't work
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Hector Achilon:
Ah.
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Riot is disconnected.
|
Hector Achilon:
At
least this time I didn't completely forget to prepare!
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