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Yltheria: Took an extended rest.
HP: 59 / 59— Surges: 7 / 7 — APs: 1 — Daily Items: 1
Hector Achilon: Took an extended rest.
HP: 68 / 68— Surges: 9 / 9 — APs: 1 — Daily Items: 1
Rai Patience Cantor: Took an extended rest.
HP: 58 / 58— Surges: 7 / 7 — APs: 1 — Daily Items: 1
Rai Patience Cantor:
  Implement Focus (Ki Focus)  
Effect: +1 per tier feat bonus to damage rolls with Ki focuses.
Rai Patience Cantor:
  Id Moss Powder (Container)  
Effect: You place the poison in a closed container, such as a chest or a jewelry box. Make the attack above against the first creature to open the container within the next hour.
Rai Patience Cantor:
  Id Moss Powder Attack  
  (0) Rai Patience Cantor    Rolled 17 vs. Reflex ( Miss )    —    22 poison damage .  
Hit: and ongoing 5 psychic damage (save ends).
Miss: Half damage and ongoing 5 psychic damage (save ends).
Special: Instead of killing an enemy, this power might drive them permanently insane.
    Each Failed Saving Throw: The target makes a basic attack as a free action against its nearest ally.  
Rai Patience Cantor:
  Id Moss Powder Attack  
  (0) Rai Patience Cantor    Rolled 20 vs. Reflex ( Miss )    —    15 poison damage .  
Hit: and ongoing 5 psychic damage (save ends).
Miss: Half damage and ongoing 5 psychic damage (save ends).
Special: Instead of killing an enemy, this power might drive them permanently insane.
    Each Failed Saving Throw: The target makes a basic attack as a free action against its nearest ally.  
Rai Patience Cantor:
  Id Moss Powder Attack  
  (0) Rai Patience Cantor    Rolled 33 vs. Reflex ( Hit )    —    CRIT: 28 poison damage, plus 6 damage.  
Hit: and ongoing 5 psychic damage (save ends).
Miss: Half damage and ongoing 5 psychic damage (save ends).
Special: Instead of killing an enemy, this power might drive them permanently insane.
    Each Failed Saving Throw: The target makes a basic attack as a free action against its nearest ally.  
Apply Ongoing 5 psychic damage (save ends). Each Failed Saving Throw: The target makes a basic attack as a free action against its nearest ally.
Rai Patience Cantor: Took an extended rest.
HP: 68 / 68— Surges: 7 / 7 — APs: 1 — Daily Items: 1
Rai Patience Cantor:
  Adamantine Hide Gloves Property  
Effect: Resist 1 to all damage.
Rai Patience Cantor:
  Antipathy Gloves Property  
Effect: An enemy must spend 1 extra square of movement to enter a square adjacent to you. An enemy that is pulled, pushed, or slid moves through those squares as normal.
Rai Patience Cantor:
  Duelist's Panache  
Effect: You gain your Charisma modifier as a feat bonus to Acrobatics and Athletics checks.
Rai Patience Cantor:
  Shadowed Heart  
    The attack deals an additional 5 damage, and the shrouds remain on the target.  
Rai Patience Cantor:
  Shadowed Heart  
Trigger: Patience expends her shrouds.
    The attack deals an additional 4 damage, and the shrouds remain on the target.  
Rai Patience Cantor: Took an extended rest.
HP: 68 / 68— Surges: 7 / 7 — APs: 1 — Daily Items: 1
Yltheria:
  Careful Summoner  
Effect: Creatures created by your arcane summoning powers gain a +1 bonus to all defenses.
Yltheria:
  Binding Mastery  
Effect: When interacting with creatures that have an origin other than natural, you can use Arcana or Religion in place of Diplomacy and Intimidate. You also gain a +2 bonus to Arcana checks or Religion checks made for this purpose. Once per day, you can ignore the component cost of a binding ritual of your level or lower that you have mastered.
Yltheria:
  Tenacious Summons  
Trigger: One of Yltheria's summoned creatures is reduced to 0 or fewer hit points.
Effect: The summoned creature is restored to full hit points.
Yltheria:
  Summon Malicious Animus  
Effect: You summon a Medium spirit in an unoccupied space within range. The animus has speed 6, fly 6, and resist 10 fire and necrotic.
Special: If you haven't given the animus any commands by the end of your turn, it shifts 1 square and attacks the nearest enemy within range that is not dominated. In addition, you are dazed until the end of your next turn.
    While the summoned animus is present, each creature you hit with a basic or at-will attack takes a -4 penalty to attacks rolls made against you until the end of its next turn.  
Malicious Animus:
  Brief Possession  
  (0) Malicious Animus    Rolled 17 vs. Will    —    14 necrotic damage .  
Hit: and the target is dominated until the end of your next turn. Once a creature has been dominated, the target cannot be dominated by the animus again this encounter.
Yltheria:
  Summon Malicious Animus  
Effect: You summon a Medium spirit in an unoccupied space within range. The animus has speed 6, fly 6, and resist 10 fire and necrotic.
Special: Use this OR Steal Endurance in one day.
    Intrinsic Nature: While the summoned animus is present, each creature you hit with a basic or at-will attack takes a -4 penalty to attacks rolls made against you until the end of its next turn.nn Symbiosis: If you haven't given the animus any commands by the end of your turn, it shifts 1 square and attacks the nearest enemy within range that is not dominated. In addition, you are dazed until the end of your next turn.  
Apply Dazed until the end of your next turn.
Yltheria:
  Illusory Wall Block  
Trigger: An enemy attempts to pass through the wall.
  (0) Yltheria    Rolled 25 vs. Will ( Hit )  
Hit: The target cannot move through the wall on its current turn.
Yltheria:
  Illusory Wall  
Effect: You create the illusion of a contiguous wall of solid material (stone or metal, for example). The wall can be up to 8 squares long and 4 squares high, and it lasts until the end of your next turn. The wall blocks line of sight for all enemies (but not your allies). When any enemy moves adjacent to the wall, you can make an attack (Intelligence vs. Will) against that target; if successful, the target cannot move through the wall on its current turn, but it can try again on later turns. On a miss, the wall no longer blocks line of sight or movement for that creature.
Sustain (Minor): You can sustain this power until the end of the encounter.
Special: Use this OR Repelling Shield in one day.
Yltheria:
  Repelling Shield  
Trigger: You are hit by a melee attack
Effect: You gain a +4 power bonus to AC and Reflex until the end of your next turn. If any creature makes a melee attack against you while this effect lasts, you can push it 1 square after the attack resolves.
Yltheria:
  Repelling Shield  
Trigger: You are hit by a melee attack
Effect: You gain a +4 power bonus to AC and Reflex until the end of your next turn. If any creature makes a melee attack against you while this effect lasts, you can push it 1 square after the attack resolves.
Apply You gain a +4 power bonus to AC and Reflex until the end of your next turn. If any creature makes a melee attack against you while this effect lasts, you can push it 1 square after the attack resolves.
Yltheria:
  Vitae Property  
Effect: Your number of healing surges increases by 1.
Yltheria:
  Vitae Daily  
Trigger: You drop below 1 hit point but do not die.
    Effect: Roll a 1 . on a 3 or higher, you regain hit points as if you spent a healing surge, plus additional hp equal to the d6 result.  
Yltheria:
  Arcane Expertise Property  
Effect: Gain a +3 item bonus to arcana.
Yltheria:
  Guardian's Whistle  
Effect: One ally within 10 teleports to an unoccupied square adjacent to you.
Yltheria: Took an extended rest.
HP: 59 / 59— Surges: 7 / 7 — APs: 1 — Daily Items: 1
=^v^= has connected.
Riot has connected.
vonel has connected.
Riot is disconnected.
Hector Achilon: Heylo.
=^v^=: friken cursed non-tranferable asset issue
vonel: hey
Hector Achilon: Sup? Also, I don't know what that means.
Riot has connected.
Hector Achilon: Hi!
Riot: still borked
=^v^=: it means there will be an error, riot's maptool will freeze till I hit okay on the server and it won't work
Riot: how do we fix it
Hector Achilon: Ah.
Riot is disconnected.
Hector Achilon: At least this time I didn't completely forget to prepare!