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=^v^= has connected.
Ganaroth has connected.
vonel has connected.
Riot has connected.
Riot: hi hi
Eileen: hi
Ganaroth: Hey hey. Sup?
=^v^=: ohai
=^v^=: still
Ganaroth: (sympathy)
=^v^=: it's funny cause the 2 people I'm in a conference call with are 6 figgy jobs
Riot: Got a late start grocery shopping and it was rush hour
Riot: Yeehaw
=^v^=: there are 2 because one doesn't know how to do the job
Riot: Of course
Ganaroth: Makes sense to me.
Ganaroth: So, I guess we're actually all here, huh?
Riot: Looks like it!
Ganaroth: Okay then! Want to get going? Or we can sit around and talk about random nonsense.
Eileen: can get going
Riot: Get going is fine lol
Ganaroth: ((Yeah, that's what we'll do. Sigh... back in the day, when we were playing games in person and people started fires by banging rocks together, the second option was actually viable. Not so much now.))
Final Preparations have been made. The stage is set. Dispersed around the fragile dock are your allies in deception; the Silverfang Cult, led by Asger Vayak. Gathered in a small lot between two ramshackle buildings are about a dozen hostages, including two members of the port guards. A third port guard lies dead, shoved into the corner away from the others. Luckily, your allies have been kind enough to allow you to get close and position yourselves.
Ganaroth: ((Unfortunately, since they all know your are coming and expect the upcoming scuffle around this time, you do not get surprise.))
Ganaroth: ((aaaand Patience goes first. My bad.))
Riot: (( tbf I hate going first so lol ))
Riot: (( also just to make sure I'm following: We still attack like we normally would, right? ))
Ganaroth: ((Yes, although the cultists would appreciate it if you tried to be nonlethal. Vayak has assured you, however, that if accidents happen you won't be blamed.))
Rai Patience Cantor:
  Carrion Crawler Brain Juice  
Apply You apply the poison to your melee weapon or five pieces of your ammunition. Until the end of the encounter, whenever you hit a creature with a weapon attack using the poisoned item, the target takes 4 extra poison damage, and it is slowed until the end of your next turn.
Riot: (( is there a way to make attacks nonlethal? I've never actually done that in D&D before, let alone 4e lol ))
Ganaroth: (In 4e you just say "I'm making this nonlethal."
Riot: (( lol fair ))
Ganaroth: (Subject to sanity, of course.)
Riot: (( but attack as normal, attacks are assumed to be nonlethal? ))
Ganaroth: ((You can't shove someone off of this dock and say "that was nonlethal))
Ganaroth: ((Yes.))
Riot: (( sweet ))
Ganaroth: ((For this combat, I will assume nonlethal unless you tell me otherwise.))
Riot: (( gotcha, that's what I was assuming, just wanted to make absolutely sure ))
Rai Patience Cantor:
  Into the Void  
Effect: Rai Patience Cantor can apply four shrouds, divided among up to four enemies. The enemies are not aware that this has happened.
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Click to toggle
Click to toggle Click to toggle Assassin's Shroud 4 on Selected Target(s)
=^v^=: (( once I died going first to an attack of oppertunity crit from an invisible guy from walking into aroom ))
Riot: (( oof ))
=^v^=: (( I elected to not continue with that group after that first session ))
Ganaroth: (Sorry, had a momentary distraction from a different friend. apologies.)
Rai Patience Cantor:
  Basic Attack (Ranged)  
  (5) Cultist Soldier 9    Rolled 26 vs. AC    —    15 damage .  
  Nitharit Poison  
Effect: You apply the poison to your melee weapon or five pieces of your ammunition. Until the end of the encounter, when you hit a creature with a weapon attack using the poisoned item, the creature takes ongoing 2 poison damage (save ends). First Failed Saving Throw: The creature instead takes ongoing 5 poison damage (save ends).
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Click to toggle
Click to toggle Click to toggle Ferret icon on Selected Target(s)
Apply The creature takes ongoing 2 poison damage (save ends).
Rai Patience Cantor: (Wrong one, sorry ugh.)
Rai Patience Cantor:
  Carrion Crawler Brain Juice: Item  
Effect: You apply the poison to a single handheld object. Within the next hour, the first creature other than you to hold or wear the object for more than 1 minute is immobilized until the end of its next extended rest.
Apply Immobilized until the end of its next extended rest.
Rai Patience Cantor:
  Carrion Crawler Brain Juice  
Apply You apply the poison to your melee weapon or five pieces of your ammunition. Until the end of the encounter, whenever you hit a creature with a weapon attack using the poisoned item, the target takes 4 extra poison damage, and it is slowed until the end of your next turn.
Rai Patience Cantor: (OH MY GOD. I can't hit buttons.)
Rai Patience Cantor: (figuratively.)
Rai Patience Cantor invokes her shrouds for the attack, which I'm supposed to announce first, but whoops.
Rai Patience Cantor:
  Assassin's Strike  
Trigger: You hit a creature within 5 squares of you with an attack using a weapon.
Effect: The target takes 1d10 extra damage from the triggering attack. If the target is helpless, this damage is maximized. Level 3: 2d10 extra damage. Level 7: 3d10 extra damage. Level 13: 4d10 extra damage. Level 17: 5d10 extra damage. Level 23: 6d10 extra damage. Level 27: 7d10 extra damage.
Special: Nothing but a short or an extended rest can allow you to regain the use of this power.
    Deal 6 extra damage.  
* Ganaroth rolls: 1d10 => 9
Rai Patience Cantor: (Didn't update its damage.)
* Ganaroth rolls: 4d6 => 12
Rai Patience Cantor: (So, that particular cultist takes 46 damage and is slowed.)
Rai Patience Cantor: (And this delay was me looking something up. Sorry again.)
Rai Patience Cantor:
  Rain of Hammers Daily  
Effect: Make an at-will attack against an enemy that you already hit with an attack during this turn.
Riot: (( no worries ))
Rai Patience Cantor:
  Basic Attack (Ranged)  
  (5) Cultist Soldier 9    Rolled 27 vs. AC    —    13 damage .  
  Carrion Crawler Brain Juice  
Apply You apply the poison to your melee weapon or five pieces of your ammunition. Until the end of the encounter, whenever you hit a creature with a weapon attack using the poisoned item, the target takes 4 extra poison damage, and it is slowed until the end of your next turn.
Rai Patience Cantor:
  Death Attack  
Effect: When you hit an enemy with a melee or a ranged attack that deals damage, you can choose to reduce the enemy to 0 hit points automatically if it has 10 hit points or fewer after the damage is dealt.
sliver of poisoned death comes out of nowhere, putting that cultist down. Everything else explodes into a flurry of motion.
Rai Patience Cantor has received initiative.
Lucky has received initiative.
Rai Patience Cantor: I've finished my turn.
Asger Vayak: "Pack! We're under attack! To arms and kill these idiots!"
Riot: (( I cannot Hunters Quarry this guy for some reason ))
Asger Vayak: (Auric 6?)
Lucky:
  Hunters Quarry  
 Going to stab THAT guy
Effect: Closest foe is subjected to Lucky's Quarry and takes extra damage when hit. Using this again removes the old quarry.
(7) Cultist Soldier 10  Cultist Soldier 10    
Apply Lucky does extra damage to this guy
Riot: (( Stormcaller 6 ))
Riot: (( welp maybe I should select Lucky first nm ))
Lucky:
  Hunters Quarry  
 Going to stab THAT guy
Effect: Closest foe is subjected to Lucky's Quarry and takes extra damage when hit. Using this again removes the old quarry.
(11) Silverfang Stormcaller 6  Silverfang Stormcaller 6    
Apply Lucky does extra damage to this guy
Asger Vayak: (Auric is closer, which means you have to target him, sorry.)
Riot: (( I forgot that it was closest, woops ))
=^v^=: (( thought lucky could target the closest or the second closest? ))
Riot: (( oh yeah Second Shot says can target second closest instead but either way ))
Asger Vayak: (Even then it wouldn't be the stormcaller. OTOH, she could just move, use it, then attack.)
Asger Vayak: (You know. Move until stormcaller is the closest.)
Riot: (( yeah I don't have enough movement for that without dashing. Not worried about it ))
Asger Vayak: (And because he's on top of that rockhopper, he's not a viable charge target. So okay.)
Lucky:
  Twin Strike (ranged) : range 20/40  
 See if I can split the first one
  (5) Silverfang Auric 6    Rolled 18 vs. AC    —    9 damage .  
  (5) Silverfang Auric 6    Rolled 27 vs. AC    —    2 damage .  
  Hunters Quarry Damage  
Trigger: Once per round when you hit your quarry
      Effect: Add extra 1 damage to attack, or 6 if a crit.  
Asger Vayak: (That was really unlucky, Lucky. 3 damage. Sympathy.)
Riot: (( Ah well lol ))
Lucky: I've finished my turn.
Asger Vayak: ((It happens. Better than missing.))
Vicious Actual Wolf 8: I've finished my turn.
Cultist Soldier 11: I've finished my turn.
Silverfang Stormcaller 2 hurls a bolt of lightning from long range, responding to Patience's first strike
Silverfang Stormcaller 2:
  Searing Lightning  
  (19) Rai Patience Cantor    Rolled 24 vs. Reflex ( Hit )    —    17 lightning damage .  
Rai Patience Cantor: Suffered 17 dmg.
HP: 41 / 58— Surges: 7 / 7 — APs: 1 — Daily Items: 1
Rai Patience Cantor jumps back, barely avoiding being fried, surprised that those can hit from that distance.
Silverfang Stormcaller 2: I've finished my turn.
Vicious Actual Wolf 7:
  Bite  
  (1) Lucky    Rolled 16 vs. AC ( Miss )    —    7 damage .  
Hit: and if the wolf has combat advantage, the target falls prone.
Effect: The wolf shifts up to 4 squares.
    Special: the target is already prone, the attack deals 5 extra damage.  
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Click to toggle
Click to toggle Click to toggle Prone on Selected Target(s)
Vicious Actual Wolf 7: I've finished my turn.
Much to your surprise, the shallow wound dealt by Lucky's arrow closes up. You'd heard rumors before that some cultists have actually undergone transformation into werewolves, and it looks like the rumors might be right.
Silverfang Auric 6:
  Regen  
Effect: Regen 5
Silverfang Auric 6:
  Bite  
  (1) Lucky    Rolled 16 vs. AC ( Miss )    —    16 damage .  
Hit: and make a saving throw at the end of the encounter. On a failure, the target contracts moon frenzy
Apply You have contracted werewolf covid
Silverfang Auric 6: (Oh wow, I actually wrote that as the condition.)
Silverfang Auric 6: (Wild.)
Riot: (( lmao wow ))
Silverfang Auric 6: I've finished my turn.
Silverfang Auric 5 is at the bottom of the stairs.
Silverfang Auric 5: I've finished my turn.
Vicious Actual Wolf 2 is running (bonus to hit it, etc.)
=^v^=: (( Operator, this is Wolf Actual 2 ))
Vicious Actual Wolf 2: ((My inner BSG fan thanks you.))
Vicious Actual Wolf 2: I've finished my turn.
Vicious Actual Wolf 2 also ran.
Vicious Actual Wolf 4: I've finished my turn.
Vicious Actual Wolf 2 rounds the corner, jumping with bestial agility on top of the small stack of crates in order to get past them. It attempts to take a bite out of Lucky.
Vicious Actual Wolf 6: (Me)
Vicious Actual Wolf 6: (Not 2)
Vicious Actual Wolf 6:
  Pack Hunter  
Effect: The wolf has combat advantage against any enemy adjacent to another wolf.
Riot: (( nosirdontlikethat.gif ))
Vicious Actual Wolf 6:
  Bite  
  (1) Lucky    Rolled 21 vs. AC ( Miss )    —    7 damage .  
Hit: and if the wolf has combat advantage, the target falls prone.
Effect: The wolf shifts up to 4 squares.
    Special: the target is already prone, the attack deals 4 extra damage.  
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Click to toggle
Click to toggle Click to toggle Prone on Selected Target(s)
Riot: (( whew ))
Vicious Actual Wolf 6: (Welp, you're fine. :D)
Vicious Actual Wolf 6: I've finished my turn.
Cultist Soldier 7:
  Bounding Charge  
  (1) Ra'ven    Rolled 24 vs. AC ( Hit )    —    15 damage .  
Hit: and the target falls prone, and the cultist shifts up to half its speed.
Special: The cultist charges and can make this attack in place of a basic melee attack.
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Click to toggle
Click to toggle Click to toggle Prone on Selected Target(s)
=^v^=: (( he charged? ))
Vicious Actual Wolf 6: (Yup. He charged right up the stairs.)
=^v^=: (( k I wanna kick him ))
Vicious Actual Wolf 6: ((Go for it!))
Ra'ven:
  Spinkick  
 Actually you just thought you hit her.
Trigger: Adjacent enemy hits her with a melee attack.
  (1) Cultist Soldier 7    Rolled 22 vs. Fortitude    —    20 damage .  
Hit: slide the foe 2 squares and knock it prone.
Miss: this attack isn't expended but can't be used again this encounter.
    Special: This attack has +2 to hit and does an additional 6 damage (10 on crit) if the triggering attack was a charge.  
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Click to toggle
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Vicious Actual Wolf 6: (hits)
=^v^=: (( so 24 vs fortitude assuming no combat advantage ))
Riot: (( nice! ))
=^v^=: (( intturrupt too, so whee undoing damage ))
Vicious Actual Wolf 6: (Yup. Also, he gonna make a save to avoid being knocked of the top of the staircase.)
=^v^=: (( unsure if that'sa fall save etc ))
Cultist Soldier 7:
: Rolled 16. Saving throw
Success: Cultist Soldier 7 has overcome home alone.
Vicious Actual Wolf 6: (There probably, right?)
Cultist Soldier 7: I've finished my turn.
Ra'ven has received initiative.
Ra'ven:
  Fiery Rift : Close burst 5  
 An ally disappears in a ball of flame to appear next to her.
Effect: Teleport ally to adjacent.
(5) Professor Okorion  Professor Okorion   Effect: The ally is teleported to a square adjacent to Ra'ven. All foes adjacent to the square the ally left take 5 fire damage.  
Ra'ven yoinks
Professor Okorion: "Ugh... Oh my... That was certainly something. Please, get me out of here!"
Ra'ven also slightly singes the wolf and varrak
Vicious Actual Wolf 5 yelps, and collapses from the heat.
=^v^=: (( huh, rip ))
Ra'ven:
  Basic Attack (Ranged) : range 25/50  
  (4) Silverfang Auric 5    Rolled 29 vs. AC    —    10 damage .  
Ra'ven:
  Sound Theft  
 Actually pretty scary hearing nothing but yourself.
Trigger: She hits an enemy with an attack that doesn't currently have a type.
Effect: All damage done by the attack is thunder, also the foe is deafened untill end of next turn.
Apply Deafened
Vicious Actual Wolf 5: (You're level 8. Normal wolves are minions.)
=^v^=: (( huh rip on the 'can't actually move so gotta basic attack ))
Asger Vayak begins swearing, but the voice is just a bit distorted, as he can't hear himself.
=^v^=: (( shot auric 5,not vayak ))
=^v^=: (( since like, it's runnin up the stairs at her ))
Asger Vayak: (Sorry, I don't know why my brain no work.)
Ra'ven: "Ha, fooound you!~" She taunts at Vayak too lound to be a giggle and slightly creeply.
Ra'ven:
  Gone  
 Where wolf?!
Trigger: Ra'ven reduces a foe to 0, or an adjacent foe is reduced to 0
Effect: Ra'ven becomes invisible until end of her next turn
Apply Ra'ven is invisible till end of her next turn
Silverfang Auric 5 looks around, sniffing the air, trying to find you.
=^v^=: (( how far a drop is that ledge? ))
Silverfang Auric 5: ((20 feet. The stairs are steeper than is normally considered comfortable.))
Silverfang Auric 5: ((Unless you mean a different ledge, and I didn't see the pointer.))
Ra'ven is going to try to 'jump down!'
Silverfang Auric 5: ( 'ok!' )
Ra'ven:
  Go really fast  
 Right, fast time now.
Effect: She moves her speed.
Silverfang Auric 5: (Acrobatics to avoid falling damage?)
* Ganaroth rolls: 2d10 => 12
Ra'ven:
  : Rolled 20. Acrobatics
=^v^=: (( rip ))
Ra'ven: Suffered 2 dmg.
HP: 52 / 54— Surges: 8 / 8 — APs: 1 — Daily Items: 1
Ra'ven is at least invisible
Clarity has received initiative.
Ra'ven: I've finished my turn.
=^v^=: (( err, should I make a stealth check? ))
=^v^=: (( to disguise where she actually went? ))
Silverfang Auric 5: ((...Yes, please.))
Ra'ven:
  : Rolled 31. Stealth
=^v^=: (( frikken nin ))
Silverfang Auric 5: ((Especially since you landed roughly in front of someone on a rickety wooden dock.))
Clarity:
  Aggravating Force  
  (7) Silverfang Auric 1    Rolled 27 vs. AC    —    12 Force damage .  
Hit: and the next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.
Apply The next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.
Silverfang Auric 5: (Somehow, probably thanks to all the running and shouting, he doesn't seem to notice.)
Silverfang Auric 5: (In any case, hit)
Clarity:
  Gunner  
Effect: The next attack Clarity uses on her turn costs a free action instead of its normal action. Only one free action attack may be used on her turn.
Silverfang Auric 5 braces for another shot.
Clarity:
  Magic Weapon  
  (7) Silverfang Auric 1    Rolled 21 vs. AC    —    12 damage .  
Hit: and each creature adjacent to you gains a +1 power bonus to attack rolls and a power bonus to damage roll equal to your constitution modifier (+4) until the end of your next turn.
Special: On a critical hit, use Sandstorm Critical.
Apply Each Adjacent ally gains a +1 power bonus to attack rolls, and a bonus to damage rolls equal to your constitution modifier (+4) until the end of your next turn.
Silverfang Auric 5: (Sorry, but that just barely misses.)
Riot: (( damn. Ah well ))
Silverfang Auric 5: (If you counted as your own ally, it would have hit.)
Riot: (( lol a shame ))
Clarity: I've finished my turn.
Silverfang Auric 5: (Yup. RNG, buddy.)
Silverfang Auric 5: (Does Ra'ven want to bother trying for an oa?)
Silverfang Auric 5: (I will assume no, and continue.)
Kris has received initiative.
Cultist Soldier 10: I've finished my turn.
=^v^=: (( nah her basic is sorta bad also juuuust finished work ))
Silverfang Auric 5: (Woo, off work! Yeah, I know your basic is bad. Is why I assumed no.)
Kris:
  Create sword  
Effect: Kris can generate a sword made of force and remains until dismissed by him. The sword remains ever if out of his hands and he cannot create a new one.
Kris walks forward flicking his wrist creating a rippling blade of froce, "This should be good..."
Silverfang Auric 5: (lightsaber sounds)
=^v^=: (( reee 13 hr days ))
Silverfang Auric 5: (Sorry, not trying to mock. I can't ever make fun of anyone for putting star wars in a game. -.-)
Silverfang Auric 5: ((13 hour days should be punishable by firing squad.))
Kris:
  Come and Get It : Close burst 3  
 Kris brandishes his weapon and call out to his foes, luring them close through their overconfidence, and then delivers a spinning strike against them all.
  (3) Cultist Soldier 7    Rolled 22 vs. Will    —    14 force damage .  
  (3) Asger Vayak    Rolled 34 vs. Will    —    14 force damage .  
  (2) Silverfang Auric 1    Rolled 18 vs. Will    —    14 force damage .  
  (2) Silverfang Auric 5    Rolled 35 vs. Will    —    14 force damage .  
  (3) Vicious Actual Wolf 8    Rolled 30 vs. Will    —    14 force damage .  
Hit: You pull the target up to 2 squares, but only if it can end the pull adjacent to you. If the target is adjacent to you after the pull, it takes the above damage.
Apply Mark
  Non-lethality  
Effect: All damage delt by Kris is non-lethal.
Special: Damage can become leathl agaisnt Demons, Devils, Undead, and Aberrations.
In the midst of the battle, one of the formerly anonymous cultists throws back his cloak, revealing not a werewolf, but rather a man wielding an immaterial sword, who begins laying into his former 'allies.'
Cultist Soldier 7 is apparently scuttling toward Kris on all fours.
Lucky: "Who in the fuck? Cool sword, though!"
Ra'ven be like 2 of those lethal vs
Cultist Soldier 7: (?? What do you mean?)
Cultist Soldier 7: (Oh, okay.)
=^v^=: (( ra'ven counts as undead all the time and devil some of the time ))
Cultist Soldier 7: (now I get it, sorry.)
Cultist Soldier 7: (Yeah, I wasn't looking at the right message.)
=^v^=: (( on the bright side even if that person was Ra'vens enemy, they can't see her xP ))
from her perch, Patience frowns. "I'm not comfortable with unexpected allies, but there's nothing to be done about it.
Rai Patience Cantor: (True enough.)
Kris: I've finished my turn.
Silverfang Stormcaller 5:
  Searing Lightning  
  (5) Kris    Rolled 27 vs. Reflex ( Hit )    —    20 lightning damage .  
Silverfang Stormcaller 5: I've finished my turn.
Kris: Suffered 20 dmg.
HP: 57 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
Asger Vayak shifts into a full-blown werewolf as he approaches, snarling through bright fangs. "I don't know who you are, other than stupid, but you aren't wrecking this!"
Asger Vayak:
  Silver Fangs  
  (1) Kris    Rolled 27 vs. AC ( Hit )    —    17 damage .  
Hit: and the target takes ongoing 5 damage (save ends) and contracts moon frenzy
Apply Ongoing 5 damage
Apply You've caught werewolf covid.
Kris: "Better them then you, at least after this I won't have to deal with the stink any more."
Asger Vayak: (I expect nobody can give Kris a defense bonus as an interrupt or anything, so I guess that's a hit, unless I'm wrong.)
Kris: Suffered 17 dmg.
HP: 40 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
vonel: (( Nope that's a hit. ))
Ra'ven is not a fox sadly
Asger Vayak: (That is sad.)
Asger Vayak:
  Regen  
Effect: Regeneration 5
Asger Vayak: I've finished my turn.
Asger Vayak: "Little shit. You'll eat your words while I eat your liver."
Silverfang Stormcaller 6:
  Searing Lightning  
  (13) Hector Achilon    Rolled 29 vs. Reflex ( Hit )    —    14 lightning damage .  
Hector Achilon: Suffered 14 dmg.
HP: 44 / 58— Surges: 9 / 9 — APs: 1 — Daily Items: 1
Yltheria has received initiative.
Silverfang Stormcaller 6: I've finished my turn.
Yltheria:
  Summon Blackfire Skeleton.  
Effect: You summon a medium Blackfire Skeleton in an unocuppied space within range. You can command the skeleton to attack with a standard action.
Special: Intrinsic Nature: If you haven't given the Blackfire Skeleton any commands by the end of your turn, it attacks an adjacent creature or charges the nearest creature it can charge, and makes its attack in place of a melee basic attack. Otherwise, it moves its speed toward the nearest enemy. In addition, you are slowed until the end of your next turn.
    Symbiosis While the summoned Blackfire Skeleton is present, you can shift 2 squares with a move action. Any creature that you hit with a basic or at-will attack cannot shift until the end of it's next turn. Use this OR Grasp of the grave in a day.  
Yltheria:
  Unraveling Dart  
  (8) Vicious Actual Wolf 4    Rolled 33 vs. Fortitude    —    13 damage .  
  (6) Vicious Actual Wolf 6    Rolled 29 vs. Fortitude    —    10 damage .  
Hit: If the target has vulnerability to any damage types, the damage is of those types. If the target has no vulnerabilities, you gain a power bonus to the damage roll equal to your Charisma modifier.
    + 3 damage with no vulnerability.  
Summoned Blackfire Skeleton 1:
  Blackfire Strike  
  (1) Vicious Actual Wolf 7    Rolled 22 vs. Reflex    —    19 Necrotic damage .  
Hit: and the target takes ongoing 5 fire damage and is slowed (save ends both).
Apply The target takes Ongoing 5 fire damage and is slowed (save ends both).
Yltheria: "Bad. Off."
Yltheria: I've finished my turn.
Lucky winks at Yltheria in thanks
Vicious Actual Wolf 3: I've finished my turn.
Hector Achilon has received initiative.
Hector Achilon:
  Strength of Spirit  
  (1) Silverfang Auric 6    Rolled 26 vs. AC    —    23 damage .  
Effect: Until the end of your next turn, you and your allies gain a +1 power bonus to attack and damage rolls against the target. In addition, whenever you or one of your allies within 3 squares of you is hit of missed by an enemy's attack, this bonus increases by 1 to a maximum of +5
Apply +1 Power bonus to attack and damage rolls against the target. Whenever you or one of you allies within 3 squares of you is hit or missed by an enemy's attack this bonus increases by 1, to a maximum of +5
Hector Achilon:
  Favor of the Gateway  
Effect: Targets one creature in the burst. The next time the target misses with an attack roll before the end of your next turn, it can reroll that attack roll. It must use the new result, even if it is lower.
Hector Achilon: (On Lucky.)
Riot: (( got it ))
Hector Achilon: "Here, a little something extra."
Hector Achilon:
  Bloodiron Drakescale Armor  
Effect: When you hit a target, you gain a +2 item bonus to AC agains attacks from that target until the end of your next turn.
Apply +2 item bonus to ac against the target until the end of your next turn.
Hector Achilon:
  Silence  
Effect: All of Hector's encounter attacks inflict deafness until the end of his next turn in addition to their normal effects. Whenever Hector hits a deafened enemy, an ally within 5 squares gains a +2 power bonus to attack and damage rolls.
Hector Achilon: I've finished my turn.
Silverfang Auric 1:
  Scalding Sunlight  
  (2) Kris    Rolled 33 vs. Reflex ( Hit )    —    CRIT: 25 radiant damage.  
Hit: amd the target takes a -2 penalty to attack rolls until the end of the cultist's turn.
Apply The target takes a -2 penalty to attack rolls until the end of the cultist's next turn.
Hector Achilon: (Ouch. Sorry.)
Kris grins
Kris:
  Bathed in the Light : Immediate Interrupt  
 Kris draws upon the power of Garmera to seal his wounds, rather than causing more harm.
Trigger: An enemy would deal fire or radiant damage to you
Effect: Reduce the triggering damage to 0. You regain a number of hit points equal to the fire or radiant damage you would have taken before reducing the damage.
Hector Achilon: ( )
Kris: Gained 25 HP.
HP: 65 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
Riot: (( wowwww that's a good one ))
=^v^=: (( lol that power ))
Hector Achilon: (It is, yeah.)
Silverfang Auric 1 looks confused and worried.
Silverfang Auric 1: I've finished my turn.
Vicious Actual Wolf 1: I've finished my turn.
From the other end of the docks, a woman all in shades of gray, including her hair and skin, begins stalking forward. You've never spoken to her, but you saw her around once or twice. Vayak's second, Samminiil. The other cultists were more than a little wary of her. Unlike the others, she does not shift into a werewolf form; instead shadows, like a Patina, gather around her.
Samminiil:
  Deathshadow Fervor  
Effect: Whenever an ally in the aura scores a critical hit against an enemy, that enemy is also dazed (save ends).
Apply Whenever an ally in the aura scores a critical hit against an enemy, that enemy is also dazed (save ends).
Eileen has received initiative.
Samminiil: I've finished my turn.
Silverfang Auric 1: (Go, Eileen, go! Put a shovel up a cultist's ass.)
Eileen just doubble moves to get a bit closer.
Riot: (( brb taking dog out ))
Eileen: I've finished my turn.
Silverfang Auric 1: (kk)
Professor Okorion is just trying to get away, because wouldn't you?
Rai Patience Cantor has received initiative.
Rai Patience Cantor:
  Assassin's Shroud  
Effect: Target on enemy you can see in the burst. You subject the target to your shroud. If any of your shrouds are already on the target, you subject it to an additional shroud, up to a maximum of four. The shrouds last until you use this power against a different enemy or until the end of the encounter. Before you make an attack roll against the target, you choose to invoke either all your shrouds on it or none of them. If you invoke your shrouds, the attack deals 1d6 damage per shroud, minus one shroud if the attack misses, and all your shrouds then vanish from the target. This damage roll never benefits from bonuses to damage rolls, and is in addition to the attack's damage, if any. Level 11: 1d6 + 3 damage per shroud. Level 21: 1d6 + 6 damage per shroud.
Special: You can only use this power on you turn, and only once per turn.
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Click to toggle
Click to toggle Click to toggle Assassin's Shroud 1 Assassin's Shroud 2 Assassin's Shroud 3 Assassin's Shroud 4 on Selected Target(s)
Professor Okorion: (Actually, I think that one has like, superior cover to her, so different person.)
Rai Patience Cantor:
  Basic Attack (Ranged)  
  (6) Asger Vayak    Rolled 31 vs. AC    —    17 damage .  
  Carrion Crawler Brain Juice  
Apply You apply the poison to your melee weapon or five pieces of your ammunition. Until the end of the encounter, whenever you hit a creature with a weapon attack using the poisoned item, the target takes 4 extra poison damage, and it is slowed until the end of your next turn.
Ganaroth steps back from the edge for cover, not wanting to get shot this time.
Ganaroth: (Patience.)
Ganaroth: (Didn't have her impd. Silly.)
Lucky has received initiative.
Rai Patience Cantor: I've finished my turn.
Lucky:
  Lashing Leaves  
  (1) Silverfang Auric 6    Rolled 33 vs. AC    —    14 damage .  
  (Sec.) (1) Silverfang Auric 6    Rolled 34 vs. AC    —    CRIT: 17 damage, plus 3 damage.  
Hit: 1[W] + Strength modifier damage. Until the end of your next turn, the target takes 2 extra damage whenever it is hit. If both attacks hit, the extra damage equals 1 + your Wisdom modifier
Apply The target takes 2 extra damage whenever it is hit.
  Hunters Quarry Damage  
Trigger: Once per round when you hit your quarry
      Effect: Add extra 4 damage to attack, or 6 if a crit.  
Ganaroth: (I think that should be three now, since you have 14 wis.)
Riot: (( what should be three ))
Ganaroth: (The extra damage on hit against that target.)
Riot: (( oh duh ))
Riot: (( wis mod is only +2 on my character sheet ))
=^v^=: (( isn't it 2 damage or 1+wis mod if both hit? ))
Ganaroth: (Yup. It's 1+2 if both hit, which they did.)
Riot: (( ohhh I see I was reading that wrong ))
=^v^=: (( don't your swords do something on crit? ))
=^v^=: (( or is that only primary hand? ))
Riot: (( not that I can see ))
Yltheria: "If you could push him near my friend, I would be grateful."
Yltheria: "He's only a skeleton, so he isn't very smart."
=^v^=: (( ya it's only primary crit I guess, at least you can prone the guy for funz if you want ))
Lucky:
  Beat Down  
 Hit them so hard
Trigger: She hits with a daily or encounter
Effect: Foe is knocked prone.
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Click to toggle
Click to toggle Click to toggle Prone on Selected Target(s)
Lucky:
  Out of the way!  
Trigger: You use an action to move.
Effect: When you use an action to move, you can slide one adjacent enemy one square. This movement does not provoke opportunity attacks from that creature.
Riot: (( slide him to skellingman ))
Lucky: I've finished my turn.
Yltheria: "Your assistance is appreciated."
Lucky has received initiative.
Cultist Soldier 11:
  Bounding Charge  
  (1) Lucky    Rolled 33 vs. AC ( Hit )    —    11 damage .  
Hit: and the target falls prone, and the cultist shifts up to half its speed.
Special: The cultist charges and can make this attack in place of a basic melee attack.
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Click to toggle
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Yltheria: (Prone and 11 damage unless something stops it.)
Riot: (( I got nothing ))
Lucky: Suffered 11 dmg.
HP: 52 / 63— Surges: 6 / 6 — APs: 1 — Daily Items: 1
Yltheria: (Well, not everyone can have a wicked spin kick.)
Cultist Soldier 11: I've finished my turn.
Silverfang Stormcaller 2:
  Searing Lightning  
  (13) Eileen    Rolled 21 vs. Reflex ( Hit )    —    22 lightning damage .  
Yltheria: (Metal is weak to electricity, right? Lol.)
Eileen: Suffered 22 dmg.
HP: 45 / 67— Surges: 10 / 10 — APs: 1 — Daily Items: 1
Silverfang Stormcaller 2: I've finished my turn.
Silverfang Auric 6 gets up.
Silverfang Auric 6:
  Auric Flash  
  (2) Hector Achilon    Rolled 25 vs. Reflex ( Hit )    —    11 radiant damage .  
  (1) Lucky    Rolled 21 vs. Reflex ( Miss )    —    11 radiant damage .  
  (1) Summoned Blackfire Skeleton 1    Rolled 27 vs. Reflex    —    11 radiant damage .  
Hit: and the target is blinded until the end of the cultist's next turn.
Apply The target is blinded until the end of the cultist's next turn.
Hector Achilon: Suffered 11 dmg.
HP: 33 / 58— Surges: 9 / 9 — APs: 1 — Daily Items: 1
Silverfang Auric 6:
  Regen  
Effect: Regen 5
Silverfang Auric 6: I've finished my turn.
Silverfang Auric 5:
  Bite  
  (1) Kris    Rolled 29 vs. AC ( Hit )    —    21 damage .  
Hit: and make a saving throw at the end of the encounter. On a failure, the target contracts moon frenzy
Apply You have contracted werewolf covid
Silverfang Auric 5: I've finished my turn.
=^v^=: (( dang these guys rolling bully high numbers vs new guy ))
Silverfang Auric 6: (Yeah, I hate rng sometimes.)
Vicious Actual Wolf 2:
  Bite  
  (1) Eileen    Rolled 27 vs. AC ( Hit )    —    7 damage .  
Hit: and if the wolf has combat advantage, the target falls prone.
Effect: The wolf shifts up to 4 squares.
    Special: the target is already prone, the attack deals 5 extra damage.  
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Click to toggle
Click to toggle Click to toggle Prone on Selected Target(s)
Kris: Suffered 21 dmg.
HP: 44 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
Eileen: Suffered 7 dmg.
HP: 38 / 67— Surges: 10 / 10 — APs: 1 — Daily Items: 1
Vicious Actual Wolf 2: I've finished my turn.
Cultist Soldier 7:
  Poisoned Knife  
  (1) Kris    Rolled 27 vs. AC ( Hit )    —    7 damage .  
Hit: and the target takes ongoing 10 poison damage and is weakened, save ends both.
Apply The target takes ongoing 10 poison damage, and is weakened.
Silverfang Auric 6: (no can stop roll high.)
Kris: Suffered 7 dmg.
HP: 37 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
Ra'ven has received initiative.
=^v^=: (( question, can I teleport onto my feet? ))
Silverfang Auric 6: (technically, no.)
Silverfang Auric 6: (I guess I'd let you do it if that was the extent of your teleport, ie no movement.)
Silverfang Auric 6: (But teleportation isn't supposed to also be a cure for prone.)
=^v^=: (( I got an attack that lets me teleport to a square adjacent to a burst 3 after the attack ))
Silverfang Auric 6: (Then I guess probably not.)
Silverfang Auric 6: (You may just have to stand up manually.)
Ra'ven:
  Fiery Rift : Close burst 5  
 An ally disappears in a ball of flame to appear next to her.
Effect: Teleport ally to adjacent.
(3) Kris  Kris   Effect: The ally is teleported to a square adjacent to Ra'ven. All foes adjacent to the square the ally left take 5 fire damage.  
Ra'ven gunna yoink newguy who's helpfully surrounded
Kris: "What the...?"
=^v^=: (( and do 5 dmg to those guys ))
Silverfang Auric 6: (I did so.)
Ra'ven:
  Wind through the Willows (attack) : blast 3  
  (3) Asger Vayak    Rolled 11 vs. AC    —    15 damage .  
  (2) Cultist Soldier 7    Rolled 10 vs. AC    —    15 damage .  
  (1) Silverfang Auric 1    Rolled 21 vs. AC    —    17 damage .  
  (3) Silverfang Auric 5    Rolled 17 vs. AC    —    19 damage .  
Hit: Slowed and can't charge until end of next turn.
Effect: She shifts up to 3 squares to a square in or adjacent to the blast.
Apply Slowed and can't charge
  Better fire  
 Some fire is just better
Effect: She ignores 5 points of fire resist
Silverfang Auric 6: (Yeah, from Kris's perspective, he just vanished in a fireball out of nowhere to reappear there. Since he can't see Ra'ven doing anything.)
Ra'ven:
  Nightmare Travel  
 A twist in reality and she's elswhere
Trigger: She shifts 1 or more squares
Effect: She can teleport the same distance she would have shifted.
Silverfang Auric 6: (Akaiku, I am so, so sorry about that roll That's not fair.)
=^v^=: (( the 21 might hit x.x ))
Silverfang Auric 6: (Actually yeah, thanks to Clarity's buff, it does.)
Ra'ven:
  Hellfire Wave  
 Also everything is on fire
Trigger: She uses an encounter or daily attack
Effect: All hit targets take ongoing 5 fire
Apply Take ongoing 5 fire damage
Ra'ven:
  Flurry of Blows  
 Also set them on fire.
Trigger: She hits with an attack during her turn.
  (1) Asger Vayak  ( Autohit )    —    6 fire damage .  
Effect: She shifts (teleports?) 1 square. If the target wasn't hit by the triggering attack, it also takes -2 to attack rolls until end of next turn.
Apply -2 to attacks that include Ra'Ven
Ra'ven: You have spent an action point.
Current APs:
=^v^=: (( el, what's your action point bonus ))
Eileen:
  Tactical Presence  
 See the power of the science!
    Tactical Presence: When an ally you can see spends an action point to make an attack, the ally gains a + 2 bonus to the first attack roll of that attack.
Tactical Assault: When an ally who can see you spends an action point to make an attack, the attack's damage roll gains a + 5 bonus.
 
Silverfang Auric 6: (Taclords, amirite?)
Ra'ven:
  Vaccum Disturbance : Close Burst 1  
 Ra'ven leaves abrubtly, but foes find it hard to do the same
  (1) Asger Vayak    Rolled 11 vs. Fortitude    —    16 damage .  
  (1) Cultist Soldier 7    Rolled 15 vs. Fortitude    —    16 damage .  
  (1) Silverfang Auric 5    Rolled 11 vs. Fortitude    —    16 damage .  
Hit: The target is immoblized until end of next turn
Effect: She teleports 5 squares
Apply Immoblized until end of her next turn
=^v^=: (( fuck me ))
Clarity has received initiative.
Ra'ven: Deafened ended on Silverfang Auric 5
Ra'ven is invisible till end of her next turn ended on Ra'ven I've finished my turn.
Silverfang Auric 6: (FFs. At least it's definitely the dice fucking you this time, and not some kind of grave error on my part.)
=^v^=: (( those hitting would have been super cool ))
Silverfang Auric 6: (I would have preferred it as well, honestly.)
Silverfang Auric 6: (Unfortunately not yakuza.)
=^v^=: (( even if was, the rerolled 2 vs vayak would have been the 1 I rolled the second time ))
Silverfang Auric 6: (Oh, right. rng.)
* =^v^= rolls: 1d20 => 12
Silverfang Auric 6: (For a moment I forgot that's how they work.)
Riot: (( woops I did not see initiative change, sorry ))
=^v^=: (( so basically if I had yak'd I'd have hit that auric 5 at least ))
Silverfang Auric 6: (Is okay. I probably waste more time than the rest of you combined, and not just because I control a bajillion monsters.)
Ra'ven is glad nobody saw that
Silverfang Auric 6: (Lol)
Ra'ven reappears basically where she origionally disappeared from
Riot: (( gonna put this right in the middle of that group ))
Clarity:
  Firebomb  
  (9) Asger Vayak    Rolled 23 vs. Reflex    —    15 fire damage .  
  (8) Cultist Soldier 7    Rolled 21 vs. Reflex    —    16 fire damage .  
  (7) Silverfang Auric 1    Rolled 16 vs. Reflex    —    16 fire damage .  
  (9) Silverfang Auric 5    Rolled 29 vs. Reflex    —    18 fire damage .  
Hit: and the enemy target takes -2 to all defenses until the end of your next turn.
Effect: The burst creates a zone that lasts until the start of your next turn. Any creature that enters the zone or ends its turn there takes 5 fire damage. A creature can take this damage only once per turn.
Apply The enemy take a -2 penalty to all defenses until the end of your next turn.
Silverfang Auric 6: (The attack hits Vayak and Auric 5)
Riot: (( there's no Shove action in 4e is there lol ))
=^v^=: (( no it's bull rush and it's bad ))
Riot: (( gotcha ))
Ganaroth: ((Although less bad in a game that uses inherent bonuses.))
Ganaroth: ((But just less bad. Not good.))
=^v^=: (( it's a standard action that you do that doesn't do damage, is missing a bunch of attack roll and if you were trying to shove them somewhere useful, they get their saving throw to just be prone instead ))
Riot: (( yeah that's not worth the effort, I just wanted to shove the wolf off the platform lol ))
vonel: (( took me 4 tries to sparta kick a guy in one game. ))
=^v^=: (( sparta kick is a thing you do via powers/items/addons to real attacks, one does not merely shove ))
Riot: (( plus I'd have to burn an AP anyway. Guess I'll just be getting attacked lol ))
=^v^=: (( shove wolf off platform via shooting it and, if you do kill it, SAY you kicked it off platform ))
Riot: (( damn ranged only weapons ))
Ganaroth: (Basically they make it hard because of situations like these. 4e is very, very against instant death.)
Ganaroth: (I mean, yeah, you can describe it that way, that you used a lunging kick or something, even though mechanically you're shooting an arrow.)
Ganaroth: (You're close enough that it passes the sanity check.)
Riot: (( I'll just wait til my next turn, doesn't really make sense to burn an AP on a minion, even if he can knock me prone ))
Clarity: The next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll. ended on Silverfang Auric 1
The next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll. ended on Silverfang Auric 1 I've finished my turn.
Ganaroth: (The only minions are the wolves, btw.)
Ganaroth: (Everyone else is standard or higher.)
Riot: (( right, and that's what's next to me lol ))
Riot: (( to Clarity I mean ))
Ganaroth: (derp.) Yeah, of course. Sorry)
Riot: (( lol all good ))
Cultist Soldier 10:
  Poisoned Knife  
  (1) Eileen    Rolled 20 vs. AC ( Miss )    —    9 damage .  
Hit: and the target takes ongoing 10 poison damage and is weakened, save ends both.
Apply The target takes ongoing 10 poison damage, and is weakened.
Cultist Soldier 10: (Hey, I missed.)
Kris has received initiative.
Cultist Soldier 10: I've finished my turn.
Kris: Suffered 15 dmg.
HP: 22 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
Kris:
  Dwarven Armor - Power : Free  
Effect: You regain hit points as if you had spent a healing surge.
Kris: Gained 19 HP.
HP: 41 / 77— Surges: 12 / 12 — APs: 1 — Daily Items: 1
=^v^=: (( daily item power, artificer? ))
Cultist Soldier 10: (Ah, true!)
Clarity:
  Arcane Rejuvenation  
    Whenever an ally uses a magic item's daily power, that ally gains temporary hit points equal to 7.5 (Round down.)  
Cultist Soldier 10: (That's the one. )
Kris: Gained 7 temp HP.
HP: 41 / 77 + 7 temp.— Surges: 12 / 12 — APs: 1 — Daily Items: 1
Kris:
  Steel Serpent Strike  
 Kris lashes out with the speed of a striking serpent, hitting his foe in a vulnerable area that hinders its movement.
  (1) Silverfang Auric 1    Rolled 18 vs. AC    —    14 force damage .  
Hit: The target is slowed and cannot shift until the end of your next turn.
Apply Slowed and Cannot Shift
Apply Mark
  Non-lethality  
Effect: All damage delt by Kris is non-lethal.
Special: Damage can become leathl agaisnt Demons, Devils, Undead, and Aberrations.
Cultist Soldier 10: (I suppose there should be a sanity check saying that you can NOT hand out those thp, but technically it's completely passive.)
Cultist Soldier 10: (Sorry, that doesn't hit.)
=^v^=: (( dem 2's ))
Kris: I've finished my turn.
: Rolled 12. Saving throw
Success: Kris has overcome Ongoing 5 damage .
: Rolled 11. Saving throw
Success: Kris has overcome The target takes ongoing 10 poison damage, and is weakened. .

Mark ended on Asger Vayak
Mark ended on Cultist Soldier 7
Mark ended on Silverfang Auric 5
Mark ended on Silverfang Auric 1
Cultist Soldier 10: (2s usual don't, yeah.)
Silverfang Stormcaller 5:
  Searing Lightning  
  (10) Ra'ven    Rolled 20 vs. Reflex ( Miss )    —    13 lightning damage .  
Silverfang Stormcaller 5: I've finished my turn.
Riot: (( sorry, I had stepped away for a second, and also, I always forget about that power lol ))
=^v^=: (( it comes up hilariously often as levels go up ))
Asger Vayak:
  Regen  
Effect: Regeneration 5
Cultist Soldier 10: (Yeah. By epic, it starts to get almost op)
Asger Vayak: "You aren't getting away, you little shit."
Asger Vayak:
  Silver Fangs  
  (1) Kris    Rolled 15 vs. AC ( Miss )    —    13 damage .  
Hit: and the target takes ongoing 5 damage (save ends) and contracts moon frenzy
Apply Ongoing 5 damage
Apply You've caught werewolf covid.
Asger Vayak: (Hey look, I finally rolled a 1.)
vonel: (( moment ))
Asger Vayak: (nods)
vonel: (( don't have a responce button. ))
Alert! A monster is going to do SOMETHING!
vonel: (( yet... ))
Alert! A monster is going to do SOMETHING!
Asger Vayak: (not really, I'm just being silly.)
Kris:
  Parry and Riposte  
 Kris parries an attack and quickly counter with his own, throwing his foe off balance.
Trigger: An enemy misses you or an ally with a melee attack
  (1) Asger Vayak    Rolled 27 vs. AC    —    19 force damage .  
Hit: The target grants combat advantage to you and your allies until the end of your next turn.
Apply Combat Advantage
Apply Mark
Asger Vayak: (Hits)
As the fight goes on, you begin to realize that Vayak has an unnatural amount of endurance, shrugging off blows as if he doesn't even feel pain, in addition to his visible regeneration. It might take a lot to take him down or injur him.
Asger Vayak: I've finished my turn.
Silverfang Stormcaller 6:
  Searing Lightning  
  (14) Yltheria    Rolled 25 vs. Reflex ( Hit )    —    15 lightning damage .  
Yltheria: Suffered 15 dmg.
HP: 36 / 51— Surges: 7 / 7 — APs: 1 — Daily Items: 1
Yltheria: "Ouch."
=^v^=: (( might call it at the bottem/top of init ))
Yltheria: (Yeah, that's what I was thinking too.)
Riot: (( works for me ))
Yltheria has received initiative.
Silverfang Stormcaller 6: I've finished my turn.
=^v^=: (( it's like 10:10 and i need to sleep/scream incoherantly at work in my head, stupid prophetic 'be a foxgirl' meme ))
Yltheria:
  Charm of the Defender  
  (2) Cultist Soldier 11    Rolled 32 vs. Will  
Hit: You slide the target up to 3 squares, and it is immobilized until the end of your next turn. Also until the end of your next turn, when an enemy starts its turn adjacent to the target, the target makes a melee basic attack against that enemy as a free action. The target gains a power bonus to the attack roll and the damage roll equal to your implement's enhancement bonus. (+2)
Miss: You slide the target up to 3 squares.
    Use this OR Necrotizing Mist during an encounter.  
Apply Immobilized until the end of your next turn.
Apply Until the end of your next turn, when an enemy starts its turn adjacent to the target, the target makes a melee basic attack against that enemy as a free action. The target gains a power bonus to the attack and damage roll equal to your implement's attack bonus (+2)
Summoned Blackfire Skeleton 1:
  Blackfire Strike  
  (1) Silverfang Auric 6    Rolled 11 vs. Reflex    —    10 Necrotic damage .  
Hit: and the target takes ongoing 5 fire damage and is slowed (save ends both).
Apply The target takes Ongoing 5 fire damage and is slowed (save ends both).
Yltheria: Whomp whomp
Yltheria: I've finished my turn.
Vicious Actual Wolf 3 is halfway under the stairs right now.
Vicious Actual Wolf 3:
  Bite  
  (1) Kris    Rolled 32 vs. AC ( Hit )    —    CRIT: 7 damage.  
Hit: and if the wolf has combat advantage, the target falls prone.
Effect: The wolf shifts up to 4 squares.
    Special: the target is already prone, the attack deals 4 extra damage.  
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Click to toggle Click to toggle Prone on Selected Target(s)
=^v^=: (( wouldn't that wolf just explode? ))
Vicious Actual Wolf 3: (minion crit!)
Vicious Actual Wolf 3: (Oh yeah.)
vonel: (( did enter the burn zone ))
=^v^=: (( red square does enter/end turn zone ))
Vicious Actual Wolf 3: (Uh, rewinding...)
Vicious Actual Wolf 3:
  Bite  
  (1) Ra'ven    Rolled 32 vs. AC ( Hit )    —    7 damage .  
Hit: and if the wolf has combat advantage, the target falls prone.
Effect: The wolf shifts up to 4 squares.
    Special: the target is already prone, the attack deals 7 extra damage.  
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Click to toggle
Click to toggle Click to toggle Prone on Selected Target(s)
Ra'ven: Suffered 14 dmg.
HP: 38 / 54— Surges: 8 / 8 — APs: 0 — Daily Items: 1
Hector Achilon has received initiative.
Vicious Actual Wolf 3: I've finished my turn.
Ra'ven really thinkin bout those lv2 boots right now
Vicious Actual Wolf 3: (Sorry, I was looking for something he could do that would be unaffected by blind, but there isn't much. :D)
Hector Achilon:
  Righteous Brand  
  (1) Cultist Soldier 11    Rolled 15 vs. AC    —    16 damage .  
Hit: and one ally within 5 squares of you gains +3 power bonus to melee attack rolls against the target until the end of your next turn.
Apply +3 bonus to melee attack rolls against the target until the end of your next turn.
Vicious Actual Wolf 3: (Fuck you blind.)
Hector Achilon: +1 Power bonus to attack and damage rolls against the target. Whenever you or one of you allies within 3 squares of you is hit or missed by an enemy's attack this bonus increases by 1, to a maximum of +5 ended on Silverfang Auric 6
+2 item bonus to ac against the target until the end of your next turn. ended on Hector Achilon I've finished my turn.
Silverfang Auric 1:
  Bite  
  (1) Kris    Rolled 18 vs. AC ( Miss )    —    19 damage .  
Hit: and make a saving throw at the end of the encounter. On a failure, the target contracts moon frenzy
Apply You have contracted werewolf covid
Silverfang Auric 1:
  Regen  
Effect: Regen 5
Silverfang Auric 1: I've finished my turn.
: Rolled 13. Saving throw
Success: Silverfang Auric 1 has overcome Take ongoing 5 fire damage .
Aftereffect: Silverfang Auric 1 is now subject to Take 3 cold damage.
=^v^=: (( none of these guys have resist fire specifically right? ))
Vicious Actual Wolf 3: (No, they don't.)
Vicious Actual Wolf 3: ((They just have regen.))
=^v^=: (( coo ))
Vicious Actual Wolf 1:
  Bite  
  (1) Ra'ven    Rolled 33 vs. AC ( Hit )    —    7 damage .  
Hit: and if the wolf has combat advantage, the target falls prone.
Effect: The wolf shifts up to 4 squares.
    Special: the target is already prone, the attack deals 1 extra damage.  
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Click to toggle
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Ra'ven: Suffered 14 dmg.
HP: 24 / 54— Surges: 8 / 8 — APs: 0 — Daily Items: 1
Vicious Actual Wolf 3: (Just 8 damage this time.)
=^v^=: (( Oh that extra damage is rolled ))
Vicious Actual Wolf 3: (Yup.)
Ra'ven: Gained 6 HP.
HP: 30 / 54— Surges: 8 / 8 — APs: 0 — Daily Items: 1
Vicious Actual Wolf 1: I've finished my turn.
Samminiil:
  Deathshadow Fervor  
Effect: Whenever an ally in the aura scores a critical hit against an enemy, that enemy is also dazed (save ends).
Apply Whenever an ally in the aura scores a critical hit against an enemy, that enemy is also dazed (save ends).
Vicious Actual Wolf 3: (Just reminding.)
Eileen has received initiative.
Samminiil: I've finished my turn.
Eileen:
  Inspiring Word 1 : Minor - Close burst 5  
 Eileen calls out to a wounded ally and offers inspiring words of courage and determination that invigorates her comrade.
(3) Kris  Kris   Effect: The target can spend a healing surge and regain 19 + 11 hit points.
Mark of Healing: The target can also make a saving throw.
 
Kris: Gained 30 HP. Spent a healing surge.
HP: 71 / 77 + 7 temp.— Surges: 11 / 12 — APs: 1 — Daily Items: 1
Vicious Actual Wolf 3: (Pretty sure Kris can technically save against wolf covid at this point.)
=^v^=: (( thought disease was end of encoutner ))
vonel: (( is waht the discerption of it says ))
=^v^=: (( it's not save ends, it's at the end of the encounter make a save if you fail etc ))
Eileen:
  Surprise Attack  
 As Eileen attacks amid the chaos of battle, she takes an opportunity to direct an ally to attack a distracted foe.
  (1) Cultist Soldier 10    Rolled 29 vs. AC    —    16 cold damage .  
Hit: One ally within 5 squares of you can take a free action to make a basic attack with combat advantage against a creature of his or her choice.
    Tactical Presence: The ally gains a + 4 bonus to the attack roll.  
Vicious Actual Wolf 3: (Yeah. But he technically does have a condition ended by a save on him. It doesn't specify that it has to be a (save ends) condition.)
vonel: (( Neat, making save then ))
Vicious Actual Wolf 3: (hits)
Kris:
: Rolled 9. Saving throw
Failure: Kris remains with Syringe icon.
Vicious Actual Wolf 3: (Who gets the swing?)
=^v^=: (( ra'ven is prone so give to kris ))
Vicious Actual Wolf 3: (Kris has a pretty reasonable basic, so it would make sense.)
Kris:
  Basic Attack (Melee)  
  (1) Silverfang Auric 1    Rolled 31 vs. AC    —    15 damage .  
Apply Mark
Ra'ven has a fairly acceptable ranged basic, but is prone
Vicious Actual Wolf 3: (Okay! hit, dealt.)
=^v^=: (( woo ))
Vicious Actual Wolf 3: ((And that's all the time we have today.
Eileen: I've finished my turn.
Riot: (( Thanks for the game! ))
Ganaroth: I think I've marked down everything that needs to be for next time.... Thanks for playing!
Ganaroth: Have a great night, y'all.
Riot: (( Gnight y'all ))
Riot is disconnected.
Ra'ven: logfox is cool
Ganaroth: Most kinds of foxes are cool.
vonel is disconnected.
=^v^= is disconnected.
=^v^= has connected.
=^v^= is disconnected.